Player Matchup

Heimdallr
Heimdallr
I Ophii I
Heimdallr
Level 142
God Stats
1W - 1L
1,233 SR
Queue Stats
102W - 102L
1,501 Elo+
Party 2
Loki
Loki
ItsHelRun
Loki
Level 159
God Stats
20W - 19L
1,674 SR
Queue Stats
239W - 218L
1,556 Elo+
Party 2
Kumbhakarna
Kumbhakarna
T0PHT0PH
Kumbhakarna
Level 123
God Stats
5W - 3L
1,727 SR
Queue Stats
17W - 15L
1,485 Elo+
Party 2
Janus
Janus
fadingChemistry
Janus
Level 67
God Stats
5W - 7L
1,497 SR
Queue Stats
95W - 82L
1,574 Elo+
Solo
Ra
Ra
omarssito
Ra
Level 107
God Stats
3W - 3L
1,354 SR
Queue Stats
173W - 149L
1,654 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,554 Elo+

VS

Team Averages
Level 163
1,653 SR
1,641 Elo+
He Bo
He Bo
DemonColt
He Bo
Level 192
God Stats
6W - 2L
1,500 SR
Queue Stats
171W - 125L
1,783 Elo+
Party 1
Fenrir
Fenrir
Däve
Fenrir
Level 217
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 30L
1,758 Elo+
Party 1
Baron Samedi
Baron Samedi
Krazything
Baron Samedi
Level 153
God Stats
8W - 2L
1,807 SR
Queue Stats
40W - 37L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
LazerNeko
Hou Yi
Level 147
God Stats
8W - 4L
1,649 SR
Queue Stats
75W - 85L
1,584 Elo+
Party 3
Nut
Nut
ProCrux
Nut
Level 105
God Stats
3W - 1L
1,807 SR
Queue Stats
68W - 78L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I Ophii I
Heimdallr
13
0 / 5 / 4
7,498
750
5,486
10,282
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
14
1 / 5 / 1
7,490
749
6,507
9,680
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
T0PHT0PH
Kumbhakarna
12
0 / 7 / 3
7,192
719
3,802
15,329
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
2 / 6 / 3
8,208
821
10,159
9,830
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 3
8,931
893
9,626
9,084
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DemonColt
He Bo
16
7 / 2 / 8
9,483
948
10,407
8,491
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Däve
Fenrir
16
6 / 0 / 12
9,174
917
10,726
12,274
10,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baron Samedi
Krazything
Baron Samedi
13
2 / 3 / 9
8,170
817
6,588
11,926
11,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
LazerNeko
Hou Yi
17
5 / 0 / 6
9,664
966
10,379
7,231
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
16
6 / 2 / 10
9,153
915
7,865
11,408
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
7
Kills
26
26
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
He Bo
DemonColt
He Bo
7
2
8
5.5
W
Fenrir
Däve
Fenrir
6
0
12
12
L
Heimdallr
I Ophii I
Heimdallr
0
5
4
0.4
L
Loki
1
5
1
0.3
W
Baron Samedi
Krazything
Baron Samedi
2
3
9
2.17
W
Hou Yi
LazerNeko
Hou Yi
5
0
6
8
W
Nut
6
2
10
5.5
L
Kumbhakarna
T0PHT0PH
Kumbhakarna
0
7
3
0.21
L
2
6
3
0.58
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,580
Damage
45,965
54,205
Taken
51,330
28,483
Mitigated
33,481
5,807
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DemonColt
He Bo
10,407
785
0
1,828
8,491
3,224
131
3,195
5,162
36,700
30
W
Fenrir
Däve
Fenrir
10,726
2,358
0
3,452
12,274
10,021
0
5,362
6,510
0
25,468
L
Heimdallr
I Ophii I
Heimdallr
5,486
1,508
0
981
10,282
4,274
95
4,837
5,445
0
21,076
L
Loki
6,507
966
0
270
9,680
3,825
0
2,200
7,480
0
20,242
W
Baron Samedi
Krazything
Baron Samedi
6,588
847
1,068
3,218
11,926
11,597
189
5,921
5,633
10,694
785
W
Hou Yi
LazerNeko
Hou Yi
10,379
4,265
0
0
7,231
3,483
1,104
1,834
5,365
0
37,336
W
Nut
7,865
4,900
0
34
11,408
5,156
1,518
5,764
5,304
0
25,930
L
Kumbhakarna
T0PHT0PH
Kumbhakarna
3,802
80
0
1,314
15,329
12,078
0
3,315
12,014
7,097
0
L
10,159
351
0
230
9,830
3,892
210
3,221
6,609
24,687
0
L
9,626
457
522
2,490
9,084
4,414
0
3,051
6,033
33,537
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
45,644
182
Minions Killed
222
0
Camps Cleared
0
1,016,442
Distance Traveled
1,104,495
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,483
948
62
6
0
196,359
0
W
Fenrir
9,174
917
30
3
0
237,412
0
L
Heimdallr
7,498
750
43
4
0
190,067
0
L
Loki
7,490
749
23
2
0
226,162
0
W
Baron Samedi
8,170
817
8
1
0
218,895
0
W
Hou Yi
9,664
966
81
8
0
245,559
0
W
Nut
9,153
915
41
4
0
206,270
0
L
Kumbhakarna
7,192
719
3
0
0
185,599
1
L
Janus
8,208
821
43
4
0
202,998
4
L
Ra
8,931
893
70
7
0
211,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role