Player Matchup

Neith
Neith
AliG-4k
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,435 Elo+
Solo
King Arthur
King Arthur
Ashmourne
King Arthur
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 138L
1,461 Elo+
Solo
Zeus
Zeus
Beachin
Zeus
Level 110
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 12L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Bootycheex7199
Hou Yi
Level 69
God Stats
0W - 5L
1,174 SR
Queue Stats
242W - 252L
1,501 Elo+
Solo
Rama
Rama
TTVDANOFF413
Rama
Level 102
God Stats
0W - 3L
1,248 SR
Queue Stats
73W - 76L
1,491 Elo+
Solo
Team Averages
Level 106
1,432 SR
1,464 Elo+

VS

Team Averages
Level 102
1,491 SR
1,504 Elo+
Nike
Nike
 
Nike
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GigafootZero
Surtr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 1
Baba Yaga
Baba Yaga
S0Iaris
Baba Yaga
Level 28
God Stats
2W - 2L
1,720 SR
Queue Stats
116W - 108L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Stylez XII
Cthulhu
Level 146
God Stats
8W - 7L
1,150 SR
Queue Stats
235W - 205L
1,496 Elo+
Solo
Khepri
Khepri
Tr0gd0ria
Khepri
Level 68
God Stats
2W - 1L
1,583 SR
Queue Stats
180W - 169L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AliG-4k
Neith
14
2 / 5 / 7
8,325
757
5,947
8,682
4,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Ashmourne
King Arthur
17
6 / 2 / 6
9,347
850
6,819
10,439
12,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Beachin
Zeus
16
3 / 4 / 5
9,031
821
12,265
10,614
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
7,012
637
6,613
8,987
3,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 5
7,224
657
4,496
9,347
4,249
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 4 / 6
9,417
856
12,884
13,697
16,859
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 4 / 10
9,756
887
18,357
15,539
19,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
S0Iaris
Baba Yaga
17
5 / 1 / 6
9,031
821
8,176
7,037
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Stylez XII
Cthulhu
2
0 / 0 / 0
3,052
277
0
0
0
Khepri
Tr0gd0ria
Khepri
15
1 / 3 / 12
8,996
818
5,049
13,136
16,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
12
Kills
19
19
Deaths
12
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
4
6
2.25
L
Neith
AliG-4k
Neith
2
5
7
1.1
L
King Arthur
Ashmourne
King Arthur
6
2
6
4.5
L
Zeus
Beachin
Zeus
3
4
5
1.38
L
1
4
5
0.88
W
7
4
10
3
W
Baba Yaga
S0Iaris
Baba Yaga
5
1
6
8
W
Cthulhu
Stylez XII
Cthulhu
0
0
0
0
L
0
4
5
0.63
W
Khepri
Tr0gd0ria
Khepri
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,140
Damage
44,466
48,069
Taken
49,409
29,069
Mitigated
57,696
13,603
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,884
552
761
1,728
13,697
16,859
202
3,377
10,320
0
20,932
L
Neith
AliG-4k
Neith
5,947
2,753
534
392
8,682
4,084
0
2,297
5,838
0
16,888
L
King Arthur
Ashmourne
King Arthur
6,819
256
826
1,900
10,439
12,268
0
4,288
5,687
0
14,809
L
Zeus
Beachin
Zeus
12,265
2,129
661
3,686
10,614
4,669
0
2,203
7,899
29,813
0
L
6,613
2,907
786
1,643
8,987
3,799
0
2,999
5,733
0
13,594
W
18,357
5,481
297
4,363
15,539
19,938
84
3,083
12,456
1,050
30,043
W
Baba Yaga
S0Iaris
Baba Yaga
8,176
557
473
1,758
7,037
4,405
636
3,421
3,616
23,792
0
W
Cthulhu
Stylez XII
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
4,496
3,682
913
2,262
9,347
4,249
0
2,339
6,519
0
15,540
W
Khepri
Tr0gd0ria
Khepri
5,049
612
1,734
1,594
13,136
16,494
201
2,384
10,752
10,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
40,252
131
Minions Killed
100
0
Camps Cleared
0
841,661
Distance Traveled
765,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,417
856
20
2
0
196,463
0
L
Neith
8,325
757
31
3
0
181,370
0
L
King Arthur
9,347
850
13
1
0
208,968
0
L
Zeus
9,031
821
42
4
0
163,807
0
L
Hou Yi
7,012
637
10
1
0
152,665
0
W
Surtr
9,756
887
33
3
0
186,081
0
W
Baba Yaga
9,031
821
33
3
0
217,618
0
W
Cthulhu
3,052
277
0
0
0
0
0
L
Rama
7,224
657
35
3
0
134,851
0
W
Khepri
8,996
818
14
1
0
164,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role