Player Matchup

Ymir
Ymir
OGKhepri
Ymir
Level 159
God Stats
22W - 13L
1,521 SR
Queue Stats
139W - 110L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TFNDrizzy
Ah Muzen Cab
Level 126
God Stats
37W - 21L
1,908 SR
Queue Stats
126W - 101L
1,592 Elo+
Party 2
Discordia
Discordia
goblinhut
Discordia
Level 29
God Stats
15W - 7L
1,758 SR
Queue Stats
23W - 17L
1,533 Elo+
Party 2
Team Averages
Level 105
1,729 SR
1,579 Elo+

VS

Team Averages
Level 115
1,576 SR
1,553 Elo+
Anhur
Anhur
VBMoneyy
Anhur
Level 145
God Stats
1W - 3L
1,526 SR
Queue Stats
96W - 93L
1,560 Elo+
Party 1
Hades
Hades
WaggishHaddock
Hades
Level 153
God Stats
1W - 1L
1,703 SR
Queue Stats
10W - 9L
1,599 Elo+
Solo
Sobek
Sobek
x69ingMonkeyzx
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 1 / 3
8,650
786
9,764
12,685
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
TFNDrizzy
Ah Muzen Cab
14
1 / 1 / 7
8,131
739
13,473
6,977
3,428
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
goblinhut
Discordia
12
2 / 4 / 5
7,769
706
5,589
7,121
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
VBMoneyy
Anhur
13
2 / 3 / 4
7,992
727
5,689
10,262
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 3
8,398
763
9,547
13,006
6,961
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 3
7,814
710
4,526
10,059
9,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
1
3
7.5
W
Ah Muzen Cab
TFNDrizzy
Ah Muzen Cab
1
1
7
4.5
L
Anhur
VBMoneyy
Anhur
2
3
4
1.33
L
2
4
3
0.88
W
Discordia
goblinhut
Discordia
2
4
5
1.13
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,826
Damage
19,762
26,783
Taken
33,327
18,581
Mitigated
20,631
3,542
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,764
2,586
0
1,663
12,685
12,424
0
5,918
6,767
20,090
2,200
W
Ah Muzen Cab
TFNDrizzy
Ah Muzen Cab
13,473
5,943
0
731
6,977
3,428
153
4,893
2,084
0
41,078
L
Anhur
VBMoneyy
Anhur
5,689
2,830
0
1,572
10,262
4,095
0
4,798
4,889
0
25,077
L
9,547
514
319
4,875
13,006
6,961
0
5,074
7,054
42,554
0
W
Discordia
goblinhut
Discordia
5,589
932
0
1,148
7,121
2,729
24
3,309
3,812
21,235
223
L
4,526
196
0
3,451
10,059
9,575
0
2,604
6,792
13,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
24,204
138
Minions Killed
166
0
Camps Cleared
0
607,833
Distance Traveled
566,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,650
786
23
2
0
210,813
0
W
Ah Muzen Cab
8,131
739
70
6
0
211,765
0
L
Anhur
7,992
727
60
5
0
182,128
0
L
Hades
8,398
763
73
7
0
179,628
0
W
Discordia
7,769
706
45
4
0
185,255
0
L
Sobek
7,814
710
33
3
0
204,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role