Player Matchup

Arachne
Arachne
BrightGrub6469
Arachne
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 107L
1,572 Elo+
Solo
Bastet
Bastet
Screaming
Bastet
Level 158
God Stats
27W - 14L
1,834 SR
Queue Stats
182W - 140L
1,628 Elo+
Party 1
Anhur
Anhur
TooRich4U2Matter
Anhur
Level 173
God Stats
4W - 4L
1,677 SR
Queue Stats
162W - 115L
1,657 Elo+
Solo
Artio
Artio
scaclet
Artio
Level 125
God Stats
4W - 1L
1,656 SR
Queue Stats
27W - 20L
1,653 Elo+
Party 1
Scylla
Scylla
xxndanielpxx
Scylla
Level 126
God Stats
6W - 6L
1,995 SR
Queue Stats
85W - 68L
1,625 Elo+
Solo
Team Averages
Level 148
1,732 SR
1,627 Elo+

VS

Team Averages
Level 139
1,483 SR
1,503 Elo+
Arachne
Arachne
HeNoobLouis
Arachne
Level 146
God Stats
2W - 5L
1,323 SR
Queue Stats
71W - 105L
1,475 Elo+
Solo
Janus
Janus
Kashere
Janus
Level 153
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 17L
1,513 Elo+
Solo
Neith
Neith
ScarbondoSV
Neith
Level 180
God Stats
172W - 142L
1,543 SR
Queue Stats
719W - 748L
1,461 Elo+
Solo
Ymir
Ymir
WedgeOfLettuce
Ymir
Level 59
God Stats
10W - 16L
1,500 SR
Queue Stats
182W - 223L
1,455 Elo+
Solo
Scylla
Scylla
starcruiser64
Scylla
Level 157
God Stats
7W - 4L
1,357 SR
Queue Stats
336W - 289L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
8,605
956
9,596
14,463
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Screaming
Bastet
15
6 / 1 / 5
8,704
967
8,585
5,791
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 1 / 5
8,705
967
9,103
8,949
6,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
scaclet
Artio
14
0 / 1 / 5
7,809
868
3,056
6,710
5,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
2 / 4 / 5
7,583
843
6,298
7,884
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HeNoobLouis
Arachne
13
1 / 1 / 4
7,375
819
7,639
9,981
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Janus
Kashere
Janus
14
5 / 5 / 3
8,272
919
7,609
8,690
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,677
742
5,944
6,844
2,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 1
6,323
703
3,970
6,236
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

15
3 / 4 / 3
8,117
902
6,638
9,022
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
9
9
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Arachne
HeNoobLouis
Arachne
1
1
4
3
L
Janus
Kashere
Janus
5
5
3
1.3
L
0
2
1
0.25
W
Bastet
Screaming
Bastet
6
1
5
8.5
W
2
1
5
4.5
L
0
2
1
0.25
W
Artio
scaclet
Artio
0
1
5
2.5
L
3
4
3
1.13
W
Scylla
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
31,800
43,797
Taken
40,773
25,024
Mitigated
15,400
15,372
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,596
5,080
0
7,792
14,463
7,465
403
4,979
9,059
0
28,364
L
Arachne
HeNoobLouis
Arachne
7,639
3,892
0
3,548
9,981
4,091
0
1,946
8,035
0
20,756
L
Janus
Kashere
Janus
7,609
398
0
624
8,690
2,859
0
1,708
6,982
21,923
372
L
5,944
2,000
0
1,895
6,844
2,535
0
2,403
4,441
0
14,051
W
Bastet
Screaming
Bastet
8,585
2,360
0
1,896
5,791
2,280
0
2,407
3,167
0
24,020
W
9,103
4,520
0
2,464
8,949
6,534
787
3,117
5,448
0
25,386
L
3,970
573
0
779
6,236
3,367
0
1,425
4,811
4,627
0
W
Artio
scaclet
Artio
3,056
213
811
1,549
6,710
5,433
424
2,416
3,946
11,184
434
L
6,638
561
0
652
9,022
2,548
0
1,746
7,276
28,399
0
W
Scylla
6,298
491
0
860
7,884
3,312
477
3,482
4,147
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,406
Gold Earned
36,764
230
Minions Killed
176
0
Camps Cleared
0
1,014,283
Distance Traveled
857,514
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,605
956
53
6
0
203,001
0
L
Arachne
7,375
819
30
3
0
208,935
0
L
Janus
8,272
919
42
5
0
173,825
0
L
Neith
6,677
742
23
3
0
176,408
2
W
Bastet
8,704
967
51
6
0
228,432
0
W
Anhur
8,705
967
48
5
0
187,687
0
L
Ymir
6,323
703
4
0
0
115,323
0
W
Artio
7,809
868
31
3
0
222,143
0
L
Scylla
8,117
902
77
9
0
183,023
0
W
Scylla
7,583
843
47
5
0
173,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role