Player Matchup

Artemis
Artemis
 
Artemis
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
GoldFreckles
Maui
Level 120
God Stats
10W - 13L
1,478 SR
Queue Stats
176W - 185L
1,451 Elo+
Party 2
Mercury
Mercury
InTheReads
Mercury
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,474 Elo+
Party 2
Sobek
Sobek
MurkDesolation
Sobek
Level 107
God Stats
3W - 3L
1,698 SR
Queue Stats
59W - 53L
1,505 Elo+
Party 3
Raijin
Raijin
RarePin
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 33L
1,583 Elo+
Party 3
Team Averages
Level 113
1,535 SR
1,503 Elo+

VS

Team Averages
Level 109
1,688 SR
1,530 Elo+
Sol
Sol
Alan0t
Sol
Level 107
God Stats
9W - 6L
1,560 SR
Queue Stats
106W - 104L
1,510 Elo+
Solo
Lancelot
Lancelot
God_Noah-2
Lancelot
Level 108
God Stats
11W - 5L
1,690 SR
Queue Stats
85W - 92L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
Spiderverse7
Cernunnos
Level 79
God Stats
13W - 1L
2,011 SR
Queue Stats
351W - 323L
1,557 Elo+
Solo
Hades
Hades
TheJiggster35
Hades
Level 124
God Stats
129W - 99L
1,678 SR
Queue Stats
484W - 463L
1,528 Elo+
Solo
Nike
Nike
TorkRunner07c
Nike
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 111L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 5 / 1
4,349
435
5,075
9,196
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 2 / 0
5,482
548
1,846
7,702
5,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
InTheReads
Mercury
8
1 / 5 / 1
4,763
476
1,287
9,872
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 2
4,780
478
1,522
10,286
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
RarePin
Raijin
11
2 / 1 / 0
5,711
571
2,557
3,871
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alan0t
Sol
11
3 / 2 / 4
6,920
692
7,385
6,671
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
God_Noah-2
Lancelot
10
2 / 1 / 1
5,815
582
2,406
7,510
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Spiderverse7
Cernunnos
11
2 / 2 / 1
6,830
683
6,483
5,719
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,552
655
2,558
2,538
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 3
6,679
668
6,149
10,583
5,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
15
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
1
0.1
W
Sol
Alan0t
Sol
3
2
4
2.5
W
Lancelot
God_Noah-2
Lancelot
2
1
1
2.5
L
2
2
0
1
L
Mercury
InTheReads
Mercury
1
5
1
0.3
L
0
2
2
0.5
L
Raijin
RarePin
Raijin
2
1
0
2
W
Cernunnos
Spiderverse7
Cernunnos
2
2
1
1.25
W
2
0
0
2
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
24,981
40,927
Taken
33,021
20,809
Mitigated
14,669
10,414
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,075
2,145
0
2,285
9,196
3,208
0
1,855
7,341
0
29,869
W
Sol
Alan0t
Sol
7,385
4,312
0
2,982
6,671
2,236
676
802
5,869
50,382
0
W
Lancelot
God_Noah-2
Lancelot
2,406
149
0
767
7,510
3,435
0
880
6,630
0
43,886
L
1,846
416
0
2,164
7,702
5,622
0
4,856
2,846
14,256
1,038
L
Mercury
InTheReads
Mercury
1,287
604
0
1,040
9,872
3,830
0
1,115
8,757
0
24,795
L
1,522
88
0
3,800
10,286
6,836
0
0
10,286
22,846
1,065
L
Raijin
RarePin
Raijin
2,557
333
0
1,125
3,871
1,313
0
2,051
1,820
41,928
0
W
Cernunnos
Spiderverse7
Cernunnos
6,483
2,946
0
710
5,719
2,135
533
1,496
3,947
0
50,007
W
2,558
388
20
1,943
2,538
1,148
899
1,520
1,018
33,863
3,177
W
6,149
1,035
0
4,297
10,583
5,715
0
909
9,674
0
32,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
32,796
231
Minions Killed
344
0
Camps Cleared
0
910,619
Distance Traveled
964,840
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,349
435
43
4
0
169,028
0
W
Sol
6,920
692
92
9
0
176,610
0
W
Lancelot
5,815
582
74
7
0
221,836
0
L
Maui
5,482
548
16
2
0
172,474
2
L
Mercury
4,763
476
48
5
0
206,229
0
L
Sobek
4,780
478
38
4
0
178,018
0
L
Raijin
5,711
571
86
9
0
184,870
0
W
Cernunnos
6,830
683
69
7
0
162,141
2
W
Hades
6,552
655
70
7
0
189,334
1
W
Nike
6,679
668
39
4
0
214,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role