Player Matchup

Yu Huang
Yu Huang
ArmsV1
Yu Huang
Level 168
God Stats
10W - 18L
1,449 SR
Queue Stats
1,275W - 1,305L
1,495 Elo+
Solo
Ravana
Ravana
CIV_08
Ravana
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,426 Elo+
Solo
Jormungandr
Jormungandr
SasGlenthsa
Jormungandr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 218L
1,502 Elo+
Solo
Bastet
Bastet
xxQ8xx
Bastet
Level 188
God Stats
12W - 20L
1,169 SR
Queue Stats
819W - 854L
1,495 Elo+
Solo
Nu Wa
Nu Wa
zacelije
Nu Wa
Level 184
God Stats
6W - 10L
1,496 SR
Queue Stats
364W - 384L
1,542 Elo+
Solo
Team Averages
Level 142
1,423 SR
1,492 Elo+

VS

Team Averages
Level 117
1,543 SR
1,471 Elo+
Chaac
Chaac
Doublehorror
Chaac
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 96L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DreamerTheBoss
Ah Muzen Cab
Level 106
God Stats
2W - 0L
1,716 SR
Queue Stats
39W - 59L
1,428 Elo+
Solo
Osiris
Osiris
En3mick
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Gr0nKsTeR
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zolo3123
Morgan Le Fay
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 120L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArmsV1
Yu Huang
15
4 / 5 / 5
8,608
861
10,169
9,684
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
CIV_08
Ravana
7
0 / 2 / 0
5,769
577
311
2,647
1,706
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
SasGlenthsa
Jormungandr
8
0 / 3 / 4
6,060
606
3,255
5,249
4,646
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
xxQ8xx
Bastet
16
1 / 3 / 7
7,471
747
7,095
8,039
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
zacelije
Nu Wa
17
6 / 3 / 2
8,663
866
13,987
7,230
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
8,928
893
6,801
13,867
14,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Muzen Cab
DreamerTheBoss
Ah Muzen Cab
16
7 / 2 / 8
9,875
988
8,346
9,549
4,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
En3mick
Osiris
12
3 / 3 / 8
8,128
813
3,327
13,996
11,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Gr0nKsTeR
Cthulhu
13
2 / 3 / 11
8,707
871
5,390
11,667
12,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
zolo3123
Morgan Le Fay
14
3 / 3 / 10
8,453
845
6,150
8,426
4,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
11
Kills
16
16
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ArmsV1
Yu Huang
4
5
5
1.3
L
Ravana
CIV_08
Ravana
0
2
0
0
W
1
1
14
8
W
Ah Muzen Cab
DreamerTheBoss
Ah Muzen Cab
7
2
8
5.5
W
Osiris
En3mick
Osiris
3
3
8
2.33
W
Cthulhu
Gr0nKsTeR
Cthulhu
2
3
11
2.5
L
Jormungandr
SasGlenthsa
Jormungandr
0
3
4
0.67
L
Bastet
xxQ8xx
Bastet
1
3
7
1.5
L
Nu Wa
zacelije
Nu Wa
6
3
2
2.33
W
Morgan Le Fay
zolo3123
Morgan Le Fay
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,817
Damage
30,014
32,849
Taken
57,505
17,502
Mitigated
46,749
3,904
Healing
21,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ArmsV1
Yu Huang
10,169
0
0
1,317
9,684
4,408
0
2,884
6,667
21,561
0
L
Ravana
CIV_08
Ravana
311
64
0
10
2,647
1,706
0
634
1,905
0
385
W
6,801
431
2,037
6,147
13,867
14,278
1,250
5,428
8,439
0
21,615
W
Ah Muzen Cab
DreamerTheBoss
Ah Muzen Cab
8,346
3,092
905
1,239
9,549
4,278
3,783
7,136
2,413
0
32,113
W
Osiris
En3mick
Osiris
3,327
705
1,211
4,895
13,996
11,737
837
5,298
8,698
0
7,461
W
Cthulhu
Gr0nKsTeR
Cthulhu
5,390
150
1,341
1,631
11,667
12,236
248
5,636
6,031
16,501
1,662
L
Jormungandr
SasGlenthsa
Jormungandr
3,255
501
359
564
5,249
4,646
0
1,377
3,792
5,463
48
L
Bastet
xxQ8xx
Bastet
7,095
1,393
0
1,144
8,039
3,536
0
3,674
4,241
0
9,812
L
Nu Wa
zacelije
Nu Wa
13,987
5,262
318
192
7,230
3,206
0
2,466
4,764
31,608
587
W
Morgan Le Fay
zolo3123
Morgan Le Fay
6,150
317
727
1,825
8,426
4,220
1,338
3,562
4,864
17,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
44,091
77
Minions Killed
153
0
Camps Cleared
0
581,145
Distance Traveled
850,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,608
861
26
3
0
145,618
0
L
Ravana
5,769
577
2
0
0
43,292
0
W
Chaac
8,928
893
40
4
0
164,489
0
W
Ah Muzen Cab
9,875
988
39
4
0
155,304
0
W
Osiris
8,128
813
15
2
0
167,528
0
W
Cthulhu
8,707
871
35
4
0
183,509
0
L
Jormungandr
6,060
606
5
1
0
55,388
0
L
Bastet
7,471
747
11
1
0
190,228
0
L
Nu Wa
8,663
866
33
3
0
146,619
0
W
Morgan Le Fay
8,453
845
24
2
0
179,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role