Player Matchup

Vamana
Vamana
Crieg
Vamana
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
112W - 84L
1,615 Elo+
Party 2
Zhong Kui
Zhong Kui
HEDQUEEN
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,722 Elo+
Party 1
Kuzenbo
Kuzenbo
LuXxBeLl
Kuzenbo
Level 68
God Stats
2W - 2L
1,281 SR
Queue Stats
53W - 68L
1,231 Elo+
Party 1
Fenrir
Fenrir
XLAIFER
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 69L
1,427 Elo+
Party 1
Pele
Pele
abranlinoso
Pele
Level 126
God Stats
0W - 1L
1,298 SR
Queue Stats
79W - 56L
1,556 Elo+
Party 2
Team Averages
Level 105
1,459 SR
1,510 Elo+

VS

Team Averages
Level 116
1,526 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MR YATZ 04
Artemis
Level 119
God Stats
6W - 8L
1,254 SR
Queue Stats
310W - 338L
1,476 Elo+
Solo
Anubis
Anubis
R3gulusPrime
Anubis
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 114L
1,497 Elo+
Solo
Cerberus
Cerberus
flahsfire
Cerberus
Level 24
God Stats
3W - 2L
1,715 SR
Queue Stats
74W - 94L
1,379 Elo+
Solo
Shiva
Shiva
steve_xyis1
Shiva
Level 89
God Stats
37W - 28L
1,662 SR
Queue Stats
1,365W - 1,362L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crieg
Vamana
16
2 / 3 / 5
8,087
809
8,234
15,074
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
HEDQUEEN
Zhong Kui
12
1 / 5 / 1
6,911
691
6,087
9,452
7,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LuXxBeLl
Kuzenbo
11
1 / 6 / 3
6,998
700
5,004
13,515
11,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
XLAIFER
Fenrir
10
2 / 4 / 1
6,677
668
3,233
10,096
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 3
8,372
837
5,307
12,286
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 1 / 14
9,133
913
8,349
8,057
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
MR YATZ 04
Artemis
14
4 / 2 / 14
9,080
908
11,770
6,664
2,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
7 / 3 / 15
9,935
994
18,140
12,346
7,198
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
flahsfire
Cerberus
15
6 / 2 / 15
9,223
922
7,737
13,420
11,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 18
8,633
863
11,439
11,567
7,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
8
Kills
24
24
Deaths
11
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
14
12
L
Vamana
Crieg
Vamana
2
3
5
1.5
L
Zhong Kui
HEDQUEEN
Zhong Kui
1
5
1
0.3
L
Kuzenbo
LuXxBeLl
Kuzenbo
1
6
3
0.42
W
Artemis
MR YATZ 04
Artemis
4
2
14
5.5
W
Anubis
7
3
15
4.83
L
Fenrir
XLAIFER
Fenrir
2
4
1
0.63
L
2
6
3
0.58
W
Cerberus
flahsfire
Cerberus
6
2
15
6.75
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
57,435
60,423
Taken
52,054
40,835
Mitigated
33,846
12,120
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,349
452
746
345
8,057
4,105
1,318
1,182
6,741
0
17,555
L
Vamana
Crieg
Vamana
8,234
1,873
1,355
3,504
15,074
11,559
0
6,946
7,925
0
22,340
L
Zhong Kui
HEDQUEEN
Zhong Kui
6,087
352
0
438
9,452
7,829
0
3,142
6,227
11,619
0
L
Kuzenbo
LuXxBeLl
Kuzenbo
5,004
1,653
787
898
13,515
11,836
0
5,144
8,172
6,939
0
W
Artemis
MR YATZ 04
Artemis
11,770
3,688
415
984
6,664
2,921
4,191
1,944
4,682
0
31,028
W
Anubis
18,140
1,419
141
5,505
12,346
7,198
1,828
2,192
9,955
32,733
1,097
L
Fenrir
XLAIFER
Fenrir
3,233
602
1,107
2,274
10,096
5,988
0
5,336
4,589
0
4,420
L
5,307
663
503
1,254
12,286
3,623
0
5,166
6,937
0
18,788
W
Cerberus
flahsfire
Cerberus
7,737
390
1,783
5,282
13,420
11,819
347
4,135
8,881
15,020
0
W
11,439
1,450
3,856
2,706
11,567
7,803
710
1,638
9,647
442
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
46,004
76
Minions Killed
132
0
Camps Cleared
0
759,759
Distance Traveled
839,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,133
913
24
2
0
181,853
0
L
Vamana
8,087
809
29
3
0
194,431
0
L
Zhong Kui
6,911
691
18
2
0
123,156
0
L
Kuzenbo
6,998
700
2
0
0
146,799
0
W
Artemis
9,080
908
48
5
0
156,805
0
W
Anubis
9,935
994
33
3
0
143,218
0
L
Fenrir
6,677
668
2
0
0
135,209
0
L
Pele
8,372
837
25
3
0
160,164
0
W
Cerberus
9,223
922
20
2
0
175,338
0
W
Shiva
8,633
863
7
1
0
181,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role