Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
 
Geb
Masters
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Masters
Layers
Thor
Masters
Level 230
God Stats
22W - 13L
2,232 SR
Queue Stats
258W - 174L
2,810 MMR
Solo
Hachiman
Hachiman
Diamond I
MainJisoo
Hachiman
Diamond I
Level 171
God Stats
2W - 4L
1,623 SR
Queue Stats
190W - 146L
2,509 MMR
Party 2
Ix Chel
Ix Chel
Diamond I
Mujtabaa
Ix Chel
Diamond I
Level 195
God Stats
2W - 7L
1,720 SR
Queue Stats
312W - 281L
2,710 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 202
1,715 SR
2,206 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,626 SR
2,656 MMR
Amaterasu
Amaterasu
Diamond IV
MetalBatt
Amaterasu
Diamond IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 33L
2,517 MMR
Solo
Anhur
Anhur
Masters
PoderJudiciaI
Anhur
Masters
Level 108
God Stats
2W - 1L
1,348 SR
Queue Stats
86W - 51L
2,557 MMR
Solo
Sobek
Sobek
Masters
TommyLDaMISSILE
Sobek
Masters
Level 88
God Stats
35W - 15L
1,850 SR
Queue Stats
417W - 351L
2,632 MMR
Party 1
Raijin
Raijin
Masters
Venenu
Raijin
Masters
Level 258
God Stats
13W - 12L
1,641 SR
Queue Stats
753W - 678L
2,874 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
quin69
Erlang Shen
Masters
Level 155
God Stats
17W - 8L
1,791 SR
Queue Stats
362W - 314L
2,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 0
6,471
539
6,380
13,252
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
 
Geb
10
0 / 1 / 2
5,938
495
3,736
8,457
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Layers
Thor
11
1 / 2 / 0
5,694
475
3,234
9,773
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
MainJisoo
Hachiman
10
0 / 3 / 1
5,549
462
5,531
10,892
2,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Mujtabaa
Ix Chel
12
1 / 3 / 0
6,248
521
4,505
6,091
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Bake KujiraThanatosAthenaCharon

VS

Bans
KuzenboVamanaFreyaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MetalBatt
Amaterasu
14
1 / 1 / 1
7,944
662
7,341
9,484
9,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 2
6,748
562
9,039
8,540
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 3
7,442
620
5,550
9,901
9,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Venenu
Raijin
15
3 / 0 / 1
8,756
730
2,942
4,362
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
quin69
Erlang Shen
12
2 / 0 / 4
6,699
558
7,292
9,206
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Geb
 
Geb
0
1
2
1
L
Thor
Layers
Thor
1
2
0
0.5
L
Hachiman
MainJisoo
Hachiman
0
3
1
0.17
W
Amaterasu
MetalBatt
Amaterasu
1
1
1
1.5
L
Ix Chel
Mujtabaa
Ix Chel
1
3
0
0.33
W
2
2
2
1.5
W
3
0
3
4.5
W
Raijin
Venenu
Raijin
3
0
1
3.5
W
Erlang Shen
quin69
Erlang Shen
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
32,164
48,465
Taken
41,493
27,788
Mitigated
28,964
13,192
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,380
2,678
0
4,158
13,252
13,877
0
0
12,188
0
51,967
L
Geb
 
Geb
3,736
520
0
1,769
8,457
5,586
0
2,249
6,194
16,534
0
L
Thor
Layers
Thor
3,234
833
0
2,908
9,773
3,226
0
1,011
8,720
0
41,719
L
Hachiman
MainJisoo
Hachiman
5,531
3,870
0
2,687
10,892
2,863
0
3,195
7,683
0
44,284
W
Amaterasu
MetalBatt
Amaterasu
7,341
3,166
0
2,689
9,484
9,277
0
0
8,516
0
61,064
L
Ix Chel
Mujtabaa
Ix Chel
4,505
652
772
898
6,091
2,236
0
1,358
4,597
47,960
519
W
9,039
4,529
0
3,783
8,540
3,510
0
1,972
6,568
0
63,253
W
5,550
999
0
5,034
9,901
9,555
0
2,926
6,975
20,011
2,344
W
Raijin
Venenu
Raijin
2,942
86
0
750
4,362
1,723
0
1,251
3,111
77,096
474
W
Erlang Shen
quin69
Erlang Shen
7,292
4,366
0
4,052
9,206
4,899
0
1,881
7,301
0
54,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
37,589
363
Minions Killed
483
0
Camps Cleared
0
1,292,295
Distance Traveled
1,279,769
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,471
539
92
8
0
226,455
0
L
Geb
5,938
495
27
2
0
275,148
2
L
Thor
5,694
475
88
7
0
294,955
0
L
Hachiman
5,549
462
67
6
0
235,855
0
W
Amaterasu
7,944
662
110
9
0
258,922
0
L
Ix Chel
6,248
521
89
7
0
259,882
3
W
Anhur
6,748
562
118
10
0
203,156
4
W
Sobek
7,442
620
17
1
0
269,583
0
W
Raijin
8,756
730
168
14
0
256,135
2
W
Erlang Shen
6,699
558
70
6
0
291,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role