Player Matchup

Sylvanus
Sylvanus
APOCALlPSIS
Sylvanus
Level 118
God Stats
15W - 12L
1,567 SR
Queue Stats
168W - 143L
1,440 Elo+
Solo
Pele
Pele
FireballWhisky_
Pele
Level 125
God Stats
15W - 14L
1,367 SR
Queue Stats
253W - 223L
1,571 Elo+
Solo
Anhur
Anhur
Magic8bal
Anhur
Level 126
God Stats
6W - 1L
1,525 SR
Queue Stats
138W - 130L
1,556 Elo+
Solo
Ne Zha
Ne Zha
MfEggshell
Ne Zha
Level 144
God Stats
8W - 9L
1,407 SR
Queue Stats
127W - 120L
1,589 Elo+
Solo
Olorun
Olorun
Timmyy2Turnt
Olorun
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 171L
1,550 Elo+
Solo
Team Averages
Level 134
1,473 SR
1,541 Elo+

VS

Team Averages
Level 109
1,465 SR
1,577 Elo+
Kukulkan
Kukulkan
Balkal
Kukulkan
Level 146
God Stats
14W - 14L
1,525 SR
Queue Stats
362W - 343L
1,644 Elo+
Solo
Medusa
Medusa
SofikatLove
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,559 Elo+
Solo
Awilix
Awilix
WafflePig17
Awilix
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 114L
1,579 Elo+
Solo
Charon
Charon
bceeks
Charon
Level 157
God Stats
8W - 8L
1,194 SR
Queue Stats
270W - 218L
1,594 Elo+
Solo
Sylvanus
Sylvanus
vGrandezza
Sylvanus
Level 97
God Stats
15W - 10L
1,604 SR
Queue Stats
167W - 147L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
APOCALlPSIS
Sylvanus
7
1 / 0 / 0
4,242
848
785
2,003
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
3,404
681
800
3,567
1,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Magic8bal
Anhur
7
1 / 0 / 1
3,886
777
1,652
2,116
640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
MfEggshell
Ne Zha
6
1 / 0 / 1
3,854
771
1,564
2,327
1,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
7
0 / 0 / 0
3,429
686
1,170
2,965
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balkal
Kukulkan
6
0 / 0 / 0
3,428
686
2,015
2,018
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
4
0 / 2 / 0
2,778
556
1,505
2,515
261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
7
0 / 1 / 0
3,337
667
541
3,868
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
bceeks
Charon
6
0 / 0 / 0
3,457
691
897
3,388
1,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
vGrandezza
Sylvanus
3
0 / 0 / 0
2,695
539
71
772
289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
APOCALlPSIS
Sylvanus
1
0
0
1
L
Kukulkan
Balkal
Kukulkan
0
0
0
0
W
0
0
0
0
W
Anhur
Magic8bal
Anhur
1
0
1
1.5
W
Ne Zha
MfEggshell
Ne Zha
1
0
1
1.5
L
Medusa
0
2
0
0
W
Olorun
0
0
0
0
L
Awilix
0
1
0
0
L
Charon
bceeks
Charon
0
0
0
0
L
Sylvanus
vGrandezza
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,971
Damage
5,029
12,978
Taken
12,561
4,772
Mitigated
3,878
7,174
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
APOCALlPSIS
Sylvanus
785
285
0
777
2,003
950
0
71
1,932
17,759
9,962
L
Kukulkan
Balkal
Kukulkan
2,015
265
0
792
2,018
655
0
792
1,226
20,992
0
W
800
267
0
2,428
3,567
1,029
0
207
3,360
0
20,769
W
Anhur
Magic8bal
Anhur
1,652
1,396
0
1,241
2,116
640
0
374
1,742
0
22,552
W
Ne Zha
MfEggshell
Ne Zha
1,564
444
0
1,337
2,327
1,130
0
659
1,668
0
10,213
L
Medusa
1,505
689
0
278
2,515
261
0
0
2,515
0
8,198
W
Olorun
1,170
355
180
1,211
2,965
1,023
0
1,634
1,331
15,991
3,666
L
Awilix
541
126
0
720
3,868
1,378
0
664
3,204
0
20,190
L
Charon
bceeks
Charon
897
241
0
1,375
3,388
1,295
0
0
3,388
10,822
1,290
L
Sylvanus
vGrandezza
Sylvanus
71
0
0
170
772
289
0
336
436
2,870
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,815
Gold Earned
15,695
186
Minions Killed
122
0
Camps Cleared
0
566,215
Distance Traveled
404,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,242
848
49
10
0
101,141
0
L
Kukulkan
3,428
686
40
8
0
106,273
0
W
Pele
3,404
681
44
9
0
125,901
0
W
Anhur
3,886
777
38
8
0
107,971
0
W
Ne Zha
3,854
771
18
4
0
117,237
0
L
Medusa
2,778
556
16
3
0
59,476
0
W
Olorun
3,429
686
37
7
0
113,965
0
L
Awilix
3,337
667
37
7
0
117,358
0
L
Charon
3,457
691
20
4
0
102,826
0
L
Sylvanus
2,695
539
9
2
0
19,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role