Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Globedo
Anhur
Level 105
God Stats
4W - 1L
1,742 SR
Queue Stats
190W - 74L
1,613 Elo+
Solo
Geb
Geb
morlero12
Geb
Level 112
God Stats
1W - 1L
1,310 SR
Queue Stats
61W - 81L
1,371 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,495 Elo+

VS

Team Averages
Level 73
1,628 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
drtoothy
Neith
Level 60
God Stats
1W - 1L
1,746 SR
Queue Stats
88W - 97L
1,483 Elo+
Solo
Anubis
Anubis
oskij
Anubis
Level 69
God Stats
5W - 4L
1,638 SR
Queue Stats
201W - 198L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 6
8,036
804
9,787
5,873
2,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Globedo
Anhur
13
5 / 1 / 2
7,964
796
6,379
7,685
2,570
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 7
7,241
724
4,505
6,008
4,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 1
7,040
704
2,641
11,206
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
drtoothy
Neith
9
0 / 3 / 2
5,974
597
5,970
7,743
2,810
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
oskij
Anubis
11
1 / 3 / 2
6,720
672
2,680
6,096
2,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
2
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
6
3
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Anhur
Globedo
Anhur
5
1
2
6
L
Neith
drtoothy
Neith
0
3
2
0.33
W
1
0
7
4.5
L
Anubis
oskij
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
11,291
19,566
Taken
25,045
9,472
Mitigated
14,262
3,086
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,787
261
0
1,658
5,873
2,813
351
844
4,907
43,204
740
L
Sun Wukong
 
Sun Wukong
2,641
725
0
1,382
11,206
8,833
0
6,079
5,127
0
15,184
W
Anhur
Globedo
Anhur
6,379
3,065
0
1,428
7,685
2,570
169
1,156
6,294
0
31,564
L
Neith
drtoothy
Neith
5,970
2,381
0
1,922
7,743
2,810
0
4,684
3,059
0
18,490
W
4,505
319
0
0
6,008
4,089
513
647
5,234
13,086
207
L
Anubis
oskij
Anubis
2,680
110
0
700
6,096
2,619
0
3,095
3,001
14,632
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
19,734
137
Minions Killed
76
0
Camps Cleared
0
560,042
Distance Traveled
462,345
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,036
804
71
7
0
171,132
0
L
Sun Wukong
7,040
704
18
2
0
168,778
0
W
Anhur
7,964
796
49
5
0
190,013
0
L
Neith
5,974
597
27
3
0
156,931
0
W
Geb
7,241
724
17
2
0
198,897
2
L
Anubis
6,720
672
31
3
0
136,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role