Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BayBlack
Hera
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 165L
1,546 Elo+
Solo
Fafnir
Fafnir
CTheMighty
Fafnir
Level 53
God Stats
3W - 2L
1,264 SR
Queue Stats
428W - 404L
1,580 Elo+
Solo
Ymir
Ymir
Nubology
Ymir
Level 45
God Stats
2W - 0L
1,643 SR
Queue Stats
45W - 45L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Y4HIK0M4RU
Cernunnos
Level 126
God Stats
3W - 2L
1,365 SR
Queue Stats
118W - 126L
1,476 Elo+
Solo
Team Averages
Level 78
1,455 SR
1,522 Elo+

VS

Team Averages
Level 105
1,524 SR
1,499 Elo+
Nut
Nut
BossTERROR
Nut
Level 98
God Stats
0W - 2L
1,725 SR
Queue Stats
46W - 50L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Mobbins
Aphrodite
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 67L
1,481 Elo+
Party 1
Thor
Thor
Trustysanta
Thor
Level 104
God Stats
0W - 7L
1,201 SR
Queue Stats
74W - 71L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
amid77
Zhong Kui
Level 195
God Stats
3W - 2L
1,692 SR
Queue Stats
243W - 241L
1,543 Elo+
Solo
Anhur
Anhur
lurionnnn
Anhur
Level 26
God Stats
10W - 8L
1,500 SR
Queue Stats
432W - 408L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
0 / 1 / 11
9,127
702
2,586
10,600
10,223
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hera
17
1 / 1 / 10
10,049
773
15,400
8,179
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fafnir
CTheMighty
Fafnir
19
10 / 3 / 9
11,689
899
14,320
22,123
34,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
13
0 / 3 / 10
9,419
725
4,970
20,811
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
Y4HIK0M4RU
Cernunnos
20
10 / 2 / 8
12,347
950
20,456
14,838
8,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,464
266
0
0
0
Aphrodite
Mobbins
Aphrodite
17
2 / 5 / 5
9,302
716
10,086
16,248
11,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 6 / 9
8,317
640
10,488
18,980
14,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
amid77
Zhong Kui
17
3 / 5 / 3
9,593
738
18,429
16,519
15,935
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
lurionnnn
Anhur
17
5 / 5 / 3
9,714
747
14,883
15,081
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
21
Kills
10
10
Deaths
21
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
11
5.5
W
Hera
1
1
10
6
L
0
0
0
0
W
Fafnir
CTheMighty
Fafnir
10
3
9
4.83
L
Aphrodite
Mobbins
Aphrodite
2
5
5
0.9
W
Ymir
0
3
10
1.67
L
0
6
9
0.75
W
Cernunnos
Y4HIK0M4RU
Cernunnos
10
2
8
7
L
Zhong Kui
amid77
Zhong Kui
3
5
3
0.9
L
Anhur
lurionnnn
Anhur
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
53,886
76,551
Taken
66,828
78,729
Mitigated
49,780
36,563
Healing
28,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,586
918
11,519
6,315
10,600
10,223
747
4,269
6,331
6,178
137
W
Hera
15,400
2,926
2,218
1,404
8,179
3,808
1,762
3,655
4,524
40,185
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
CTheMighty
Fafnir
14,320
1,934
1,570
4,979
22,123
34,662
218
9,622
12,501
18,286
1,375
L
Aphrodite
Mobbins
Aphrodite
10,086
1,870
10,675
7,729
16,248
11,163
0
8,741
7,456
21,505
0
W
Ymir
4,970
772
967
4,528
20,811
21,674
477
5,389
15,422
11,415
443
L
10,488
1,477
1,268
1,309
18,980
14,951
345
8,249
10,117
0
21,005
W
Cernunnos
Y4HIK0M4RU
Cernunnos
20,456
7,728
937
2,126
14,838
8,362
4,967
5,198
9,640
0
53,452
L
Zhong Kui
amid77
Zhong Kui
18,429
2,491
733
3,710
16,519
15,935
0
7,381
8,701
32,731
1,075
L
Anhur
lurionnnn
Anhur
14,883
8,044
852
1,985
15,081
7,731
0
9,478
5,085
0
33,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
40,390
160
Minions Killed
111
0
Camps Cleared
0
1,191,265
Distance Traveled
813,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,127
702
14
1
0
259,986
0
W
Hera
10,049
773
53
4
0
238,165
0
L
Nut
3,464
266
0
0
0
0
0
W
Fafnir
11,689
899
13
1
0
230,674
0
L
Aphrodite
9,302
716
21
2
0
208,096
0
W
Ymir
9,419
725
15
1
0
242,058
0
L
Thor
8,317
640
9
1
0
210,316
0
W
Cernunnos
12,347
950
65
5
0
220,382
0
L
Zhong Kui
9,593
738
32
2
0
191,051
0
L
Anhur
9,714
747
49
4
0
203,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role