Player Matchup

Nox
Nox
BunzMcGee
Nox
Level 27
God Stats
5W - 6L
1,748 SR
Queue Stats
51W - 50L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
PhilboBaggins92
Aphrodite
Level 69
God Stats
13W - 9L
1,805 SR
Queue Stats
266W - 250L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Sirlancelot321
Danzaburou
Level 119
God Stats
32W - 34L
1,597 SR
Queue Stats
156W - 153L
1,478 Elo+
Solo
Ah Puch
Ah Puch
TILLHOX
Ah Puch
Level 127
God Stats
15W - 1L
1,901 SR
Queue Stats
118W - 117L
1,460 Elo+
Solo
Fenrir
Fenrir
Watertanner
Fenrir
Level 89
God Stats
8W - 10L
1,389 SR
Queue Stats
139W - 112L
1,569 Elo+
Party 1
Team Averages
Level 86
1,688 SR
1,491 Elo+

VS

Team Averages
Level 71
1,475 SR
1,438 Elo+
Jing Wei
Jing Wei
BappoTM
Jing Wei
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
52W - 70L
1,361 Elo+
Party 2
Osiris
Osiris
DopeyBiscuit
Osiris
Level 65
God Stats
0W - 2L
1,567 SR
Queue Stats
26W - 38L
1,446 Elo+
Party 2
Mercury
Mercury
EcIipseXx
Mercury
Level 55
God Stats
1W - 2L
1,219 SR
Queue Stats
68W - 72L
1,462 Elo+
Solo
Agni
Agni
canguro-hosco082
Agni
Level 108
God Stats
5W - 7L
1,274 SR
Queue Stats
264W - 251L
1,456 Elo+
Solo
Cerberus
Cerberus
sope80
Cerberus
Level 64
God Stats
5W - 4L
1,814 SR
Queue Stats
34W - 41L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,031
719
2,536
3,127
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
PhilboBaggins92
Aphrodite
6
0 / 2 / 2
4,258
608
1,592
5,339
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Sirlancelot321
Danzaburou
8
2 / 0 / 2
4,800
686
4,278
5,550
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TILLHOX
Ah Puch
9
1 / 1 / 0
4,617
660
2,896
4,638
1,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
9
6 / 0 / 1
5,232
747
4,482
6,011
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BappoTM
Jing Wei
7
2 / 3 / 0
3,990
570
1,741
4,563
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
9
1 / 1 / 0
4,697
671
2,256
6,281
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
EcIipseXx
Mercury
7
1 / 4 / 1
4,119
588
1,361
7,175
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 1
3,789
541
1,218
2,714
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
sope80
Cerberus
6
0 / 1 / 2
3,922
560
2,956
6,335
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BappoTM
Jing Wei
2
3
0
0.67
W
2
1
2
3
L
Osiris
1
1
0
1
L
Mercury
EcIipseXx
Mercury
1
4
1
0.38
W
Aphrodite
PhilboBaggins92
Aphrodite
0
2
2
0.5
W
Danzaburou
Sirlancelot321
Danzaburou
2
0
2
3
W
Ah Puch
TILLHOX
Ah Puch
1
1
0
1
W
Fenrir
6
0
1
6.5
L
0
2
1
0.25
L
Cerberus
sope80
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,784
Damage
9,532
24,665
Taken
27,068
10,302
Mitigated
12,573
11,198
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BappoTM
Jing Wei
1,741
1,309
0
894
4,563
1,256
0
426
4,137
0
17,536
W
2,536
861
0
498
3,127
1,217
103
960
2,167
21,491
3,039
L
Osiris
2,256
713
0
2,654
6,281
4,057
0
2,746
3,535
0
26,994
L
Mercury
EcIipseXx
Mercury
1,361
384
0
1,656
7,175
2,299
0
1,884
5,291
0
16,986
W
Aphrodite
PhilboBaggins92
Aphrodite
1,592
458
1,313
2,528
5,339
3,138
88
1,231
4,108
12,358
714
W
Danzaburou
Sirlancelot321
Danzaburou
4,278
1,375
0
2,581
5,550
1,833
390
1,178
4,372
0
33,896
W
Ah Puch
TILLHOX
Ah Puch
2,896
409
0
2,809
4,638
1,526
0
0
4,638
29,333
616
W
Fenrir
4,482
1,063
0
1,469
6,011
2,588
0
631
5,380
0
33,081
L
1,218
151
0
250
2,714
730
0
911
1,803
13,930
418
L
Cerberus
sope80
Cerberus
2,956
146
0
3,177
6,335
4,231
0
807
5,528
12,295
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
20,517
200
Minions Killed
175
0
Camps Cleared
0
732,516
Distance Traveled
711,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,990
570
26
4
0
147,316
0
W
Nox
5,031
719
41
6
0
125,034
0
L
Osiris
4,697
671
48
7
0
140,348
1
L
Mercury
4,119
588
43
6
0
160,078
0
W
Aphrodite
4,258
608
10
1
0
142,123
2
W
Danzaburou
4,800
686
47
7
0
138,462
0
W
Ah Puch
4,617
660
45
6
0
142,149
0
W
Fenrir
5,232
747
57
8
0
184,748
0
L
Agni
3,789
541
26
4
0
97,017
0
L
Cerberus
3,922
560
32
5
0
166,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role