Player Matchup

Cthulhu
Cthulhu
BanditTadpole
Cthulhu
Level 147
God Stats
1W - 0L
1,258 SR
Queue Stats
64W - 68L
1,488 Elo+
Solo
Chaac
Chaac
MommyGimmeMilky
Chaac
Level 157
God Stats
1W - 2L
1,260 SR
Queue Stats
44W - 33L
1,585 Elo+
Party 1
Maui
Maui
TrillySime
Maui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 243L
1,538 Elo+
Solo
Nut
Nut
VoidDaSquid
Nut
Level 145
God Stats
5W - 3L
1,536 SR
Queue Stats
130W - 129L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
pTLucy
Ratatoskr
Level 48
God Stats
12W - 2L
2,019 SR
Queue Stats
35W - 27L
1,575 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,533 Elo+

VS

Team Averages
Level 170
1,610 SR
1,509 Elo+
Fenrir
Fenrir
DidntSeeDatComin
Fenrir
Level 188
God Stats
28W - 24L
1,413 SR
Queue Stats
296W - 291L
1,420 Elo+
Party 2
Maui
Maui
HarunoOG
Maui
Level 154
God Stats
2W - 1L
1,737 SR
Queue Stats
206W - 209L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 159
God Stats
149W - 101L
1,670 SR
Queue Stats
625W - 558L
1,613 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trollmanen
Ah Muzen Cab
Level 156
God Stats
0W - 2L
1,721 SR
Queue Stats
118W - 107L
1,476 Elo+
Party 2
Anubis
Anubis
ÅżèÍfŅèóş
Anubis
Level 195
God Stats
7W - 5L
1,510 SR
Queue Stats
407W - 409L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 4 / 0
6,547
504
3,797
10,424
8,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 2 / 5
7,595
584
11,517
12,210
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 0 / 2
6,555
504
2,641
8,681
6,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 2
7,728
594
3,269
4,541
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
pTLucy
Ratatoskr
13
4 / 0 / 2
7,247
557
4,271
9,002
3,876
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,203
554
5,171
11,120
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
9
0 / 2 / 1
6,039
465
2,125
9,080
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
PurpASlurp
Cu Chulainn
15
3 / 0 / 1
9,116
701
10,907
9,900
8,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
Trollmanen
Ah Muzen Cab
13
0 / 0 / 0
6,780
522
1,940
5,127
2,127
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 2
7,153
550
3,731
9,147
4,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
6
6
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
4
0
0
L
3
0
0
3
L
Maui
0
2
1
0.25
W
3
2
5
2.75
L
Cu Chulainn
PurpASlurp
Cu Chulainn
3
0
1
3.5
W
1
0
2
2
L
Ah Muzen Cab
Trollmanen
Ah Muzen Cab
0
0
0
0
W
0
0
2
1
W
Ratatoskr
pTLucy
Ratatoskr
4
0
2
5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,495
Damage
23,874
44,858
Taken
44,374
26,677
Mitigated
28,734
19,680
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,797
608
300
2,654
10,424
8,570
0
981
9,443
39,989
0
L
5,171
1,855
0
3,823
11,120
5,711
0
97
11,023
0
50,434
L
Maui
2,125
407
0
2,682
9,080
7,821
0
1,371
7,635
16,969
0
W
11,517
3,655
0
5,262
12,210
5,904
0
3,317
8,893
0
63,117
L
Cu Chulainn
PurpASlurp
Cu Chulainn
10,907
1,894
0
4,295
9,900
8,889
183
3,384
5,948
5,809
79,915
W
2,641
730
0
2,827
8,681
6,617
0
2,279
6,402
16,365
0
L
Ah Muzen Cab
Trollmanen
Ah Muzen Cab
1,940
491
0
2,899
5,127
2,127
0
236
4,891
0
53,923
W
3,269
1,473
0
2,650
4,541
1,710
741
276
4,265
0
70,077
W
Ratatoskr
pTLucy
Ratatoskr
4,271
1,412
0
5,987
9,002
3,876
0
764
8,238
0
52,642
L
3,731
322
0
2,207
9,147
4,186
0
708
8,439
59,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
36,291
450
Minions Killed
458
0
Camps Cleared
0
1,371,471
Distance Traveled
1,302,223
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,547
504
96
7
0
227,909
1
L
Fenrir
7,203
554
76
6
0
298,377
2
L
Maui
6,039
465
12
1
0
254,460
1
W
Chaac
7,595
584
100
8
0
285,539
0
L
Cu Chulainn
9,116
701
154
12
0
276,372
0
W
Maui
6,555
504
27
2
0
292,671
3
L
Ah Muzen Cab
6,780
522
92
7
0
238,201
1
W
Nut
7,728
594
138
11
0
242,083
0
W
Ratatoskr
7,247
557
89
7
0
323,269
0
L
Anubis
7,153
550
124
10
0
234,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role