Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Dеft
Thor
Level 94
God Stats
7W - 9L
1,583 SR
Queue Stats
248W - 225L
1,561 Elo+
Solo
Ares
Ares
GiCodX
Ares
Level 10
God Stats
0W - 2L
1,249 SR
Queue Stats
18W - 16L
1,531 Elo+
Party 1
Nut
Nut
JhosetNavajas
Nut
Level 152
God Stats
3W - 3L
1,564 SR
Queue Stats
16W - 14L
1,531 Elo+
Party 1
Thoth
Thoth
ronito1108
Thoth
Level 122
God Stats
27W - 35L
1,537 SR
Queue Stats
229W - 217L
1,595 Elo+
Solo
Team Averages
Level 105
1,486 SR
1,544 Elo+

VS

Team Averages
Level 160
1,541 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Bla4k J3sus
Gilgamesh
Level 163
God Stats
19W - 20L
1,456 SR
Queue Stats
377W - 376L
1,479 Elo+
Solo
Horus
Horus
EPICKILLER258
Horus
Level 122
God Stats
12W - 4L
1,707 SR
Queue Stats
240W - 219L
1,581 Elo+
Solo
Cupid
Cupid
Html5216
Cupid
Level 208
God Stats
11W - 10L
1,613 SR
Queue Stats
435W - 399L
1,557 Elo+
Solo
Janus
Janus
ImTheBestUllr
Janus
Level 159
God Stats
35W - 37L
1,429 SR
Queue Stats
724W - 650L
1,579 Elo+
Solo
Merlin
Merlin
MrDragon4235
Merlin
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 93L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 1
6,271
448
6,809
13,348
12,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
Dеft
Thor
15
5 / 2 / 3
7,986
570
8,447
13,176
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
GiCodX
Ares
10
0 / 7 / 1
6,069
434
4,042
13,249
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 2
6,481
463
5,085
10,397
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
13
3 / 1 / 2
7,335
524
7,400
5,750
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bla4k J3sus
Gilgamesh
12
2 / 0 / 1
7,429
531
6,221
12,025
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 1 / 4
9,121
652
10,856
11,611
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Html5216
Cupid
15
2 / 1 / 1
8,507
608
6,988
8,072
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 4
8,161
583
7,070
10,343
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
13
1 / 5 / 2
7,529
538
4,902
10,953
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
13
15
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
W
Gilgamesh
Bla4k J3sus
Gilgamesh
2
0
1
2.5
L
Thor
Dеft
Thor
5
2
3
3.25
W
6
1
4
8
L
Ares
GiCodX
Ares
0
7
1
0.07
W
Cupid
Html5216
Cupid
2
1
1
2.5
W
2
1
4
4
L
0
5
2
0.2
W
Merlin
1
5
2
0.4
L
Thoth
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
36,037
55,920
Taken
53,004
31,421
Mitigated
27,829
15,862
Healing
15,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,809
888
0
5,885
13,348
12,544
0
1,989
11,359
24,977
1,163
W
Gilgamesh
Bla4k J3sus
Gilgamesh
6,221
1,864
0
726
12,025
9,177
14
5,026
6,706
0
42,702
L
Thor
Dеft
Thor
8,447
1,376
0
6,066
13,176
5,312
0
4,010
9,166
0
59,856
W
10,856
3,672
519
3,491
11,611
7,762
95
2,990
7,910
0
53,391
L
Ares
GiCodX
Ares
4,042
85
0
832
13,249
7,731
0
2,718
10,531
22,746
819
W
Cupid
Html5216
Cupid
6,988
4,158
183
3,627
8,072
3,286
2,918
1,967
6,045
0
71,586
W
7,070
754
0
6,007
10,343
3,952
0
1,899
8,208
76,571
718
L
5,085
2,950
0
2,449
10,397
3,790
0
994
9,403
0
41,914
W
Merlin
4,902
283
0
1,310
10,953
3,652
0
4,109
6,527
47,228
311
L
Thoth
7,400
56
0
630
5,750
2,044
0
2,089
3,661
46,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
40,747
327
Minions Killed
464
0
Camps Cleared
0
1,420,876
Distance Traveled
1,444,618
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,271
448
22
2
0
262,747
0
W
Gilgamesh
7,429
531
62
4
0
292,302
0
L
Thor
7,986
570
92
7
0
311,053
3
W
Horus
9,121
652
64
5
0
285,499
1
L
Ares
6,069
434
36
3
0
271,930
0
W
Cupid
8,507
608
118
8
0
276,480
0
W
Janus
8,161
583
130
9
0
306,487
0
L
Nut
6,481
463
82
6
0
261,594
0
W
Merlin
7,529
538
90
6
0
283,850
3
L
Thoth
7,335
524
95
7
0
313,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role