Player Matchup

Medusa
Medusa
Kumi_Kumaren
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,402 Elo+
Solo
Ix Chel
Ix Chel
Munillak
Ix Chel
Level 45
God Stats
18W - 13L
1,465 SR
Queue Stats
66W - 77L
1,321 Elo+
Solo
Vamana
Vamana
Stumpy99
Vamana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,536 Elo+
Solo
Kukulkan
Kukulkan
uZ_ReDzone
Kukulkan
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 170L
1,520 Elo+
Solo
Kali
Kali
草莓果冻
Kali
Level 37
God Stats
1W - 2L
1,733 SR
Queue Stats
13W - 19L
1,516 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,459 Elo+

VS

Team Averages
Level 100
1,406 SR
1,341 Elo+
Thanatos
Thanatos
Darkherolord
Thanatos
Level 85
God Stats
4W - 5L
1,381 SR
Queue Stats
104W - 91L
1,497 Elo+
Solo
Bacchus
Bacchus
Er_Montagna97
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,218 Elo+
Party 1
Jormungandr
Jormungandr
datable_square
Jormungandr
Level 127
God Stats
6W - 3L
1,371 SR
Queue Stats
121W - 121L
1,449 Elo+
Solo
Anubis
Anubis
manuuucod
Anubis
Level 87
God Stats
5W - 2L
1,507 SR
Queue Stats
53W - 37L
1,448 Elo+
Solo
Nut
Nut
wolfray2000
Nut
Level 114
God Stats
1W - 2L
1,270 SR
Queue Stats
3W - 5L
1,092 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 0
5,900
347
2,783
7,834
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Munillak
Ix Chel
13
1 / 9 / 1
7,123
419
10,283
18,226
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Stumpy99
Vamana
12
1 / 7 / 0
7,265
427
9,725
16,975
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
uZ_ReDzone
Kukulkan
5
0 / 0 / 1
5,332
314
340
511
112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
2 / 0 / 1
6,732
396
2,028
6,204
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkherolord
Thanatos
14
4 / 5 / 2
9,358
550
5,381
16,213
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
10
0 / 2 / 3
7,319
431
781
11,601
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
datable_square
Jormungandr
16
5 / 0 / 4
10,820
636
10,540
16,960
13,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
manuuucod
Anubis
16
4 / 1 / 5
10,470
616
8,802
10,488
5,483
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 3
10,625
625
10,564
11,756
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
19
19
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Darkherolord
Thanatos
4
5
2
1
W
Bacchus
0
2
3
0.75
L
Medusa
1
3
0
0.33
L
Ix Chel
Munillak
Ix Chel
1
9
1
0.17
L
Vamana
Stumpy99
Vamana
1
7
0
0.14
W
Jormungandr
datable_square
Jormungandr
5
0
4
7
W
Anubis
manuuucod
Anubis
4
1
5
6.5
L
Kukulkan
uZ_ReDzone
Kukulkan
0
0
1
0.5
W
6
0
3
7.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
36,068
49,750
Taken
67,018
23,054
Mitigated
41,461
7,727
Healing
31,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Darkherolord
Thanatos
5,381
1,666
0
11,684
16,213
6,647
763
1,784
14,169
0
61,359
W
Bacchus
781
77
0
3,747
11,601
11,118
1,301
1,418
10,041
7,326
0
L
Medusa
2,783
771
0
1,350
7,834
2,480
0
1,466
6,368
0
20,732
L
Ix Chel
Munillak
Ix Chel
10,283
381
298
1,581
18,226
6,451
0
9,092
9,134
48,610
0
L
Vamana
Stumpy99
Vamana
9,725
4,129
0
1,390
16,975
11,849
0
8,692
8,283
0
40,807
W
Jormungandr
datable_square
Jormungandr
10,540
2,233
0
5,299
16,960
13,399
1,635
4,202
11,837
88,883
3,179
W
Anubis
manuuucod
Anubis
8,802
290
0
4,557
10,488
5,483
1,953
2,901
6,971
81,785
655
L
Kukulkan
uZ_ReDzone
Kukulkan
340
42
0
125
511
112
0
52
459
11,348
0
W
10,564
6,643
0
6,307
11,756
4,814
7,092
2,656
8,888
0
86,722
L
2,028
1,076
0
2,983
6,204
2,162
0
49
6,155
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
48,592
245
Minions Killed
514
0
Camps Cleared
0
1,041,720
Distance Traveled
1,510,512
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,358
550
99
6
0
357,209
0
W
Bacchus
7,319
431
9
1
0
224,236
0
L
Medusa
5,900
347
25
1
0
118,961
0
L
Ix Chel
7,123
419
67
4
0
289,803
0
L
Vamana
7,265
427
58
3
0
340,778
0
W
Jormungandr
10,820
636
137
8
0
338,271
0
W
Anubis
10,470
616
139
8
0
289,180
3
L
Kukulkan
5,332
314
25
1
0
78,273
0
W
Nut
10,625
625
130
8
0
301,616
0
L
Kali
6,732
396
70
4
0
213,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role