Player Matchup

Anubis
Anubis
Platinum II
Jamty
Anubis
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 165L
1,906 MMR
Solo
Medusa
Medusa
Diamond V
OniyCarry
Medusa
Diamond V
Level 149
God Stats
50W - 27L
1,762 SR
Queue Stats
115W - 108L
1,954 MMR
Solo
Athena
Athena
Platinum IV
PeeOnMyAnkle
Athena
Platinum IV
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
2,004 MMR
Solo
Neith
Neith
Platinum II
Steel0range
Neith
Platinum II
Level 158
God Stats
37W - 31L
1,635 SR
Queue Stats
309W - 283L
1,908 MMR
Solo
Thanatos
Thanatos
Diamond V
Wåvy
Thanatos
Diamond V
Level 116
God Stats
14W - 4L
1,837 SR
Queue Stats
45W - 31L
2,072 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,647 SR
1,969 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,557 SR
1,885 MMR
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond V
CH405S7YL3
Hades
Diamond V
Level 281
God Stats
6W - 7L
1,586 SR
Queue Stats
353W - 340L
2,033 MMR
Solo
Pele
Pele
Diamond V
Mαkαnαky
Pele
Diamond V
Level 153
God Stats
3W - 2L
1,701 SR
Queue Stats
89W - 80L
2,094 MMR
Solo
Poseidon
Poseidon
Platinum II
Thothianahs
Poseidon
Platinum II
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 143L
1,912 MMR
Solo
Ullr
Ullr
Platinum IV
VendoEmpanadas
Ullr
Platinum IV
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 54L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jamty
Anubis
10
2 / 2 / 1
6,193
619
7,421
7,412
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
OniyCarry
Medusa
11
3 / 0 / 1
6,127
613
5,120
4,432
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
1 / 0 / 4
5,668
567
4,923
8,083
6,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 3
6,345
635
5,012
5,221
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Wåvy
Thanatos
12
4 / 1 / 4
6,164
616
5,694
8,238
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThorRavanaVamanaBellona

VS

Bans
Sun WukongBake KujiraAo KuangKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 1
5,686
569
5,226
11,352
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
8
0 / 1 / 2
5,235
524
1,605
6,552
4,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 0
5,294
529
4,870
10,823
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Thothianahs
Poseidon
10
0 / 3 / 1
5,413
541
2,505
5,516
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
5,496
550
3,416
7,579
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Hades
0
1
2
1
W
Anubis
Jamty
Anubis
2
2
1
1.25
L
2
5
0
0.4
W
Medusa
OniyCarry
Medusa
3
0
1
3.5
W
Athena
1
0
4
3
W
4
1
3
5.5
L
Poseidon
Thothianahs
Poseidon
0
3
1
0.17
L
1
3
0
0.33
W
Thanatos
Wåvy
Thanatos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,170
Damage
17,622
33,386
Taken
41,822
17,621
Mitigated
19,517
14,189
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,226
1,740
0
3,676
11,352
6,981
0
6,405
4,499
0
40,031
L
Hades
1,605
671
159
2,555
6,552
4,750
0
755
5,797
13,924
0
W
Anubis
Jamty
Anubis
7,421
410
0
2,695
7,412
4,246
0
0
6,938
40,504
572
L
4,870
1,833
0
1,141
10,823
3,655
0
1,242
9,539
0
38,473
W
Medusa
OniyCarry
Medusa
5,120
2,677
0
1,967
4,432
1,532
0
775
3,657
0
49,385
W
Athena
4,923
2,246
0
1,810
8,083
6,356
0
632
7,451
23,788
4,122
W
5,012
1,512
0
1,485
5,221
1,992
0
1,676
3,545
0
47,228
L
Poseidon
Thothianahs
Poseidon
2,505
384
0
350
5,516
1,377
0
758
4,758
38,330
0
L
3,416
1,547
0
1,562
7,579
2,754
0
2,188
5,361
0
49,239
W
Thanatos
Wåvy
Thanatos
5,694
1,969
0
6,232
8,238
3,495
0
1,027
7,169
0
41,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
27,124
349
Minions Killed
309
0
Camps Cleared
0
1,027,227
Distance Traveled
1,008,507
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,686
569
69
7
0
189,459
3
L
Hades
5,235
524
6
1
0
214,187
6
W
Anubis
6,193
619
78
8
0
177,913
0
L
Pele
5,294
529
63
6
0
217,859
0
W
Medusa
6,127
613
81
8
0
197,918
3
W
Athena
5,668
567
41
4
0
237,169
3
W
Neith
6,345
635
85
9
0
190,996
1
L
Poseidon
5,413
541
88
9
0
208,426
0
L
Ullr
5,496
550
83
8
0
178,576
0
W
Thanatos
6,164
616
64
6
0
223,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role