Player Matchup

Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BobboBeats777
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,604 Elo+
Solo
Ares
Ares
ChilledMike
Ares
Level 157
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 2L
1,785 Elo+
Solo
Awilix
Awilix
Enoc37
Awilix
Level 149
God Stats
0W - 1L
1,335 SR
Queue Stats
33W - 37L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
STEEL13
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,681 Elo+
Solo
Team Averages
Level 133
1,400 SR
1,588 Elo+

VS

Team Averages
Level 155
1,427 SR
1,547 Elo+
Baron Samedi
Baron Samedi
JakeTheDohg
Baron Samedi
Level 161
God Stats
1W - 2L
1,917 SR
Queue Stats
74W - 48L
1,680 Elo+
Solo
Nox
Nox
Let It OFF
Nox
Level 149
God Stats
5W - 7L
1,120 SR
Queue Stats
479W - 501L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
LigmaBaIIs
Cthulhu
Level 177
God Stats
10W - 6L
1,298 SR
Queue Stats
546W - 555L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
MyConjuring
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Solo
Danzaburou
Danzaburou
TheDHerbo
Danzaburou
Level 148
God Stats
5W - 5L
1,299 SR
Queue Stats
355W - 361L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
0 / 4 / 3
8,410
647
10,359
10,804
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 4
8,496
654
11,590
19,753
13,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 3
9,793
753
12,923
17,041
21,130
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Enoc37
Awilix
14
2 / 3 / 3
8,011
616
10,095
12,174
12,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
STEEL13
Ao Kuang
14
0 / 5 / 2
7,755
597
8,851
13,815
9,931
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JakeTheDohg
Baron Samedi
17
4 / 1 / 15
10,056
774
17,692
11,860
7,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 16
9,865
759
5,828
13,309
16,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
LigmaBaIIs
Cthulhu
16
1 / 3 / 16
10,388
799
11,537
16,976
23,830
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MyConjuring
Gilgamesh
16
5 / 1 / 13
10,740
826
10,591
18,610
24,619
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TheDHerbo
Danzaburou
18
8 / 2 / 9
11,578
891
20,400
13,196
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
8
Kills
20
20
Deaths
9
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
3
0.38
L
2
3
4
1.33
L
4
5
3
1.1
L
Awilix
Enoc37
Awilix
2
3
3
1.17
W
Baron Samedi
JakeTheDohg
Baron Samedi
4
1
15
11.5
W
2
2
16
5
W
Cthulhu
LigmaBaIIs
Cthulhu
1
3
16
3
W
Gilgamesh
MyConjuring
Gilgamesh
5
1
13
11.5
L
Ao Kuang
STEEL13
Ao Kuang
0
5
2
0.2
W
Danzaburou
TheDHerbo
Danzaburou
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,818
Damage
66,048
73,587
Taken
73,951
63,873
Mitigated
81,053
19,175
Healing
28,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,359
197
2,518
2,132
10,804
6,759
225
6,492
4,312
29,089
0
L
11,590
1,667
0
6,100
19,753
13,893
0
8,911
10,842
0
16,406
L
12,923
310
202
628
17,041
21,130
0
7,250
9,791
17,518
0
L
Awilix
Enoc37
Awilix
10,095
2,746
788
2,783
12,174
12,160
0
4,681
7,493
0
17,474
W
Baron Samedi
JakeTheDohg
Baron Samedi
17,692
2,835
7,106
3,515
11,860
7,800
2,564
4,031
7,141
32,586
0
W
5,828
1,046
17
456
13,309
16,409
921
5,271
6,999
14,506
360
W
Cthulhu
LigmaBaIIs
Cthulhu
11,537
412
3,503
3,135
16,976
23,830
327
6,784
9,411
28,316
0
W
Gilgamesh
MyConjuring
Gilgamesh
10,591
2,034
2,414
3,597
18,610
24,619
525
6,827
10,883
317
13,960
L
Ao Kuang
STEEL13
Ao Kuang
8,851
1,682
976
3,048
13,815
9,931
0
7,547
6,268
12,917
1,040
W
Danzaburou
TheDHerbo
Danzaburou
20,400
7,807
992
4,192
13,196
8,395
4,153
4,566
8,050
0
48,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
52,627
105
Minions Killed
144
0
Camps Cleared
0
1,192,382
Distance Traveled
1,163,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,410
647
54
4
0
247,111
0
L
Da Ji
8,496
654
11
1
0
250,548
0
L
Ares
9,793
753
11
1
0
229,002
0
L
Awilix
8,011
616
10
1
0
248,874
0
W
Baron Samedi
10,056
774
27
2
0
215,986
0
W
Nox
9,865
759
17
1
0
220,774
0
W
Cthulhu
10,388
799
37
3
0
229,662
0
W
Gilgamesh
10,740
826
5
0
0
271,456
0
L
Ao Kuang
7,755
597
19
1
0
216,847
0
W
Danzaburou
11,578
891
58
4
0
225,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role