Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CWP_69_
Chaac
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 102L
1,509 Elo+
Solo
Hel
Hel
Raggz-P
Hel
Level 123
God Stats
10W - 7L
1,271 SR
Queue Stats
154W - 136L
1,576 Elo+
Solo
Chiron
Chiron
Undoomed081
Chiron
Level 67
God Stats
2W - 3L
1,689 SR
Queue Stats
26W - 39L
1,342 Elo+
Party 1
Xing Tian
Xing Tian
Wohkah
Xing Tian
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,421 Elo+
Party 1
Team Averages
Level 94
1,492 SR
1,470 Elo+

VS

Team Averages
Level 134
1,474 SR
1,432 Elo+
Serqet
Serqet
ERIKMAN
Serqet
Level 107
God Stats
3W - 4L
1,134 SR
Queue Stats
20W - 26L
1,369 Elo+
Solo
Sobek
Sobek
Gingernaut13579
Sobek
Level 118
God Stats
12W - 12L
1,551 SR
Queue Stats
251W - 226L
1,451 Elo+
Solo
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 166
God Stats
387W - 334L
1,503 SR
Queue Stats
708W - 715L
1,440 Elo+
Solo
Anubis
Anubis
ToPrettyForU
Anubis
Level 175
God Stats
11W - 10L
1,509 SR
Queue Stats
164W - 163L
1,498 Elo+
Solo
Nut
Nut
shapshup44
Nut
Level 106
God Stats
21W - 12L
1,673 SR
Queue Stats
609W - 574L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 1 / 0
5,368
488
1,699
8,348
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
CWP_69_
Chaac
11
1 / 2 / 1
6,268
570
4,941
11,842
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
12
1 / 1 / 0
6,747
613
3,026
5,097
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
9
1 / 4 / 0
5,056
460
4,656
8,131
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
Wohkah
Xing Tian
8
0 / 3 / 1
4,548
413
3,373
9,704
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ERIKMAN
Serqet
12
1 / 0 / 2
5,931
539
3,740
8,055
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 7
6,256
569
3,911
8,262
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
1 / 1 / 1
6,225
566
4,266
4,561
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
12
2 / 2 / 1
6,562
597
5,506
6,510
2,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 2 / 2
6,474
589
9,314
6,565
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
11
11
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
0
2
L
Chaac
CWP_69_
Chaac
1
2
1
0.75
W
Serqet
ERIKMAN
Serqet
1
0
2
2
W
1
0
7
4.5
W
Nu Wa
1
1
1
1.5
L
Hel
1
1
0
1
W
Anubis
2
2
1
1.25
L
Chiron
1
4
0
0.25
L
Xing Tian
Wohkah
Xing Tian
0
3
1
0.17
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
26,737
43,122
Taken
33,953
21,615
Mitigated
18,146
12,238
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,699
328
0
4,368
8,348
3,387
0
1,863
6,485
0
33,564
L
Chaac
CWP_69_
Chaac
4,941
288
0
3,241
11,842
7,609
0
4,250
7,288
0
42,841
W
Serqet
ERIKMAN
Serqet
3,740
462
0
4,591
8,055
3,376
0
438
7,617
0
46,400
W
3,911
868
0
4,573
8,262
7,677
0
1,266
6,996
15,636
0
W
Nu Wa
4,266
1,594
0
1,238
4,561
1,519
0
2,700
1,861
46,308
0
L
Hel
3,026
0
44
2,250
5,097
1,919
0
2,535
2,428
55,307
1,794
W
Anubis
5,506
162
0
3,399
6,510
2,807
0
0
6,510
47,388
879
L
Chiron
4,656
1,160
138
1,661
8,131
2,646
0
2,454
5,677
0
33,094
L
Xing Tian
Wohkah
Xing Tian
3,373
439
0
536
9,704
6,054
0
2,471
7,233
17,548
0
W
9,314
6,367
0
2,896
6,565
2,767
8
1,995
4,570
0
42,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
31,448
320
Minions Killed
330
0
Camps Cleared
0
1,115,927
Distance Traveled
1,082,850
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,368
488
52
5
0
251,289
0
L
Chaac
6,268
570
85
8
0
209,766
2
W
Serqet
5,931
539
82
7
0
270,213
0
W
Sobek
6,256
569
12
1
0
231,876
3
W
Nu Wa
6,225
566
92
8
0
186,078
6
L
Hel
6,747
613
109
10
0
213,728
6
W
Anubis
6,562
597
89
8
0
194,681
0
L
Chiron
5,056
460
61
6
0
213,438
4
L
Xing Tian
4,548
413
13
1
0
227,706
3
W
Nut
6,474
589
55
5
0
200,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role