Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fixtrs
Sun Wukong
Level 59
God Stats
1W - 1L
1,702 SR
Queue Stats
83W - 69L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
Nandiacsaszar
Cliodhna
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 514L
1,497 Elo+
Solo
Anubis
Anubis
RaGeXSoulX
Anubis
Level 171
God Stats
4W - 3L
1,500 SR
Queue Stats
292W - 300L
1,480 Elo+
Party 1
Nut
Nut
drawvividly
Nut
Level 169
God Stats
9W - 11L
1,410 SR
Queue Stats
724W - 725L
1,538 Elo+
Party 1
Team Averages
Level 136
1,522 SR
1,513 Elo+

VS

Team Averages
Level 146
1,500 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
JohnnyKlopaCow
Bake Kujira
Level 185
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 95L
1,455 Elo+
Party 2
Ravana
Ravana
LaMondo
Ravana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 35L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 1
5,533
1,107
5,109
763
240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Fixtrs
Sun Wukong
9
0 / 3 / 1
4,855
971
2,514
5,622
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Nandiacsaszar
Cliodhna
1
0 / 0 / 0
1,236
247
0
0
0
Anubis
RaGeXSoulX
Anubis
9
2 / 3 / 0
5,228
1,046
6,058
5,227
2,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 2 / 1
5,298
1,060
5,814
4,767
1,759
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 2
5,827
1,165
3,641
5,891
3,011
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
11
1 / 0 / 6
5,613
1,123
3,333
3,437
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
 
Maui
9
1 / 1 / 6
5,238
1,048
2,438
3,794
3,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bake Kujira
JohnnyKlopaCow
Bake Kujira
9
1 / 1 / 5
5,373
1,075
3,373
6,405
6,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
LaMondo
Ravana
11
2 / 0 / 5
6,034
1,207
2,455
2,203
1,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
8
8
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
1
0.5
W
Chaac
 
Chaac
3
0
2
4
W
Sol
 
Sol
1
0
6
4
W
Maui
 
Maui
1
1
6
4
L
Sun Wukong
Fixtrs
Sun Wukong
0
3
1
0.17
W
Bake Kujira
JohnnyKlopaCow
Bake Kujira
1
1
5
3.5
W
Ravana
LaMondo
Ravana
2
0
5
4.5
L
Cliodhna
Nandiacsaszar
Cliodhna
0
0
0
0
L
Anubis
RaGeXSoulX
Anubis
2
3
0
0.67
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,495
Damage
15,240
16,379
Taken
21,730
9,321
Mitigated
14,982
3,016
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,109
94
198
345
763
240
0
479
284
12,579
0
W
Chaac
 
Chaac
3,641
359
1,343
4,104
5,891
3,011
0
3,206
2,685
0
12,545
W
Sol
 
Sol
3,333
972
311
1,558
3,437
1,144
100
1,619
1,818
10,136
625
W
Maui
 
Maui
2,438
317
474
280
3,794
3,364
0
2,085
1,709
5,201
0
L
Sun Wukong
Fixtrs
Sun Wukong
2,514
386
0
104
5,622
4,745
0
3,196
2,343
0
4,177
W
Bake Kujira
JohnnyKlopaCow
Bake Kujira
3,373
1,638
584
1,383
6,405
6,170
0
2,962
3,443
5,012
822
W
Ravana
LaMondo
Ravana
2,455
149
0
628
2,203
1,293
0
1,144
1,059
0
4,402
L
Cliodhna
Nandiacsaszar
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
RaGeXSoulX
Anubis
6,058
198
548
1,163
5,227
2,577
0
2,551
2,632
9,487
195
L
5,814
2,236
0
658
4,767
1,759
0
2,353
2,243
0
13,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,150
Gold Earned
28,085
53
Minions Killed
61
0
Camps Cleared
0
332,424
Distance Traveled
580,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,533
1,107
14
3
0
56,786
0
W
Chaac
5,827
1,165
20
4
0
134,230
0
W
Sol
5,613
1,123
23
5
0
93,536
0
W
Maui
5,238
1,048
6
1
0
120,209
0
L
Sun Wukong
4,855
971
8
2
0
99,340
0
W
Bake Kujira
5,373
1,075
11
2
0
112,037
0
W
Ravana
6,034
1,207
1
0
0
120,283
0
L
Cliodhna
1,236
247
0
0
0
0
0
L
Anubis
5,228
1,046
8
2
0
83,323
0
L
Nut
5,298
1,060
23
5
0
92,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role