Player Matchup

Thanatos
Thanatos
Silver II
KalyptoTTV
Thanatos
Silver II
Level 69
God Stats
1W - 3L
1,398 SR
Queue Stats
19W - 29L
1,066 MMR
Solo
Zeus
Zeus
Silver V
KingoneTap8105
Zeus
Silver V
Level 83
God Stats
1W - 3L
1,460 SR
Queue Stats
18W - 39L
864 MMR
Solo
Hades
Hades
Silver IV
Laser14197
Hades
Silver IV
Level 39
God Stats
23W - 25L
1,373 SR
Queue Stats
31W - 52L
1,101 MMR
Solo
Athena
Athena
Bronze IV
Speed_Hunter347
Athena
Bronze IV
Level 83
God Stats
2W - 3L
1,839 SR
Queue Stats
18W - 40L
1,094 MMR
Solo
Olorun
Olorun
Silver III
sebitas1201
Olorun
Silver III
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 109L
910 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,514 SR
1,007 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,598 SR
1,009 MMR
Discordia
Discordia
Silver V
BLACKdv17
Discordia
Silver V
Level 98
God Stats
11W - 8L
1,460 SR
Queue Stats
60W - 73L
686 MMR
Solo
Achilles
Achilles
Silver I
Divonic
Achilles
Silver I
Level 159
God Stats
2W - 3L
1,501 SR
Queue Stats
28W - 27L
1,348 MMR
Party 1
Rama
Rama
Gold V
Tperchy
Rama
Gold V
Level 149
God Stats
7W - 5L
1,733 SR
Queue Stats
35W - 42L
1,378 MMR
Solo
Xing Tian
Xing Tian
Bronze II
Worldpower442
Xing Tian
Bronze II
Level 63
God Stats
58W - 59L
1,691 SR
Queue Stats
647W - 746L
171 MMR
Solo
Lancelot
Lancelot
Gold IV
ŞаίпŧŞοга
Lancelot
Gold IV
Level 64
God Stats
93W - 81L
1,605 SR
Queue Stats
238W - 245L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KalyptoTTV
Thanatos
9
1 / 4 / 0
5,353
412
1,751
10,418
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 1
7,094
546
9,089
6,108
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
8
0 / 4 / 0
5,234
403
2,645
8,238
3,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 4 / 6
5,791
445
3,206
13,903
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
13
2 / 4 / 4
7,103
546
5,917
7,483
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CthulhuAh PuchAnubisAwilix

VS

Bans
ThorHachimanKukulkanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLACKdv17
Discordia
11
0 / 2 / 2
6,721
517
5,393
6,730
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Divonic
Achilles
14
3 / 0 / 0
7,818
601
5,695
7,743
6,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Tperchy
Rama
13
6 / 2 / 1
8,000
615
8,243
8,443
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
Worldpower442
Xing Tian
11
0 / 4 / 4
6,639
511
2,685
11,236
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 0 / 3
8,584
660
7,317
8,843
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
17
17
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLACKdv17
Discordia
0
2
2
0.5
W
Achilles
Divonic
Achilles
3
0
0
3
L
Thanatos
KalyptoTTV
Thanatos
1
4
0
0.25
L
5
1
1
5.5
L
Hades
0
4
0
0
L
0
4
6
0.75
W
Rama
Tperchy
Rama
6
2
1
3.25
W
Xing Tian
Worldpower442
Xing Tian
0
4
4
0.5
L
Olorun
2
4
4
1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
29,333
46,150
Taken
42,995
23,146
Mitigated
25,837
11,604
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLACKdv17
Discordia
5,393
412
0
1,861
6,730
2,609
239
5,571
1,159
37,660
840
W
Achilles
Divonic
Achilles
5,695
899
0
2,867
7,743
6,922
445
1,895
5,848
0
47,375
L
Thanatos
KalyptoTTV
Thanatos
1,751
213
0
2,986
10,418
4,205
0
1,123
9,193
0
29,572
L
9,089
1,686
0
1,928
6,108
2,119
0
2,142
3,624
54,405
0
L
Hades
2,645
686
54
3,143
8,238
3,385
0
308
7,886
20,019
941
L
3,206
935
0
1,986
13,903
10,453
0
2,800
10,991
12,472
0
W
Rama
Tperchy
Rama
8,243
6,425
0
3,843
8,443
3,272
476
5,117
3,326
0
63,771
W
Xing Tian
Worldpower442
Xing Tian
2,685
265
0
2,146
11,236
8,280
243
6,720
4,516
14,890
0
L
Olorun
5,917
2,859
170
1,337
7,483
2,984
0
965
6,480
61,439
280
W
7,317
1,264
0
623
8,843
4,754
1,049
1,128
7,715
0
75,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
37,762
276
Minions Killed
389
0
Camps Cleared
0
1,141,331
Distance Traveled
1,253,837
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,721
517
84
6
0
241,175
0
W
Achilles
7,818
601
65
5
0
241,763
2
L
Thanatos
5,353
412
44
3
0
232,511
0
L
Zeus
7,094
546
83
6
0
248,311
1
L
Hades
5,234
403
41
3
0
148,912
0
L
Athena
5,791
445
13
1
0
272,893
0
W
Rama
8,000
615
103
8
0
219,461
2
W
Xing Tian
6,639
511
20
2
0
219,162
2
L
Olorun
7,103
546
95
7
0
238,704
3
W
Lancelot
8,584
660
117
9
0
332,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role