Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
CHRISSI VfB
Erlang Shen
Silver I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 113L
1,438 MMR
Solo
Anhur
Anhur
Gold IV
covy
Anhur
Gold IV
Level 146
God Stats
20W - 9L
1,611 SR
Queue Stats
196W - 195L
1,490 MMR
Solo
Maui
Maui
Gold V
jahReapz
Maui
Gold V
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 217L
1,497 MMR
Solo
Ravana
Ravana
Gold V
lucky_the_g4m3
Ravana
Gold V
Level 149
God Stats
10W - 7L
1,430 SR
Queue Stats
127W - 124L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,508 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,600 SR
1,481 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
A1eksei
Apollo
Gold V
Level 149
God Stats
3W - 7L
1,673 SR
Queue Stats
149W - 156L
1,422 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
BlackAffro
Kuzenbo
Gold V
Level 148
God Stats
8W - 12L
1,617 SR
Queue Stats
513W - 532L
1,484 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
XxKoSaAaxX
Baron Samedi
Bronze III
Level 67
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 4L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
xXDiablikXx
Xbalanque
Bronze III
Level 68
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 3 / 2
7,406
617
7,369
6,976
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
CHRISSI VfB
Erlang Shen
13
2 / 0 / 0
7,808
651
4,640
12,013
10,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
covy
Anhur
12
1 / 0 / 3
6,927
577
7,362
6,992
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
0 / 0 / 6
6,722
560
3,022
6,371
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 4
8,111
676
5,353
4,108
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaBellonaSusanoThanatos

VS

Bans
Bake KujiraAo KuangMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 2
6,564
547
2,488
10,343
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
A1eksei
Apollo
12
0 / 2 / 0
6,631
553
7,975
9,086
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
BlackAffro
Kuzenbo
7
0 / 3 / 1
4,970
414
3,079
10,430
7,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
XxKoSaAaxX
Baron Samedi
11
2 / 5 / 0
6,398
533
4,591
9,068
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
xXDiablikXx
Xbalanque
10
0 / 2 / 0
5,686
474
3,647
7,093
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
2
1.33
L
Thor
 
Thor
1
1
2
2
L
Apollo
A1eksei
Apollo
0
2
0
0
L
Kuzenbo
BlackAffro
Kuzenbo
0
3
1
0.17
W
Erlang Shen
CHRISSI VfB
Erlang Shen
2
0
0
2
L
Baron Samedi
XxKoSaAaxX
Baron Samedi
2
5
0
0.4
W
Anhur
covy
Anhur
1
0
3
2.5
W
Maui
0
0
6
3
W
7
0
4
9
L
Xbalanque
xXDiablikXx
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,746
Damage
21,780
36,460
Taken
46,020
22,682
Mitigated
22,716
13,760
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,369
627
0
250
6,976
2,617
0
4,168
2,808
49,810
0
L
Thor
 
Thor
2,488
670
0
5,963
10,343
4,480
0
2,838
7,505
0
61,510
L
Apollo
A1eksei
Apollo
7,975
4,562
0
3,874
9,086
3,924
0
0
9,086
0
56,086
L
Kuzenbo
BlackAffro
Kuzenbo
3,079
1,396
0
1,548
10,430
7,901
0
1,284
9,146
13,569
0
W
Erlang Shen
CHRISSI VfB
Erlang Shen
4,640
1,836
0
6,284
12,013
10,441
0
0
12,013
0
56,507
L
Baron Samedi
XxKoSaAaxX
Baron Samedi
4,591
649
182
2,014
9,068
4,370
0
5,467
3,601
38,696
0
W
Anhur
covy
Anhur
7,362
4,404
0
3,847
6,992
2,751
0
1,658
5,334
0
63,752
W
Maui
3,022
707
0
2,574
6,371
4,668
0
2,039
4,332
24,725
2,729
W
5,353
1,688
0
805
4,108
2,205
0
429
3,679
0
64,844
L
Xbalanque
xXDiablikXx
Xbalanque
3,647
1,532
0
2,662
7,093
2,041
0
729
6,364
0
39,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
30,249
440
Minions Killed
389
0
Camps Cleared
0
1,219,065
Distance Traveled
1,203,300
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,406
617
97
8
0
227,111
0
L
Thor
6,564
547
103
9
0
260,067
0
L
Apollo
6,631
553
106
9
0
218,161
0
L
Kuzenbo
4,970
414
15
1
0
265,322
4
W
Erlang Shen
7,808
651
92
8
0
242,014
1
L
Baron Samedi
6,398
533
82
7
0
215,016
0
W
Anhur
6,927
577
105
9
0
200,929
2
W
Maui
6,722
560
36
3
0
250,607
3
W
Ravana
8,111
676
110
9
0
298,404
0
L
Xbalanque
5,686
474
83
7
0
244,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role