Player Matchup

Awilix
Awilix
CleftChinChamp2
Awilix
Level 157
God Stats
1W - 3L
1,548 SR
Queue Stats
232W - 210L
1,554 Elo+
Party 1
Geb
Geb
CrosisZelda
Geb
Level 144
God Stats
0W - 2L
1,302 SR
Queue Stats
102W - 73L
1,584 Elo+
Party 1
Chernobog
Chernobog
Most MidTTV
Chernobog
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 72L
1,561 Elo+
Party 1
Discordia
Discordia
Sniper1511
Discordia
Level 170
God Stats
49W - 30L
1,616 SR
Queue Stats
181W - 147L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Why NaCl
Cu Chulainn
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Team Averages
Level 139
1,493 SR
1,504 Elo+

VS

Team Averages
Level 130
1,525 SR
1,562 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BBYChalamet
Sol
Level 123
God Stats
4W - 4L
1,685 SR
Queue Stats
92W - 76L
1,539 Elo+
Solo
Bacchus
Bacchus
Bishop9656
Bacchus
Level 121
God Stats
1W - 1L
1,086 SR
Queue Stats
56W - 46L
1,590 Elo+
Party 2
Arachne
Arachne
Chaslougerd
Arachne
Level 128
God Stats
13W - 2L
1,853 SR
Queue Stats
92W - 67L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
xJuAnDiiTax
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 81L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
8,318
520
7,867
15,407
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 3 / 3
7,750
484
5,762
13,927
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Most MidTTV
Chernobog
8
0 / 2 / 2
5,799
362
1,808
5,100
1,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Sniper1511
Discordia
12
2 / 3 / 3
7,553
472
11,132
7,484
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Why NaCl
Cu Chulainn
12
0 / 5 / 3
7,443
465
4,645
13,910
9,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 3 / 5
8,487
530
4,828
5,681
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 3
9,249
578
8,346
10,156
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Bishop9656
Bacchus
12
1 / 1 / 5
8,557
535
5,055
12,301
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Chaslougerd
Arachne
18
10 / 1 / 3
10,613
663
12,399
16,592
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xJuAnDiiTax
Sun Wukong
15
3 / 2 / 2
9,665
604
8,470
13,302
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
17
17
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
5
1.5
W
1
2
3
1.25
W
Bacchus
Bishop9656
Bacchus
1
1
5
3.5
W
Arachne
Chaslougerd
Arachne
10
1
3
11.5
L
6
4
0
1.5
L
1
3
3
0.83
L
Chernobog
Most MidTTV
Chernobog
0
2
2
0.5
L
Discordia
Sniper1511
Discordia
2
3
3
1.17
L
Cu Chulainn
Why NaCl
Cu Chulainn
0
5
3
0.3
W
Sun Wukong
xJuAnDiiTax
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
39,098
55,828
Taken
58,032
32,451
Mitigated
41,675
10,626
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,828
1,050
0
1,036
5,681
2,028
288
3,496
2,185
46,168
94
W
8,346
3,449
0
5,055
10,156
3,829
3,039
2,994
7,162
77,559
6,707
W
Bacchus
Bishop9656
Bacchus
5,055
741
0
2,930
12,301
15,432
72
5,530
6,771
17,579
549
W
Arachne
Chaslougerd
Arachne
12,399
9,497
0
11,187
16,592
7,683
0
2,757
13,835
0
98,785
L
7,867
2,902
0
4,691
15,407
6,306
0
4,365
10,955
0
61,929
L
5,762
218
0
2,620
13,927
11,629
0
6,909
6,967
21,492
0
L
Chernobog
Most MidTTV
Chernobog
1,808
1,041
0
1,316
5,100
1,668
0
2,125
2,932
0
26,026
L
Discordia
Sniper1511
Discordia
11,132
455
0
499
7,484
2,858
0
2,216
5,122
58,337
1,796
L
Cu Chulainn
Why NaCl
Cu Chulainn
4,645
1,418
0
1,500
13,910
9,990
0
2,140
11,179
6,230
40,429
W
Sun Wukong
xJuAnDiiTax
Sun Wukong
8,470
2,216
0
3,038
13,302
12,703
259
2,846
10,456
0
78,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
46,571
332
Minions Killed
484
0
Camps Cleared
0
1,488,073
Distance Traveled
1,696,296
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,487
530
85
5
0
327,853
4
W
Sol
9,249
578
127
8
0
311,905
0
W
Bacchus
8,557
535
18
1
0
340,703
6
W
Arachne
10,613
663
138
9
0
384,575
3
L
Awilix
8,318
520
92
6
0
394,124
0
L
Geb
7,750
484
18
1
0
314,327
0
L
Chernobog
5,799
362
43
3
0
182,019
0
L
Discordia
7,553
472
102
6
0
304,267
2
L
Cu Chulainn
7,443
465
77
5
0
293,336
0
W
Sun Wukong
9,665
604
116
7
0
331,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role