Player Matchup

Chaac
Chaac
 
Chaac
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blackzinn_sx
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,503 Elo+
Solo
Olorun
Olorun
CalamityMandy
Olorun
Level 140
God Stats
6W - 3L
1,626 SR
Queue Stats
974W - 1,016L
1,420 Elo+
Solo
Nemesis
Nemesis
FooRaza
Nemesis
Level 144
God Stats
42W - 27L
1,742 SR
Queue Stats
367W - 348L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iNxzeeL
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 123
1,574 SR
1,488 Elo+

VS

Team Averages
Level 104
1,456 SR
1,432 Elo+
Agni
Agni
 
Agni
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AI1W0LF
Fenrir
Level 67
God Stats
9W - 6L
1,507 SR
Queue Stats
381W - 402L
1,366 Elo+
Solo
Medusa
Medusa
ImNuKillerIm
Medusa
Level 118
God Stats
10W - 15L
1,693 SR
Queue Stats
342W - 376L
1,508 Elo+
Solo
Bellona
Bellona
SMOKE KAMI X
Bellona
Level 56
God Stats
2W - 3L
1,264 SR
Queue Stats
46W - 53L
1,352 Elo+
Solo
Xing Tian
Xing Tian
dontreportme72
Xing Tian
Level 116
God Stats
18W - 17L
1,315 SR
Queue Stats
922W - 980L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
5,325
1,065
158
321
235
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Blackzinn_sx
Ah Puch
9
0 / 1 / 0
5,281
1,056
27
992
295
10
0 / 1 / 0
5,836
1,167
2,901
4,983
2,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
FooRaza
Nemesis
11
1 / 2 / 0
6,119
1,224
5,573
7,322
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
iNxzeeL
Ah Muzen Cab
12
0 / 0 / 1
6,415
1,283
7,044
3,512
1,403
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

368

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 0 / 2
5,886
1,177
1,231
2,290
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
AI1W0LF
Fenrir
11
2 / 1 / 1
6,333
1,267
3,468
4,200
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
1 / 0 / 1
6,792
1,358
2,910
5,780
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SMOKE KAMI X
Bellona
11
1 / 0 / 2
6,211
1,242
4,346
3,134
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
dontreportme72
Xing Tian
11
0 / 0 / 4
6,323
1,265
2,949
4,221
4,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
4
4
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Agni
 
Agni
0
0
2
1
W
Fenrir
AI1W0LF
Fenrir
2
1
1
2.5
L
Ah Puch
Blackzinn_sx
Ah Puch
0
1
0
0
L
0
1
0
0
L
Nemesis
FooRaza
Nemesis
1
2
0
0.5
W
Medusa
1
0
1
1.5
W
Bellona
SMOKE KAMI X
Bellona
1
0
2
2
W
Xing Tian
dontreportme72
Xing Tian
0
0
4
2
L
Ah Muzen Cab
iNxzeeL
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
14,904
17,130
Taken
19,625
7,540
Mitigated
13,063
2,665
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
158
0
0
6
321
235
0
152
169
0
934
W
Agni
 
Agni
1,231
0
0
0
2,290
913
0
599
1,691
14,534
0
W
Fenrir
AI1W0LF
Fenrir
3,468
687
0
294
4,200
2,383
0
830
3,190
0
6,856
L
Ah Puch
Blackzinn_sx
Ah Puch
27
27
0
0
992
295
0
0
916
27
0
L
2,901
1,107
200
944
4,983
2,120
0
1,886
3,009
11,732
778
L
Nemesis
FooRaza
Nemesis
5,573
831
0
710
7,322
3,487
0
1,247
5,617
0
11,733
W
Medusa
2,910
444
0
1,563
5,780
2,611
0
462
5,018
0
17,337
W
Bellona
SMOKE KAMI X
Bellona
4,346
875
0
478
3,134
2,861
0
447
2,559
0
12,499
W
Xing Tian
dontreportme72
Xing Tian
2,949
54
0
400
4,221
4,295
0
557
3,664
5,894
0
L
Ah Muzen Cab
iNxzeeL
Ah Muzen Cab
7,044
2,217
0
805
3,512
1,403
0
895
2,537
0
25,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
31,545
94
Minions Killed
108
2
Camps Cleared
6
365,677
Distance Traveled
618,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,325
1,065
1
0
0
24,154
0
W
Agni
5,886
1,177
35
7
0
109,432
0
W
Fenrir
6,333
1,267
17
3
3
121,411
0
L
Ah Puch
5,281
1,056
0
0
0
16,467
0
L
Olorun
5,836
1,167
26
5
1
87,144
0
L
Nemesis
6,119
1,224
13
3
0
137,035
0
W
Medusa
6,792
1,358
37
7
2
129,223
0
W
Bellona
6,211
1,242
15
3
1
129,766
0
W
Xing Tian
6,323
1,265
4
1
0
128,229
0
L
Ah Muzen Cab
6,415
1,283
54
11
1
100,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role