Player Matchup

Arachne
Arachne
BlinkOrTroll
Arachne
Level 63
God Stats
4W - 4L
1,293 SR
Queue Stats
37W - 31L
1,570 Elo+
Party 1
Atlas
Atlas
Herozum
Atlas
Level 142
God Stats
13W - 7L
1,458 SR
Queue Stats
273W - 263L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
RazCacielos
Sun Wukong
Level 149
God Stats
9W - 3L
1,747 SR
Queue Stats
155W - 135L
1,534 Elo+
Party 1
Scylla
Scylla
TengoDunka
Scylla
Level 100
God Stats
7W - 6L
1,552 SR
Queue Stats
34W - 29L
1,559 Elo+
Party 1
Izanami
Izanami
yeule
Izanami
Level 61
God Stats
4W - 3L
1,480 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 2
Team Averages
Level 103
1,506 SR
1,548 Elo+

VS

Team Averages
Level 111
1,471 SR
1,528 Elo+
Nike
Nike
AReS_nipid
Nike
Level 149
God Stats
9W - 5L
1,767 SR
Queue Stats
303W - 281L
1,550 Elo+
Party 3
Kukulkan
Kukulkan
F3F0
Kukulkan
Level 76
God Stats
2W - 4L
1,246 SR
Queue Stats
49W - 56L
1,498 Elo+
Solo
Chernobog
Chernobog
L1ngu1C4_
Chernobog
Level 143
God Stats
0W - 3L
1,145 SR
Queue Stats
280W - 260L
1,562 Elo+
Party 3
Pele
Pele
PaoloG_15
Pele
Level 78
God Stats
29W - 32L
1,500 SR
Queue Stats
180W - 192L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
alexxiiiii1
Gilgamesh
Level 107
God Stats
0W - 3L
1,694 SR
Queue Stats
301W - 284L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlinkOrTroll
Arachne
11
3 / 0 / 2
6,187
619
3,796
8,044
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
Herozum
Atlas
9
0 / 0 / 2
5,296
530
5,138
6,044
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
RazCacielos
Sun Wukong
12
2 / 0 / 1
6,948
695
6,054
6,857
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
TengoDunka
Scylla
11
1 / 0 / 1
5,931
593
2,358
1,972
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
yeule
Izanami
9
1 / 0 / 1
5,480
548
3,946
6,232
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,972
497
4,654
9,048
4,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
F3F0
Kukulkan
10
0 / 2 / 0
5,703
570
1,224
3,527
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
L1ngu1C4_
Chernobog
9
0 / 0 / 0
4,824
482
4,267
4,522
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
10
0 / 1 / 0
4,888
489
2,353
7,593
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
alexxiiiii1
Gilgamesh
8
0 / 2 / 0
4,951
495
4,868
9,866
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
BlinkOrTroll
Arachne
3
0
2
4
L
Kukulkan
F3F0
Kukulkan
0
2
0
0
W
Atlas
Herozum
Atlas
0
0
2
1
L
Chernobog
L1ngu1C4_
Chernobog
0
0
0
0
L
Pele
0
1
0
0
W
Sun Wukong
RazCacielos
Sun Wukong
2
0
1
2.5
W
Scylla
TengoDunka
Scylla
1
0
1
1.5
L
Gilgamesh
alexxiiiii1
Gilgamesh
0
2
0
0
W
Izanami
yeule
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,292
Damage
17,366
29,149
Taken
34,556
14,556
Mitigated
18,324
13,721
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
285
0
2,818
9,048
4,587
0
2,593
6,455
0
19,137
W
Arachne
BlinkOrTroll
Arachne
3,796
2,795
0
4,717
8,044
2,963
0
274
7,610
0
41,774
L
Kukulkan
F3F0
Kukulkan
1,224
203
0
555
3,527
1,414
0
1,423
2,104
43,048
17
W
Atlas
Herozum
Atlas
5,138
2,013
0
3,124
6,044
5,364
0
0
6,044
16,877
594
L
Chernobog
L1ngu1C4_
Chernobog
4,267
2,837
0
1,576
4,522
1,614
0
2,324
2,198
0
34,178
L
Pele
2,353
477
0
1,925
7,593
2,578
0
926
6,667
0
42,104
W
Sun Wukong
RazCacielos
Sun Wukong
6,054
1,866
0
2,961
6,857
3,822
0
0
6,297
0
56,864
W
Scylla
TengoDunka
Scylla
2,358
320
0
250
1,972
618
0
933
1,039
39,218
420
L
Gilgamesh
alexxiiiii1
Gilgamesh
4,868
1,349
0
2,646
9,866
8,131
0
53
9,813
0
32,105
W
Izanami
yeule
Izanami
3,946
2,785
0
2,669
6,232
1,789
0
0
6,232
0
44,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
25,338
351
Minions Killed
330
0
Camps Cleared
0
1,050,773
Distance Traveled
994,430
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,972
497
23
2
0
208,763
3
W
Arachne
6,187
619
69
7
0
245,887
0
L
Kukulkan
5,703
570
98
10
0
196,522
3
W
Atlas
5,296
530
19
2
0
207,040
3
L
Chernobog
4,824
482
70
7
0
200,991
4
L
Pele
4,888
489
72
7
0
228,914
0
W
Sun Wukong
6,948
695
104
10
0
214,322
1
W
Scylla
5,931
593
68
7
0
202,017
0
L
Gilgamesh
4,951
495
67
7
0
159,240
0
W
Izanami
5,480
548
91
9
0
181,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role