Player Matchup

Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arxisツ
Danzaburou
Level 148
God Stats
1W - 2L
1,767 SR
Queue Stats
28W - 31L
1,617 Elo+
Solo
Nut
Nut
IKE ARTURO IKE
Nut
Level 165
God Stats
8W - 7L
1,655 SR
Queue Stats
122W - 118L
1,553 Elo+
Solo
Loki
Loki
OinkOinkPORKY
Loki
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,453 Elo+
Party 2
Ares
Ares
Pandafaq
Ares
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,489 Elo+
Party 2
Team Averages
Level 111
1,584 SR
1,522 Elo+

VS

Team Averages
Level 86
1,608 SR
1,568 Elo+
Lancelot
Lancelot
Ai_Mikami
Lancelot
Level 158
God Stats
11W - 7L
1,680 SR
Queue Stats
100W - 117L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
FortniterBuckets
Nu Wa
Level 47
God Stats
21W - 14L
1,688 SR
Queue Stats
104W - 86L
1,545 Elo+
Solo
Ymir
Ymir
KawaiiJester
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,695 Elo+
Party 3
Awilix
Awilix
SmuckersBest
Awilix
Level 82
God Stats
46W - 50L
1,488 SR
Queue Stats
116W - 125L
1,501 Elo+
Party 3
Charybdis
Charybdis
YoshiTeaTime
Charybdis
Level 57
God Stats
12W - 6L
1,687 SR
Queue Stats
109W - 120L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 2
7,204
1,029
8,587
5,107
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Arxisツ
Danzaburou
12
2 / 3 / 1
7,384
1,055
6,169
6,411
2,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 2
7,398
1,057
7,673
8,587
3,196
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 5 / 1
7,034
1,005
4,173
11,751
4,871
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
13
0 / 6 / 2
8,161
1,166
3,613
14,427
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

241

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ai_Mikami
Lancelot
14
7 / 0 / 11
9,144
1,306
10,756
10,280
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 15
8,594
1,228
8,289
2,606
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 9
8,596
1,228
5,164
10,326
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
14
7 / 0 / 7
9,292
1,327
10,317
5,804
2,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
YoshiTeaTime
Charybdis
14
2 / 1 / 13
8,264
1,181
9,019
4,823
2,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
3
Kills
19
19
Deaths
3
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
W
Lancelot
Ai_Mikami
Lancelot
7
0
11
12.5
L
Danzaburou
Arxisツ
Danzaburou
2
3
1
0.83
W
1
0
15
8.5
L
1
3
2
0.67
W
2
2
9
3.25
L
0
5
1
0.1
L
Ares
0
6
2
0.17
W
Awilix
7
0
7
10.5
W
Charybdis
YoshiTeaTime
Charybdis
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,215
Damage
43,545
46,283
Taken
33,839
27,245
Mitigated
24,760
3,046
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,587
348
0
671
5,107
1,869
0
1,425
3,682
32,599
0
W
Lancelot
Ai_Mikami
Lancelot
10,756
1,202
0
508
10,280
7,311
0
4,041
5,637
630
15,022
L
Danzaburou
Arxisツ
Danzaburou
6,169
2,677
0
1,088
6,411
2,945
0
2,435
3,921
0
21,754
W
8,289
2,848
0
0
2,606
952
0
269
2,245
33,906
110
L
7,673
3,409
0
0
8,587
3,196
0
1,811
6,590
0
20,342
W
5,164
590
0
878
10,326
11,831
0
3,667
6,277
10,338
0
L
4,173
672
0
375
11,751
4,871
0
3,757
7,891
0
15,829
L
Ares
3,613
795
0
912
14,427
14,364
0
4,655
9,393
11,987
0
W
Awilix
10,317
2,589
0
209
5,804
2,606
0
1,663
3,917
0
18,886
W
Charybdis
YoshiTeaTime
Charybdis
9,019
2,987
0
0
4,823
2,060
0
1,210
3,287
0
24,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,181
Gold Earned
43,890
158
Minions Killed
158
4
Camps Cleared
7
594,828
Distance Traveled
740,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,204
1,029
69
10
1
139,084
0
W
Lancelot
9,144
1,306
9
1
0
175,428
0
L
Danzaburou
7,384
1,055
21
3
0
91,928
0
W
Nu Wa
8,594
1,228
80
11
1
128,691
0
L
Nut
7,398
1,057
28
4
1
97,196
0
W
Ymir
8,596
1,228
14
2
1
131,258
0
L
Loki
7,034
1,005
22
3
0
139,199
0
L
Ares
8,161
1,166
18
3
2
127,421
0
W
Awilix
9,292
1,327
8
1
3
160,915
0
W
Charybdis
8,264
1,181
47
7
2
143,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role