Player Matchup

Ishtar
Ishtar
Connorrrr
Ishtar
Level 88
God Stats
11W - 8L
1,686 SR
Queue Stats
33W - 32L
1,581 Elo+
Party 3
Kuzenbo
Kuzenbo
Khaaants
Kuzenbo
Level 86
God Stats
9W - 3L
1,642 SR
Queue Stats
31W - 27L
1,494 Elo+
Party 1
Thoth
Thoth
NuNu an Will
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 222L
1,478 Elo+
Party 1
Surtr
Surtr
TheIrishGeezer
Surtr
Level 141
God Stats
1W - 1L
1,352 SR
Queue Stats
46W - 43L
1,532 Elo+
Party 3
Thanatos
Thanatos
hal0killer27
Thanatos
Level 113
God Stats
5W - 6L
1,419 SR
Queue Stats
146W - 142L
1,459 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,509 Elo+

VS

Team Averages
Level 107
1,358 SR
1,510 Elo+
Nike
Nike
DaveHoodLP
Nike
Level 116
God Stats
9W - 7L
1,569 SR
Queue Stats
230W - 202L
1,513 Elo+
Party 4
Merlin
Merlin
IronJase
Merlin
Level 189
God Stats
8W - 9L
1,285 SR
Queue Stats
752W - 759L
1,461 Elo+
Solo
Achilles
Achilles
MeisterZebra
Achilles
Level 95
God Stats
0W - 1L
1,301 SR
Queue Stats
101W - 88L
1,537 Elo+
Party 2
Nut
Nut
WastofBoo
Nut
Level 106
God Stats
12W - 11L
1,371 SR
Queue Stats
110W - 98L
1,503 Elo+
Party 4
Artio
Artio
yelwayenistdoof
Artio
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
28W - 23L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Connorrrr
Ishtar
13
0 / 3 / 2
7,736
553
4,511
10,428
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Khaaants
Kuzenbo
12
1 / 1 / 4
7,838
560
4,754
14,367
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 3
7,709
551
8,367
6,491
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
5 / 0 / 1
9,204
657
9,039
12,224
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
hal0killer27
Thanatos
14
5 / 1 / 2
8,273
591
6,277
10,843
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,555
468
9,628
13,545
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
IronJase
Merlin
12
2 / 1 / 0
6,986
499
6,288
8,726
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MeisterZebra
Achilles
12
2 / 1 / 2
6,841
489
6,183
14,372
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 0
8,465
605
6,426
8,282
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
5,432
388
2,356
8,075
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
7
7
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Connorrrr
Ishtar
0
3
2
0.33
L
0
3
4
0.67
L
Merlin
IronJase
Merlin
2
1
0
2
W
Kuzenbo
Khaaants
Kuzenbo
1
1
4
3
L
Achilles
MeisterZebra
Achilles
2
1
2
3
W
0
2
3
0.75
W
5
0
1
5.5
L
3
2
0
1.5
W
Thanatos
hal0killer27
Thanatos
5
1
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
30,881
54,353
Taken
53,000
33,102
Mitigated
26,923
21,198
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Connorrrr
Ishtar
4,511
2,545
0
2,448
10,428
3,811
640
0
10,233
0
66,798
L
9,628
570
0
1,882
13,545
9,523
0
2,536
10,262
0
41,485
L
Merlin
IronJase
Merlin
6,288
180
0
1,096
8,726
3,178
0
5,208
2,859
47,370
399
W
Kuzenbo
Khaaants
Kuzenbo
4,754
1,981
416
4,178
14,367
14,250
181
3,856
10,223
29,903
0
L
Achilles
MeisterZebra
Achilles
6,183
1,926
0
7,067
14,372
6,238
0
3,150
10,579
0
53,401
W
8,367
593
0
470
6,491
2,361
136
1,798
4,567
50,428
343
W
9,039
3,348
0
5,362
12,224
7,288
96
2,084
9,352
2,080
63,880
L
6,426
4,041
0
2,486
8,282
3,632
756
1,038
7,244
0
80,538
W
Thanatos
hal0killer27
Thanatos
6,277
1,861
0
8,324
10,843
5,392
481
229
10,533
0
57,429
L
2,356
418
0
1,552
8,075
4,352
0
109
7,517
25,598
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
34,279
466
Minions Killed
440
0
Camps Cleared
0
1,397,270
Distance Traveled
1,251,874
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,736
553
122
9
0
270,216
3
L
Nike
6,555
468
63
5
0
298,003
1
L
Merlin
6,986
499
91
7
0
250,748
5
W
Kuzenbo
7,838
560
37
3
0
272,727
0
L
Achilles
6,841
489
77
6
0
304,841
0
W
Thoth
7,709
551
110
8
0
285,157
2
W
Surtr
9,204
657
115
8
0
262,586
3
L
Nut
8,465
605
155
11
0
260,007
1
W
Thanatos
8,273
591
82
6
0
306,584
1
L
Artio
5,432
388
54
4
0
138,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role