Player Matchup

Nike
Nike
apple230tree4
Nike
Level 137
God Stats
12W - 8L
1,668 SR
Queue Stats
28W - 19L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
good_4141
Nu Wa
Level 124
God Stats
1W - 0L
1,488 SR
Queue Stats
15W - 12L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
tmtmtm
Hou Yi
Level 119
God Stats
4W - 1L
1,625 SR
Queue Stats
42W - 28L
1,677 Elo+
Party 1
Team Averages
Level 127
1,594 SR
1,628 Elo+

VS

Team Averages
Level 122
1,633 SR
1,567 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EagleDark98
Fenrir
Level 141
God Stats
2W - 6L
1,662 SR
Queue Stats
322W - 337L
1,506 Elo+
Solo
Ah Puch
Ah Puch
FLPX Jalam
Ah Puch
Level 81
God Stats
1W - 2L
1,738 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,560
756
4,660
5,656
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
good_4141
Nu Wa
13
0 / 0 / 6
7,357
736
3,456
3,698
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
tmtmtm
Hou Yi
13
5 / 1 / 3
8,161
816
6,525
7,363
3,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 3 / 0
5,640
564
1,582
4,254
1,285
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
9
0 / 3 / 0
5,920
592
2,793
7,823
5,405
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
FLPX Jalam
Ah Puch
12
1 / 2 / 0
7,181
718
6,891
5,678
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
8
Kills
1
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Fenrir
0
3
0
0
L
Ah Puch
FLPX Jalam
Ah Puch
1
2
0
0.5
W
3
0
5
5.5
W
Nu Wa
good_4141
Nu Wa
0
0
6
3
W
Hou Yi
tmtmtm
Hou Yi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,641
Damage
11,266
16,717
Taken
17,755
7,130
Mitigated
8,729
5,838
Healing
1,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,582
180
0
0
4,254
1,285
0
473
3,776
0
12,126
L
Fenrir
2,793
107
0
872
7,823
5,405
0
1,478
6,317
0
12,844
L
Ah Puch
FLPX Jalam
Ah Puch
6,891
0
0
509
5,678
2,039
0
1,418
4,227
32,483
369
W
4,660
309
0
1,167
5,656
2,790
0
3,259
2,397
0
22,068
W
Nu Wa
good_4141
Nu Wa
3,456
1,772
0
1,455
3,698
1,268
388
1,011
2,604
15,301
5,030
W
Hou Yi
tmtmtm
Hou Yi
6,525
4,111
0
3,216
7,363
3,072
1,038
2,507
4,657
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,078
Gold Earned
18,741
135
Minions Killed
99
0
Camps Cleared
0
551,166
Distance Traveled
415,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,640
564
20
2
0
87,534
0
L
Fenrir
5,920
592
16
2
0
152,632
0
L
Ah Puch
7,181
718
63
6
0
175,514
0
W
Nike
7,560
756
39
4
0
208,042
0
W
Nu Wa
7,357
736
41
4
0
172,419
0
W
Hou Yi
8,161
816
55
6
0
170,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role