Player Matchup

Merlin
Merlin
LeFence26
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,528 Elo+
Solo
Sobek
Sobek
Neon5
Sobek
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 301L
1,509 Elo+
Solo
Loki
Loki
TanKorTroll007
Loki
Level 121
God Stats
4W - 3L
1,819 SR
Queue Stats
244W - 216L
1,578 Elo+
Solo
Artio
Artio
Thauron95
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,699 Elo+
Solo
Serqet
Serqet
chychyndra
Serqet
Level 190
God Stats
1W - 8L
1,169 SR
Queue Stats
1,409W - 1,406L
1,484 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,559 Elo+

VS

Team Averages
Level 134
1,470 SR
1,526 Elo+
Scylla
Scylla
DeiMudd4
Scylla
Level 102
God Stats
5W - 2L
1,383 SR
Queue Stats
474W - 469L
1,479 Elo+
Party 1
Thor
Thor
Joshì
Thor
Level 183
God Stats
2W - 2L
1,285 SR
Queue Stats
296W - 232L
1,526 Elo+
Party 1
Achilles
Achilles
Potatosystem
Achilles
Level 157
God Stats
7W - 5L
1,531 SR
Queue Stats
303W - 212L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
SheerBK
Baron Samedi
Level 125
God Stats
1W - 0L
1,651 SR
Queue Stats
44W - 44L
1,534 Elo+
Solo
Xbalanque
Xbalanque
l-Exp3rt--
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LeFence26
Merlin
16
3 / 3 / 1
8,202
820
4,969
7,423
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Neon5
Sobek
12
0 / 6 / 4
7,259
726
6,160
16,207
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 2
7,087
709
8,439
7,657
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Thauron95
Artio
11
0 / 3 / 2
6,842
684
1,455
10,139
8,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
chychyndra
Serqet
13
2 / 1 / 3
6,833
683
5,337
7,288
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeiMudd4
Scylla
14
2 / 2 / 6
8,073
807
4,806
6,221
2,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Joshì
Thor
14
3 / 1 / 8
8,172
817
9,114
4,698
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Potatosystem
Achilles
15
7 / 2 / 6
9,814
981
7,702
12,329
13,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SheerBK
Baron Samedi
16
3 / 1 / 12
8,987
899
12,983
6,558
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
l-Exp3rt--
Xbalanque
15
1 / 1 / 12
8,281
828
9,853
8,556
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
16
16
Deaths
7
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
DeiMudd4
Scylla
2
2
6
2.5
W
Thor
Joshì
Thor
3
1
8
7
L
Merlin
LeFence26
Merlin
3
3
1
1.17
L
Sobek
Neon5
Sobek
0
6
4
0.33
W
Achilles
Potatosystem
Achilles
7
2
6
5
W
Baron Samedi
SheerBK
Baron Samedi
3
1
12
9
L
2
3
2
1
L
Artio
Thauron95
Artio
0
3
2
0.33
L
Serqet
chychyndra
Serqet
2
1
3
3.5
W
Xbalanque
l-Exp3rt--
Xbalanque
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
44,458
48,714
Taken
38,362
38,354
Mitigated
26,036
12,294
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DeiMudd4
Scylla
4,806
565
0
308
6,221
2,462
280
2,310
3,491
8,703
1,018
W
Thor
Joshì
Thor
9,114
454
0
360
4,698
2,157
108
2,428
1,934
0
17,451
L
Merlin
LeFence26
Merlin
4,969
330
387
1,223
7,423
3,254
0
2,103
5,320
24,964
346
L
Sobek
Neon5
Sobek
6,160
50
900
3,594
16,207
18,739
0
3,585
12,622
9,541
0
W
Achilles
Potatosystem
Achilles
7,702
547
2,360
3,213
12,329
13,863
23
2,438
9,777
0
14,071
W
Baron Samedi
SheerBK
Baron Samedi
12,983
1,428
2,788
1,814
6,558
3,781
260
2,319
4,071
25,644
0
L
8,439
542
1,146
860
7,657
3,170
0
3,789
3,868
0
19,961
L
Artio
Thauron95
Artio
1,455
43
1,226
1,335
10,139
8,116
0
5,319
4,820
3,675
0
L
Serqet
chychyndra
Serqet
5,337
192
545
1,078
7,288
5,075
0
2,738
4,550
0
5,279
W
Xbalanque
l-Exp3rt--
Xbalanque
9,853
4,283
219
2,296
8,556
3,773
1,265
2,932
5,456
0
25,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
43,327
93
Minions Killed
120
0
Camps Cleared
0
881,874
Distance Traveled
1,040,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,073
807
15
2
0
209,241
0
W
Thor
8,172
817
18
2
0
228,652
0
L
Merlin
8,202
820
54
5
0
147,748
0
L
Sobek
7,259
726
18
2
0
170,768
0
W
Achilles
9,814
981
13
1
0
217,727
0
W
Baron Samedi
8,987
899
37
4
0
196,516
0
L
Loki
7,087
709
14
1
0
160,055
0
L
Artio
6,842
684
7
1
0
202,369
0
L
Serqet
6,833
683
0
0
0
200,934
0
W
Xbalanque
8,281
828
37
4
0
188,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role