Player Matchup

Ganesha
Ganesha
Benlikeswaffles
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,571 Elo+
Party 1
Scylla
Scylla
ColeDude21
Scylla
Level 108
God Stats
2W - 1L
1,728 SR
Queue Stats
47W - 58L
1,473 Elo+
Party 1
Ravana
Ravana
ElCivility
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,573 Elo+
Party 1
Artemis
Artemis
NukeyPooky
Artemis
Level 78
God Stats
0W - 3L
1,218 SR
Queue Stats
4W - 9L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
StrawHat_856
Erlang Shen
Level 148
God Stats
46W - 35L
1,625 SR
Queue Stats
163W - 155L
1,523 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,512 Elo+

VS

Team Averages
Level 121
1,527 SR
1,475 Elo+
Bacchus
Bacchus
BumpMastaFlex
Bacchus
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
336W - 334L
1,470 Elo+
Solo
Anhur
Anhur
Outdat3d
Anhur
Level 159
God Stats
4W - 2L
1,722 SR
Queue Stats
67W - 67L
1,519 Elo+
Solo
Mulan
Mulan
Uncle Ron697926
Mulan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,253 Elo+
Solo
Thor
Thor
VirtualDragon59
Thor
Level 156
God Stats
3W - 3L
1,616 SR
Queue Stats
69W - 48L
1,642 Elo+
Solo
Skadi
Skadi
XLoneSniperX1
Skadi
Level 72
God Stats
2W - 4L
1,299 SR
Queue Stats
113W - 103L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,409
463
2,944
9,517
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
ColeDude21
Scylla
13
0 / 4 / 1
7,745
484
4,249
7,171
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
ElCivility
Ravana
15
2 / 3 / 1
7,903
494
7,069
9,617
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
NukeyPooky
Artemis
12
0 / 4 / 2
6,996
437
6,233
9,179
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
StrawHat_856
Erlang Shen
15
4 / 2 / 1
9,265
579
10,195
14,370
13,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 1 / 6
8,527
533
6,394
11,642
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Outdat3d
Anhur
17
3 / 0 / 6
9,382
586
7,578
8,357
3,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 1
7,265
454
4,828
13,073
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
5 / 0 / 3
8,942
559
9,397
13,364
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 0
9,015
563
7,119
10,462
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
14
14
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Bacchus
1
1
6
4
L
Scylla
ColeDude21
Scylla
0
4
1
0.13
L
Ravana
ElCivility
Ravana
2
3
1
0.83
L
Artemis
NukeyPooky
Artemis
0
4
2
0.25
W
Anhur
Outdat3d
Anhur
3
0
6
6
L
Erlang Shen
StrawHat_856
Erlang Shen
4
2
1
2.25
W
1
3
1
0.5
W
5
0
3
6.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
35,316
49,854
Taken
56,898
33,339
Mitigated
40,701
11,998
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,944
177
0
2,553
9,517
9,098
0
1,429
8,088
27,331
0
W
Bacchus
6,394
982
0
3,357
11,642
14,884
35
2,451
9,191
22,381
0
L
Scylla
ColeDude21
Scylla
4,249
261
0
756
7,171
2,055
0
1,289
5,882
58,731
0
L
Ravana
ElCivility
Ravana
7,069
2,465
0
4,019
9,617
4,501
0
882
8,687
0
79,929
L
Artemis
NukeyPooky
Artemis
6,233
1,581
0
521
9,179
3,938
0
1,869
7,310
0
46,860
W
Anhur
Outdat3d
Anhur
7,578
3,149
0
1,784
8,357
3,507
1,168
3,169
5,188
0
93,079
L
Erlang Shen
StrawHat_856
Erlang Shen
10,195
5,329
0
4,149
14,370
13,747
204
925
13,060
0
64,351
W
4,828
774
0
2,578
13,073
11,946
43
268
12,805
0
41,934
W
9,397
2,969
0
5,971
13,364
6,171
486
201
13,163
0
73,028
W
7,119
4,589
0
3,691
10,462
4,193
16
1,104
9,358
0
78,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
43,131
449
Minions Killed
495
0
Camps Cleared
0
1,538,147
Distance Traveled
1,506,115
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,409
463
13
1
0
321,697
2
W
Bacchus
8,527
533
20
1
0
336,948
6
L
Scylla
7,745
484
112
7
0
297,269
0
L
Ravana
7,903
494
128
8
0
337,746
0
L
Artemis
6,996
437
91
6
0
278,142
0
W
Anhur
9,382
586
166
10
0
307,333
4
L
Erlang Shen
9,265
579
105
7
0
303,293
3
W
Mulan
7,265
454
65
4
0
246,464
0
W
Thor
8,942
559
109
7
0
335,867
4
W
Skadi
9,015
563
135
8
0
279,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role