Player Matchup

Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Armenia01
Thor
Level 67
God Stats
4W - 3L
1,633 SR
Queue Stats
105W - 96L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
FetkoCikulin
Sylvanus
Level 157
God Stats
5W - 2L
1,715 SR
Queue Stats
326W - 49L
1,766 Elo+
Party 2
Chronos
Chronos
Sivenka
Chronos
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
332W - 58L
1,754 Elo+
Party 2
Team Averages
Level 119
1,570 SR
1,604 Elo+

VS

Team Averages
Level 94
1,545 SR
1,434 Elo+
Ah Muzen Cab
Ah Muzen Cab
Colocaty
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,232 Elo+
Solo
Nemesis
Nemesis
UrbanStrike
Nemesis
Level 126
God Stats
2W - 5L
1,400 SR
Queue Stats
161W - 172L
1,482 Elo+
Solo
Pele
Pele
colDeq
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
violi971
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
xVMx Zanpakuto
Zhong Kui
Level 119
God Stats
20W - 7L
1,825 SR
Queue Stats
700W - 721L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 2 / 9
6,878
1,146
3,913
10,058
10,284
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
12
1 / 0 / 8
6,495
1,083
2,936
3,583
1,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
4 / 0 / 6
6,805
1,134
6,381
5,185
2,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
FetkoCikulin
Sylvanus
12
3 / 1 / 5
6,867
1,145
2,100
6,180
5,386
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Sivenka
Chronos
12
1 / 0 / 8
6,647
1,108
5,552
3,597
1,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Colocaty
Ah Muzen Cab
12
0 / 1 / 3
5,848
975
6,088
4,228
1,634
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
UrbanStrike
Nemesis
12
2 / 2 / 1
6,218
1,036
3,460
5,975
4,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
colDeq
Pele
6
0 / 3 / 0
4,686
781
1,797
3,942
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,281
880
2,936
4,620
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xVMx Zanpakuto
Zhong Kui
10
0 / 1 / 0
5,027
838
3,876
3,677
3,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
11
Kills
3
3
Deaths
11
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
9
3.25
W
Nu Wa
 
Nu Wa
1
0
8
5
W
Thor
4
0
6
7
L
Ah Muzen Cab
Colocaty
Ah Muzen Cab
0
1
3
1.5
W
Sylvanus
FetkoCikulin
Sylvanus
3
1
5
5.5
W
Chronos
Sivenka
Chronos
1
0
8
5
L
Nemesis
UrbanStrike
Nemesis
2
2
1
1.25
L
Pele
colDeq
Pele
0
3
0
0
L
1
4
0
0.25
L
Zhong Kui
xVMx Zanpakuto
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
18,157
28,603
Taken
22,442
21,124
Mitigated
12,509
13,469
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,913
711
1,019
1,311
10,058
10,284
131
1,453
8,605
5,503
0
W
Nu Wa
 
Nu Wa
2,936
1,062
757
1,078
3,583
1,365
357
394
3,189
20,179
644
W
Thor
6,381
177
476
908
5,185
2,176
80
1,605
3,434
0
8,820
L
Ah Muzen Cab
Colocaty
Ah Muzen Cab
6,088
1,151
54
739
4,228
1,634
0
2,353
1,875
0
20,783
W
Sylvanus
FetkoCikulin
Sylvanus
2,100
353
3,918
2,648
6,180
5,386
171
1,492
4,688
3,708
129
W
Chronos
Sivenka
Chronos
5,552
1,642
747
607
3,597
1,913
1,009
1,568
1,953
12,694
412
L
Nemesis
UrbanStrike
Nemesis
3,460
676
221
1,209
5,975
4,741
0
3,627
2,348
0
5,303
L
Pele
colDeq
Pele
1,797
142
0
302
3,942
1,100
0
2,808
1,134
0
4,616
L
2,936
392
936
154
4,620
1,644
0
2,987
1,633
9,199
0
L
Zhong Kui
xVMx Zanpakuto
Zhong Kui
3,876
374
295
880
3,677
3,390
0
2,432
1,245
6,986
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
27,060
78
Minions Killed
67
0
Camps Cleared
0
625,883
Distance Traveled
499,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,878
1,146
5
1
0
120,093
0
W
Nu Wa
6,495
1,083
38
6
0
131,324
0
W
Thor
6,805
1,134
10
2
0
131,710
0
L
Ah Muzen Cab
5,848
975
38
6
0
112,570
0
W
Sylvanus
6,867
1,145
3
1
0
109,010
0
W
Chronos
6,647
1,108
22
4
0
133,746
0
L
Nemesis
6,218
1,036
8
1
0
123,626
0
L
Pele
4,686
781
4
1
0
69,286
0
L
Ra
5,281
880
8
1
0
94,470
0
L
Zhong Kui
5,027
838
9
2
0
99,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role