Player Matchup

Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 128
God Stats
364W - 409L
1,534 SR
Queue Stats
997W - 980L
1,479 Elo+
Solo
Anubis
Anubis
HunGyurkaHun
Anubis
Level 65
God Stats
12W - 9L
1,568 SR
Queue Stats
95W - 103L
1,403 Elo+
Party 1
Da Ji
Da Ji
IDFWUkeez
Da Ji
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,504 Elo+
Solo
Nut
Nut
WittyKitten4908
Nut
Level 68
God Stats
3W - 1L
1,767 SR
Queue Stats
103W - 120L
1,484 Elo+
Solo
Hercules
Hercules
posterizzed13
Hercules
Level 27
God Stats
4W - 5L
1,433 SR
Queue Stats
64W - 60L
1,405 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,455 Elo+

VS

Team Averages
Level 116
1,575 SR
1,445 Elo+
Loki
Loki
G-INNUNGAGAP
Loki
Level 132
God Stats
2W - 1L
1,747 SR
Queue Stats
96W - 86L
1,439 Elo+
Party 2
Fenrir
Fenrir
PABLUM1810
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Set
Set
WestDFree
Set
Level 138
God Stats
20W - 19L
1,538 SR
Queue Stats
101W - 103L
1,446 Elo+
Party 2
Izanami
Izanami
kaemoss77
Izanami
Level 45
God Stats
200W - 213L
1,366 SR
Queue Stats
668W - 680L
1,335 Elo+
Solo
Ah Puch
Ah Puch
spacepanda23
Ah Puch
Level 186
God Stats
4W - 4L
1,725 SR
Queue Stats
630W - 626L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
12
1 / 0 / 3
6,702
609
1,883
4,017
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
12
7 / 2 / 3
6,733
612
9,390
8,235
4,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
IDFWUkeez
Da Ji
12
6 / 0 / 1
6,644
604
5,351
7,954
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 0
5,587
508
1,730
5,923
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
posterizzed13
Hercules
10
0 / 1 / 7
6,251
568
5,456
5,640
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,340
485
5,740
11,171
3,977
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
PABLUM1810
Fenrir
7
0 / 3 / 0
4,526
411
1,813
6,446
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
5,064
460
3,304
8,807
5,929
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
kaemoss77
Izanami
12
0 / 1 / 0
6,446
586
3,064
4,647
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
spacepanda23
Ah Puch
10
0 / 2 / 0
5,650
514
2,566
7,683
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1
0
3
2.5
L
2
5
1
0.5
W
Anubis
7
2
3
4.25
W
Da Ji
IDFWUkeez
Da Ji
6
0
1
6.5
L
Fenrir
PABLUM1810
Fenrir
0
3
0
0
L
1
3
1
0.5
W
0
0
0
0
L
Izanami
kaemoss77
Izanami
0
1
0
0
W
Hercules
posterizzed13
Hercules
0
1
7
3.5
L
Ah Puch
spacepanda23
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
16,487
31,769
Taken
38,754
16,068
Mitigated
17,076
15,800
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1,883
0
0
1,263
4,017
1,610
0
1,087
2,666
46,176
0
L
5,740
2,200
236
2,566
11,171
3,977
0
3,868
7,303
0
27,853
W
Anubis
9,390
514
0
4,980
8,235
4,404
66
0
8,235
55,973
0
W
Da Ji
IDFWUkeez
Da Ji
5,351
1,363
0
4,063
7,954
2,855
195
696
7,138
0
43,178
L
Fenrir
PABLUM1810
Fenrir
1,813
496
0
321
6,446
2,313
0
2,119
4,327
0
20,044
L
3,304
1,779
447
1,238
8,807
5,929
0
3,477
5,330
0
14,543
W
1,730
958
0
2,532
5,923
2,652
0
0
5,923
0
30,371
L
Izanami
kaemoss77
Izanami
3,064
1,368
0
292
4,647
1,692
909
386
4,261
0
57,043
W
Hercules
posterizzed13
Hercules
5,456
1,542
0
2,962
5,640
4,547
0
0
5,640
0
12,709
L
Ah Puch
spacepanda23
Ah Puch
2,566
47
0
1,587
7,683
3,165
351
1,423
6,260
38,817
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
27,026
324
Minions Killed
226
0
Camps Cleared
0
1,107,149
Distance Traveled
997,837
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,702
609
99
9
0
256,653
2
L
Loki
5,340
485
33
3
0
209,415
0
W
Anubis
6,733
612
89
8
0
177,485
0
W
Da Ji
6,644
604
66
6
0
266,029
0
L
Fenrir
4,526
411
29
3
0
205,073
0
L
Set
5,064
460
10
1
0
205,296
2
W
Nut
5,587
508
51
5
0
195,669
0
L
Izanami
6,446
586
89
8
0
199,449
0
W
Hercules
6,251
568
19
2
0
211,313
0
L
Ah Puch
5,650
514
65
6
0
178,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role