Player Matchup

Danzaburou
Danzaburou
Loud-D_R_I_P
Danzaburou
Level 78
God Stats
3W - 2L
1,429 SR
Queue Stats
65W - 84L
1,332 Elo+
Solo
Hades
Hades
SirShrek999
Hades
Level 45
God Stats
42W - 34L
1,538 SR
Queue Stats
70W - 88L
1,443 Elo+
Solo
Ullr
Ullr
lastbreath1234
Ullr
Level 87
God Stats
2W - 3L
1,201 SR
Queue Stats
99W - 136L
1,332 Elo+
Solo
Team Averages
Level 70
1,389 SR
1,369 Elo+

VS

Team Averages
Level 64
1,419 SR
1,340 Elo+
Tiamat
Tiamat
Richardfield190
Tiamat
Level 48
God Stats
9W - 9L
1,569 SR
Queue Stats
242W - 232L
1,391 Elo+
Solo
Hachiman
Hachiman
RoosterNmyFake
Hachiman
Level 37
God Stats
4W - 7L
1,182 SR
Queue Stats
25W - 30L
1,188 Elo+
Solo
Charybdis
Charybdis
matthieu971
Charybdis
Level 107
God Stats
13W - 7L
1,506 SR
Queue Stats
490W - 499L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loud-D_R_I_P
Danzaburou
13
1 / 0 / 3
7,102
710
8,290
5,991
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 1
7,805
781
5,272
5,059
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 1
6,483
648
1,806
6,035
2,217
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,614
661
4,430
7,857
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
0 / 3 / 0
6,457
646
4,011
5,414
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
matthieu971
Charybdis
12
1 / 0 / 0
7,316
732
3,874
6,475
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Loud-D_R_I_P
Danzaburou
1
0
3
2.5
L
0
2
0
0
L
Hachiman
0
3
0
0
W
4
0
1
4.5
W
0
1
1
0.5
L
Charybdis
matthieu971
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
12,315
17,085
Taken
19,746
7,119
Mitigated
10,171
3,436
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Loud-D_R_I_P
Danzaburou
8,290
969
116
1,751
5,991
2,470
132
1,391
4,296
0
27,767
L
4,430
395
0
2,731
7,857
5,572
0
2,288
5,521
21,628
786
L
Hachiman
4,011
2,786
0
306
5,414
2,035
72
1,787
3,598
0
21,316
W
5,272
219
160
869
5,059
2,432
48
1,283
3,536
20,860
872
W
1,806
645
0
540
6,035
2,217
0
1,000
4,776
0
19,765
L
Charybdis
matthieu971
Charybdis
3,874
2,004
0
2,973
6,475
2,564
0
1,018
5,439
0
27,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,390
Gold Earned
20,387
122
Minions Killed
139
0
Camps Cleared
0
547,044
Distance Traveled
570,759
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,102
710
46
5
0
185,938
0
L
Tiamat
6,614
661
50
5
0
180,404
2
L
Hachiman
6,457
646
32
3
0
187,775
0
W
Hades
7,805
781
40
4
0
190,581
0
W
Ullr
6,483
648
36
4
0
170,525
0
L
Charybdis
7,316
732
57
6
0
202,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role