Player Matchup

Awilix
Awilix
 
Awilix
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Lijjahh
Thor
Level 150
God Stats
4W - 9L
1,124 SR
Queue Stats
107W - 99L
1,615 Elo+
Party 2
Neith
Neith
SwampDonkeyed
Neith
Level 67
God Stats
1W - 0L
1,745 SR
Queue Stats
20W - 16L
1,516 Elo+
Solo
Ymir
Ymir
Treeshkii
Ymir
Level 118
God Stats
14W - 8L
1,657 SR
Queue Stats
117W - 111L
1,547 Elo+
Party 2
Anubis
Anubis
VsPerc
Anubis
Level 159
God Stats
9W - 4L
1,403 SR
Queue Stats
185W - 156L
1,608 Elo+
Party 2
Team Averages
Level 126
1,486 SR
1,557 Elo+

VS

Team Averages
Level 91
1,505 SR
1,520 Elo+
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FlakeyPlague21
Ymir
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 132L
1,506 Elo+
Party 1
Da Ji
Da Ji
GuardianPlayer26
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 194L
1,534 Elo+
Party 1
Nut
Nut
NeithGoddess69
Nut
Level 107
God Stats
2W - 3L
1,389 SR
Queue Stats
43W - 49L
1,497 Elo+
Solo
Bellona
Bellona
zacisubergey
Bellona
Level 75
God Stats
16W - 7L
1,635 SR
Queue Stats
187W - 178L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 1 / 2
4,676
468
2,398
6,163
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Lijjahh
Thor
12
7 / 1 / 2
6,706
671
6,845
9,104
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 3
6,214
621
6,991
7,313
2,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
4 / 1 / 6
6,596
660
4,145
5,724
3,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
VsPerc
Anubis
13
4 / 0 / 5
6,906
691
6,562
5,019
2,462
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 3 / 1
4,970
497
3,393
4,647
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 1
5,438
544
1,833
11,786
5,217
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

10
2 / 4 / 1
5,530
553
3,162
8,692
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,233
523
5,011
9,308
3,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Bellona
zacisubergey
Bellona
9
1 / 4 / 0
5,302
530
5,106
9,886
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
5
5
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
2
2
L
Merlin
 
Merlin
0
3
1
0.17
L
2
5
1
0.5
L
2
4
1
0.63
W
Thor
Lijjahh
Thor
7
1
2
8
L
0
4
2
0.25
W
3
2
3
2.25
W
Ymir
4
1
6
7
W
Anubis
VsPerc
Anubis
4
0
5
6.5
L
Bellona
zacisubergey
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
18,505
33,323
Taken
44,319
15,341
Mitigated
17,977
16,382
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,398
1,175
0
2,854
6,163
1,900
0
895
5,182
0
23,622
L
Merlin
 
Merlin
3,393
184
0
710
4,647
1,060
0
3,541
1,106
23,587
608
L
1,833
288
832
1,226
11,786
5,217
0
3,871
7,870
15,988
0
L
3,162
1,003
0
500
8,692
3,358
0
914
7,640
0
30,247
W
Thor
Lijjahh
Thor
6,845
2,542
0
3,609
9,104
4,821
0
547
8,475
0
39,096
L
5,011
3,304
106
3,003
9,308
3,328
0
1,486
7,822
0
41,330
W
6,991
2,932
0
4,253
7,313
2,896
0
576
6,737
0
43,219
W
Ymir
4,145
1,093
0
1,871
5,724
3,262
0
1,384
4,202
23,439
0
W
Anubis
VsPerc
Anubis
6,562
643
0
3,795
5,019
2,462
0
1,079
3,668
63,366
1,242
L
Bellona
zacisubergey
Bellona
5,106
2,142
0
1,926
9,886
5,014
0
657
8,688
0
30,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
26,473
325
Minions Killed
256
0
Camps Cleared
0
967,558
Distance Traveled
855,410
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,676
468
39
4
0
197,848
0
L
Merlin
4,970
497
55
6
0
144,057
1
L
Ymir
5,438
544
23
2
0
177,123
0
L
Da Ji
5,530
553
51
5
0
198,395
0
W
Thor
6,706
671
66
7
0
190,333
1
L
Nut
5,233
523
73
7
0
143,022
0
W
Neith
6,214
621
68
7
0
188,070
0
W
Ymir
6,596
660
46
5
0
204,086
2
W
Anubis
6,906
691
106
11
0
187,221
2
L
Bellona
5,302
530
54
5
0
192,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role