Player Matchup

Sol
Sol
CrazyPancake123
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 86L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
FatReaqz_217
Ratatoskr
Level 117
God Stats
4W - 2L
1,807 SR
Queue Stats
169W - 154L
1,574 Elo+
Solo
Nike
Nike
MrGorbals
Nike
Level 202
God Stats
1W - 0L
1,651 SR
Queue Stats
74W - 70L
1,520 Elo+
Solo
Persephone
Persephone
WaarTie
Persephone
Level 121
God Stats
2W - 2L
1,754 SR
Queue Stats
63W - 56L
1,551 Elo+
Solo
Cliodhna
Cliodhna
WiIIiamsBrother
Cliodhna
Level 220
God Stats
1W - 6L
1,168 SR
Queue Stats
353W - 366L
1,574 Elo+
Solo
Team Averages
Level 164
1,576 SR
1,552 Elo+

VS

Team Averages
Level 129
1,565 SR
1,554 Elo+
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BloodyKn1ght
Set
Level 149
God Stats
1W - 1L
1,655 SR
Queue Stats
55W - 33L
1,635 Elo+
Solo
Mulan
Mulan
DreamsAreBad
Mulan
Level 107
God Stats
1W - 2L
1,358 SR
Queue Stats
91W - 112L
1,526 Elo+
Solo
Raijin
Raijin
JamesHurstt
Raijin
Level 144
God Stats
1W - 1L
1,812 SR
Queue Stats
25W - 26L
1,514 Elo+
Party 1
Chernobog
Chernobog
OwenCamby
Chernobog
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,478
848
8,428
6,645
2,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ratatoskr
FatReaqz_217
Ratatoskr
15
3 / 1 / 10
8,927
893
4,972
9,825
4,658
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
7 / 2 / 8
9,189
919
10,694
12,322
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
WaarTie
Persephone
14
2 / 2 / 9
8,434
843
11,046
8,322
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
15
2 / 2 / 9
8,334
833
6,736
7,748
3,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 4
7,376
738
7,059
7,406
3,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
2 / 3 / 5
7,432
743
8,749
8,668
4,646
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 5
6,750
675
5,310
10,264
10,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Raijin
11
0 / 4 / 5
6,688
669
3,999
6,995
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
OwenCamby
Chernobog
14
3 / 4 / 3
7,717
772
5,040
10,072
4,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
17
Kills
7
8
Deaths
17
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
4
1.33
L
2
3
5
1.5
W
3
1
6
6
L
0
3
5
0.83
W
Ratatoskr
FatReaqz_217
Ratatoskr
3
1
10
8
L
Raijin
0
4
5
0.63
W
Nike
7
2
8
5.5
L
Chernobog
OwenCamby
Chernobog
3
4
3
1.13
W
Persephone
WaarTie
Persephone
2
2
9
3.25
W
Cliodhna
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,876
Damage
30,157
44,862
Taken
43,405
26,983
Mitigated
25,854
19,003
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,059
104
425
597
7,406
3,349
0
2,505
4,642
21,114
635
L
8,749
2,038
259
1,353
8,668
4,646
0
4,010
4,518
0
20,034
W
8,428
1,304
1,280
2,616
6,645
2,627
538
940
5,705
19,657
857
L
5,310
514
405
819
10,264
10,535
0
4,620
5,239
0
8,310
W
Ratatoskr
FatReaqz_217
Ratatoskr
4,972
443
1,607
4,300
9,825
4,658
408
1,598
8,227
0
13,935
L
Raijin
3,999
212
0
589
6,995
2,813
0
3,377
3,534
11,396
0
W
Nike
10,694
153
1,015
2,527
12,322
12,576
0
3,249
9,073
0
15,352
L
Chernobog
OwenCamby
Chernobog
5,040
2,601
905
1,847
10,072
4,511
0
4,926
4,962
0
12,525
W
Persephone
WaarTie
Persephone
11,046
43
679
2,021
8,322
3,278
294
1,898
6,410
23,630
0
W
Cliodhna
6,736
140
968
1,990
7,748
3,844
330
3,037
4,711
0
19,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
35,963
134
Minions Killed
110
0
Camps Cleared
0
1,081,774
Distance Traveled
900,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,376
738
21
2
0
212,107
0
L
Set
7,432
743
25
3
0
189,888
0
W
Sol
8,478
848
42
4
0
206,712
0
L
Mulan
6,750
675
15
2
0
164,613
0
W
Ratatoskr
8,927
893
24
2
0
222,091
0
L
Raijin
6,688
669
18
2
0
150,374
0
W
Nike
9,189
919
11
1
0
217,699
0
L
Chernobog
7,717
772
31
3
0
183,943
0
W
Persephone
8,434
843
38
4
0
204,589
0
W
Cliodhna
8,334
833
19
2
0
230,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role