Player Matchup

Zhong Kui
Zhong Kui
Platinum III
AlliN3
Zhong Kui
Platinum III
Level 156
God Stats
1W - 0L
1,782 SR
Queue Stats
73W - 64L
1,830 MMR
Solo
Anhur
Anhur
Gold II
DumpTruckDaddy
Anhur
Gold II
Level 158
God Stats
6W - 4L
1,579 SR
Queue Stats
20W - 13L
1,827 MMR
Solo
Achilles
Achilles
Platinum III
IλmKS
Achilles
Platinum III
Level 188
God Stats
3W - 1L
1,782 SR
Queue Stats
143W - 120L
1,825 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
TheBloodsll
Ratatoskr
Diamond III
Level 149
God Stats
6W - 7L
1,652 SR
Queue Stats
105W - 85L
2,282 MMR
Solo
Scylla
Scylla
Diamond IV
Zhairis
Scylla
Diamond IV
Level 132
God Stats
46W - 54L
1,649 SR
Queue Stats
161W - 162L
1,963 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,689 SR
1,945 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,705 SR
1,953 MMR
Kuzenbo
Kuzenbo
Diamond IV
DEVÕ
Kuzenbo
Diamond IV
Level 205
God Stats
2W - 2L
1,839 SR
Queue Stats
104W - 84L
2,140 MMR
Solo
Charybdis
Charybdis
Platinum IV
DaveDreamin
Charybdis
Platinum IV
Level 155
God Stats
6W - 5L
1,555 SR
Queue Stats
73W - 56L
2,051 MMR
Solo
Yemoja
Yemoja
Platinum IV
ProzacLi
Yemoja
Platinum IV
Level 138
God Stats
225W - 196L
1,597 SR
Queue Stats
329W - 324L
1,817 MMR
Solo
Bastet
Bastet
Platinum V
RiSe Hectic
Bastet
Platinum V
Level 180
God Stats
8W - 9L
1,554 SR
Queue Stats
84W - 86L
1,798 MMR
Solo
Nu Wa
Nu Wa
Platinum V
nipstick
Nu Wa
Platinum V
Level 64
God Stats
4W - 3L
1,981 SR
Queue Stats
26W - 15L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlliN3
Zhong Kui
14
1 / 1 / 1
8,651
618
6,726
13,798
12,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 0 / 1
8,453
604
8,519
8,865
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
IλmKS
Achilles
14
1 / 1 / 3
6,575
470
7,473
11,548
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TheBloodsll
Ratatoskr
14
2 / 1 / 2
7,570
541
6,721
11,611
4,558
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Zhairis
Scylla
16
4 / 0 / 1
9,090
649
7,120
4,387
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
VamanaAphroditeAthena

VS

Bans
ThanatosBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DEVÕ
Kuzenbo
14
1 / 1 / 0
7,792
557
8,347
11,698
11,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DaveDreamin
Charybdis
12
1 / 4 / 0
6,669
476
5,108
15,573
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ProzacLi
Yemoja
10
0 / 2 / 1
6,434
460
2,735
9,824
4,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
12
1 / 3 / 0
6,572
469
5,331
12,848
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
nipstick
Nu Wa
14
0 / 1 / 2
7,804
557
6,231
5,373
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlliN3
Zhong Kui
1
1
1
1.5
L
Kuzenbo
DEVÕ
Kuzenbo
1
1
0
1
L
Charybdis
DaveDreamin
Charybdis
1
4
0
0.25
W
3
0
1
3.5
W
Achilles
IλmKS
Achilles
1
1
3
2.5
L
Yemoja
ProzacLi
Yemoja
0
2
1
0.25
L
Bastet
1
3
0
0.33
W
Ratatoskr
TheBloodsll
Ratatoskr
2
1
2
3
W
Scylla
Zhairis
Scylla
4
0
1
4.5
L
Nu Wa
nipstick
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
27,752
50,209
Taken
55,316
31,202
Mitigated
27,401
22,345
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlliN3
Zhong Kui
6,726
1,404
0
8,717
13,798
12,595
0
8,289
5,401
73,537
5,614
L
Kuzenbo
DEVÕ
Kuzenbo
8,347
3,989
0
4,000
11,698
11,020
0
5,828
5,836
59,466
0
L
Charybdis
DaveDreamin
Charybdis
5,108
2,077
0
4,176
15,573
4,424
0
959
14,361
0
53,441
W
8,519
3,756
0
2,861
8,865
3,539
357
1,507
7,250
0
78,638
W
Achilles
IλmKS
Achilles
7,473
1,881
0
4,481
11,548
8,903
0
3,070
8,308
0
34,831
L
Yemoja
ProzacLi
Yemoja
2,735
511
2,923
2,560
9,824
4,864
0
3,829
5,757
22,458
1,522
L
Bastet
5,331
1,761
0
2,235
12,848
5,161
0
1,568
11,158
0
60,635
W
Ratatoskr
TheBloodsll
Ratatoskr
6,721
2,962
0
5,852
11,611
4,558
0
1,396
10,027
0
79,477
W
Scylla
Zhairis
Scylla
7,120
641
0
434
4,387
1,607
0
2,332
1,823
95,227
0
L
Nu Wa
nipstick
Nu Wa
6,231
1,414
0
196
5,373
1,932
0
1,125
4,114
70,825
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
35,271
589
Minions Killed
483
0
Camps Cleared
0
1,449,261
Distance Traveled
1,369,724
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,651
618
139
10
0
242,806
3
L
Kuzenbo
7,792
557
106
8
0
257,697
3
L
Charybdis
6,669
476
119
9
0
263,291
3
W
Anhur
8,453
604
123
9
0
273,025
0
W
Achilles
6,575
470
39
3
0
296,911
2
L
Yemoja
6,434
460
16
1
0
249,394
4
L
Bastet
6,572
469
83
6
0
322,704
0
W
Ratatoskr
7,570
541
104
7
0
346,324
0
W
Scylla
9,090
649
184
13
0
290,195
3
L
Nu Wa
7,804
557
159
11
0
276,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role