Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RedWalkers10
Cernunnos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 84L
1,521 Elo+
Party 1
Atlas
Atlas
SirJoseph4
Atlas
Level 65
God Stats
6W - 4L
1,567 SR
Queue Stats
200W - 181L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
UnseenCloud6399
Erlang Shen
Level 158
God Stats
12W - 19L
1,254 SR
Queue Stats
1,158W - 1,197L
1,533 Elo+
Solo
Team Averages
Level 105
1,464 SR
1,517 Elo+

VS

Team Averages
Level 129
1,479 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ArrowShott
Zeus
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 123L
1,500 Elo+
Solo
Sobek
Sobek
LahBetri177
Sobek
Level 100
God Stats
0W - 2L
1,485 SR
Queue Stats
52W - 52L
1,459 Elo+
Solo
Bastet
Bastet
Skjaldmaer6209
Bastet
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
636W - 621L
1,550 Elo+
Solo
Sylvanus
Sylvanus
So_realbabe
Sylvanus
Level 125
God Stats
10W - 12L
1,409 SR
Queue Stats
1,283W - 1,292L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 1 / 4
8,801
978
3,673
13,356
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
 
Persephone
16
1 / 0 / 6
8,091
899
11,881
6,059
3,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
RedWalkers10
Cernunnos
13
2 / 3 / 5
7,644
849
6,423
9,215
4,587
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
15
1 / 1 / 5
7,939
882
9,254
8,760
7,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
UnseenCloud6399
Erlang Shen
11
0 / 0 / 4
6,714
746
4,051
7,237
5,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
2,364
263
0
0
0
15
2 / 2 / 3
7,602
845
12,048
6,653
3,223
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 4
7,995
888
8,388
13,751
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 2
7,863
874
9,234
10,513
5,687
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
So_realbabe
Sylvanus
12
0 / 2 / 4
7,248
805
4,373
10,013
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
9
Kills
5
5
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
4
7
W
Persephone
 
Persephone
1
0
6
4
L
Cthulhu
 
Cthulhu
0
0
0
0
L
2
2
3
1.75
L
1
2
4
1.5
W
Cernunnos
RedWalkers10
Cernunnos
2
3
5
1.5
W
Atlas
1
1
5
3.5
L
2
3
2
1
L
Sylvanus
So_realbabe
Sylvanus
0
2
4
1
W
Erlang Shen
UnseenCloud6399
Erlang Shen
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
34,043
44,627
Taken
40,930
31,922
Mitigated
32,983
22,780
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,673
1,539
2,129
7,515
13,356
10,915
0
7,142
6,214
0
7,452
W
Persephone
 
Persephone
11,881
415
1,636
1,094
6,059
3,253
532
4,206
1,853
24,459
479
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
12,048
1,504
745
244
6,653
3,223
84
3,677
2,662
30,276
0
L
8,388
373
1,836
6,499
13,751
15,678
0
5,759
7,532
16,057
1,917
W
Cernunnos
RedWalkers10
Cernunnos
6,423
3,155
430
2,450
9,215
4,587
963
5,534
3,681
0
16,956
W
Atlas
9,254
2,761
604
968
8,760
7,859
0
4,197
4,563
18,435
0
L
9,234
3,158
475
3,699
10,513
5,687
23
4,705
5,358
0
15,590
L
Sylvanus
So_realbabe
Sylvanus
4,373
1,395
2,832
3,699
10,013
8,395
93
5,180
4,387
7,970
0
W
Erlang Shen
UnseenCloud6399
Erlang Shen
4,051
1,351
1,075
4,879
7,237
5,308
195
2,985
4,252
0
7,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,189
Gold Earned
33,072
138
Minions Killed
82
0
Camps Cleared
0
876,424
Distance Traveled
705,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,801
978
6
1
0
170,989
0
W
Persephone
8,091
899
42
5
0
182,871
0
L
Cthulhu
2,364
263
0
0
0
0
0
L
Zeus
7,602
845
48
5
0
163,577
0
L
Sobek
7,995
888
8
1
0
201,861
0
W
Cernunnos
7,644
849
48
5
0
159,199
0
W
Atlas
7,939
882
27
3
0
183,429
0
L
Bastet
7,863
874
19
2
0
197,692
0
L
Sylvanus
7,248
805
7
1
0
142,656
0
W
Erlang Shen
6,714
746
15
2
0
179,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role