Player Matchup

Terra
Terra
Let It OFF
Terra
Level 149
God Stats
0W - 2L
1,289 SR
Queue Stats
354W - 376L
1,523 Elo+
Party 1
Osiris
Osiris
LigmaBaIIs
Osiris
Level 177
God Stats
2W - 6L
1,823 SR
Queue Stats
388W - 368L
1,582 Elo+
Solo
Janus
Janus
MyConjuring
Janus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,524 Elo+
Solo
Susano
Susano
STEEL13
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,787 Elo+
Solo
Shiva
Shiva
TheDHerbo
Shiva
Level 148
God Stats
2W - 1L
1,702 SR
Queue Stats
311W - 308L
1,544 Elo+
Party 1
Team Averages
Level 148
1,563 SR
1,592 Elo+

VS

Team Averages
Level 147
1,506 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ChilledMike
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
jackhyena
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,384 Elo+
Solo
Horus
Horus
thefirstfirelord
Horus
Level 120
God Stats
4W - 0L
1,715 SR
Queue Stats
315W - 328L
1,554 Elo+
Solo
Heimdallr
Heimdallr
tofilthy4u
Heimdallr
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
28W - 20L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
2 / 5 / 3
8,113
676
10,454
15,116
15,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
LigmaBaIIs
Osiris
15
2 / 4 / 5
8,186
682
12,173
22,330
22,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 3
8,449
704
10,571
10,307
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
STEEL13
Susano
13
1 / 5 / 2
7,635
636
6,886
15,974
7,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
TheDHerbo
Shiva
15
2 / 5 / 4
8,331
694
11,167
15,934
17,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 3 / 9
9,284
774
15,148
8,836
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ChilledMike
Ah Muzen Cab
17
2 / 0 / 19
10,183
849
12,788
8,687
5,037
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
jackhyena
Cerberus
16
5 / 2 / 17
9,857
821
11,336
22,152
24,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 18
10,543
879
8,873
19,405
19,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
tofilthy4u
Heimdallr
17
8 / 3 / 12
10,211
851
21,266
13,803
8,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
9
Kills
23
23
Deaths
9
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
9
3.17
W
Ah Muzen Cab
ChilledMike
Ah Muzen Cab
2
0
19
11.5
L
Terra
2
5
3
0.7
L
Osiris
LigmaBaIIs
Osiris
2
4
5
1.13
L
2
4
3
0.88
L
Susano
STEEL13
Susano
1
5
2
0.4
L
Shiva
TheDHerbo
Shiva
2
5
4
0.8
W
Cerberus
jackhyena
Cerberus
5
2
17
6.75
W
3
1
18
12
W
Heimdallr
tofilthy4u
Heimdallr
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,251
Damage
69,411
79,661
Taken
72,883
69,793
Mitigated
62,730
26,940
Healing
36,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,148
825
1,049
1,164
8,836
4,615
420
2,178
6,159
26,041
196
W
Ah Muzen Cab
ChilledMike
Ah Muzen Cab
12,788
6,294
1,080
1,726
8,687
5,037
3,663
2,581
5,868
0
35,208
L
Terra
10,454
497
3,839
1,814
15,116
15,900
0
5,074
10,033
16,190
882
L
Osiris
LigmaBaIIs
Osiris
12,173
2,758
556
7,255
22,330
22,883
0
4,681
17,649
0
23,905
L
10,571
167
1,082
1,601
10,307
5,662
0
4,139
6,168
25,871
0
L
Susano
STEEL13
Susano
6,886
989
515
2,879
15,974
7,706
0
7,103
8,871
0
14,248
L
Shiva
TheDHerbo
Shiva
11,167
1,219
3,524
3,875
15,934
17,642
0
5,375
10,559
0
19,336
W
Cerberus
jackhyena
Cerberus
11,336
1,120
826
8,815
22,152
24,708
411
5,530
15,792
19,994
0
W
8,873
3,835
9,680
10,226
19,405
19,853
82
5,861
12,835
0
15,788
W
Heimdallr
tofilthy4u
Heimdallr
21,266
10,319
302
1,295
13,803
8,517
3,299
3,993
9,432
0
40,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
50,078
115
Minions Killed
150
0
Camps Cleared
0
1,109,060
Distance Traveled
1,024,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,284
774
15
1
0
197,732
0
W
Ah Muzen Cab
10,183
849
50
4
0
232,310
0
L
Terra
8,113
676
14
1
0
212,504
0
L
Osiris
8,186
682
29
2
0
226,611
0
L
Janus
8,449
704
28
2
0
211,471
0
L
Susano
7,635
636
20
2
0
223,942
0
L
Shiva
8,331
694
24
2
0
234,532
0
W
Cerberus
9,857
821
25
2
0
178,773
0
W
Horus
10,543
879
18
2
0
221,634
0
W
Heimdallr
10,211
851
42
4
0
193,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role