Player Matchup

Tiamat
Tiamat
FridgeMagnet847
Tiamat
Level 52
God Stats
2W - 0L
1,704 SR
Queue Stats
112W - 86L
1,493 Elo+
Party 1
Izanami
Izanami
LordRyan18
Izanami
Level 66
God Stats
2W - 0L
1,747 SR
Queue Stats
22W - 18L
1,504 Elo+
Solo
Hou Yi
Hou Yi
OMMasha
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,822 Elo+
Solo
Aphrodite
Aphrodite
Perplex_MIST
Aphrodite
Level 81
God Stats
1W - 1L
1,267 SR
Queue Stats
94W - 97L
1,449 Elo+
Solo
Bellona
Bellona
Temprah
Bellona
Level 73
God Stats
3W - 0L
1,547 SR
Queue Stats
132W - 105L
1,494 Elo+
Party 1
Team Averages
Level 60
1,553 SR
1,552 Elo+

VS

Team Averages
Level 102
1,461 SR
1,419 Elo+
Anhur
Anhur
KsUmin23
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
480W - 477L
1,435 Elo+
Solo
Apollo
Apollo
Lapoullajackson
Apollo
Level 101
God Stats
5W - 8L
1,285 SR
Queue Stats
1,303W - 1,336L
1,485 Elo+
Solo
Da Ji
Da Ji
Pavel_NEDVED78
Da Ji
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 147L
1,436 Elo+
Solo
Yemoja
Yemoja
iancoronado
Yemoja
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
233W - 255L
1,350 Elo+
Solo
Ishtar
Ishtar
scalar080lottery
Ishtar
Level 147
God Stats
6W - 6L
1,521 SR
Queue Stats
903W - 956L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
8,669
867
9,019
8,600
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LordRyan18
Izanami
15
3 / 4 / 8
9,008
901
11,498
9,571
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
OMMasha
Hou Yi
15
4 / 1 / 9
9,146
915
7,227
11,338
5,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Perplex_MIST
Aphrodite
16
2 / 1 / 12
8,983
898
6,745
9,531
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
Temprah
Bellona
17
10 / 1 / 9
9,792
979
18,964
20,268
27,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KsUmin23
Anhur
12
1 / 6 / 4
7,157
716
9,015
12,947
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 7 / 5
7,836
784
10,846
12,922
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 3 / 5
7,944
794
7,941
9,769
6,786
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
0 / 2 / 3
7,577
758
6,746
10,526
8,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 4 / 4
7,445
745
13,520
11,877
6,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
22
Kills
9
10
Deaths
22
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Anhur
KsUmin23
Anhur
1
6
4
0.5
L
3
7
5
0.79
W
Izanami
LordRyan18
Izanami
3
4
8
1.75
W
Hou Yi
OMMasha
Hou Yi
4
1
9
8.5
L
3
3
5
1.83
W
Aphrodite
Perplex_MIST
Aphrodite
2
1
12
8
W
Bellona
Temprah
Bellona
10
1
9
14.5
L
Yemoja
0
2
3
0.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,453
Damage
48,068
59,308
Taken
58,041
48,102
Mitigated
33,072
34,502
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,019
917
444
1,575
8,600
5,457
389
1,310
7,290
12,471
24
L
Anhur
KsUmin23
Anhur
9,015
4,629
1,717
1,779
12,947
5,427
0
4,993
7,340
0
18,062
L
10,846
6,761
463
926
12,922
6,182
0
2,750
10,012
0
17,508
W
Izanami
LordRyan18
Izanami
11,498
6,612
1,058
2,258
9,571
3,963
611
480
9,091
0
28,642
W
Hou Yi
OMMasha
Hou Yi
7,227
2,538
1,408
2,501
11,338
5,386
1,486
1,458
9,880
0
13,800
L
7,941
1,489
371
1,347
9,769
6,786
0
2,058
7,471
0
11,961
W
Aphrodite
Perplex_MIST
Aphrodite
6,745
549
13,571
7,104
9,531
6,062
440
1,548
7,983
22,709
435
W
Bellona
Temprah
Bellona
18,964
4,965
942
3,641
20,268
27,234
1,469
1,696
18,572
396
21,301
L
Yemoja
6,746
761
4,991
1,359
10,526
8,675
0
3,723
6,535
17,603
1,010
L
13,520
5,033
956
1,678
11,877
6,002
0
2,543
8,922
0
24,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
37,959
114
Minions Killed
93
0
Camps Cleared
0
1,025,372
Distance Traveled
941,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,669
867
7
1
0
213,925
0
L
Anhur
7,157
716
23
2
0
189,636
0
L
Apollo
7,836
784
10
1
0
189,552
0
W
Izanami
9,008
901
36
4
0
166,138
0
W
Hou Yi
9,146
915
20
2
0
187,423
0
L
Da Ji
7,944
794
13
1
0
223,857
0
W
Aphrodite
8,983
898
38
4
0
208,325
0
W
Bellona
9,792
979
13
1
0
249,561
0
L
Yemoja
7,577
758
23
2
0
173,034
0
L
Ishtar
7,445
745
24
2
0
165,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role