Player Matchup

Da Ji
Da Ji
CritikalFk
Da Ji
Level 183
God Stats
9W - 9L
1,700 SR
Queue Stats
19W - 30L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Devin227
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,316 Elo+
Solo
Xing Tian
Xing Tian
PsychoSamaritan
Xing Tian
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 3
Nut
Nut
TaQtiK5
Nut
Level 97
God Stats
10W - 4L
1,500 SR
Queue Stats
207W - 217L
1,500 Elo+
Party 3
King Arthur
King Arthur
thegame1Arturpro
King Arthur
Level 130
God Stats
1W - 4L
1,439 SR
Queue Stats
49W - 57L
1,556 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,474 Elo+

VS

Team Averages
Level 105
1,419 SR
1,519 Elo+
Nut
Nut
Blueninja219
Nut
Level 121
God Stats
17W - 11L
1,500 SR
Queue Stats
29W - 19L
1,479 Elo+
Party 1
Poseidon
Poseidon
Vkaain
Poseidon
Level 68
God Stats
0W - 3L
1,188 SR
Queue Stats
19W - 19L
1,526 Elo+
Party 2
Charon
Charon
YeezusJeezus
Charon
Level 123
God Stats
4W - 6L
1,190 SR
Queue Stats
87W - 72L
1,516 Elo+
Party 1
Osiris
Osiris
globot
Osiris
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 59L
1,525 Elo+
Party 1
Scylla
Scylla
micscroll210
Scylla
Level 106
God Stats
1W - 1L
1,718 SR
Queue Stats
59W - 50L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
12 / 2 / 3
9,555
956
15,237
10,730
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
Devin227
Kukulkan
16
1 / 0 / 1
8,728
873
5,857
3,762
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
PsychoSamaritan
Xing Tian
14
2 / 1 / 9
8,322
832
6,656
10,494
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nut
14
0 / 0 / 4
7,599
760
2,924
3,752
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
thegame1Arturpro
King Arthur
14
0 / 2 / 7
7,907
791
5,315
11,366
9,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,262
726
3,674
9,385
4,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Vkaain
Poseidon
14
1 / 6 / 2
7,901
790
4,471
7,925
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
15
1 / 0 / 2
8,439
844
5,219
5,763
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
globot
Osiris
14
2 / 2 / 2
7,812
781
9,051
10,802
12,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
1 / 2 / 3
7,903
790
7,089
6,419
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
5
5
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Da Ji
12
2
3
6.75
W
Kukulkan
Devin227
Kukulkan
1
0
1
1.5
W
Xing Tian
PsychoSamaritan
Xing Tian
2
1
9
6.5
W
Nut
0
0
4
2
L
Poseidon
Vkaain
Poseidon
1
6
2
0.33
L
Charon
1
0
2
2
L
Osiris
globot
Osiris
2
2
2
1.5
L
Scylla
1
2
3
1.25
W
King Arthur
thegame1Arturpro
King Arthur
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
29,504
40,104
Taken
40,294
27,949
Mitigated
28,390
4,941
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,674
2,602
0
791
9,385
4,749
0
1,861
7,445
0
20,598
W
Da Ji
15,237
3,290
0
183
10,730
6,169
0
4,332
6,110
0
26,194
W
Kukulkan
Devin227
Kukulkan
5,857
233
0
566
3,762
1,770
1,356
490
3,272
40,990
699
W
Xing Tian
PsychoSamaritan
Xing Tian
6,656
219
0
3,192
10,494
8,724
0
4,674
5,446
13,118
378
W
Nut
2,924
1,456
0
500
3,752
1,606
0
1,784
1,884
0
16,300
L
Poseidon
Vkaain
Poseidon
4,471
386
0
450
7,925
2,816
0
2,637
5,105
11,966
0
L
Charon
5,219
1,018
0
1,035
5,763
5,909
0
2,281
3,353
21,185
0
L
Osiris
globot
Osiris
9,051
1,708
0
750
10,802
12,284
0
3,881
6,501
0
16,574
L
Scylla
7,089
1,256
0
1,050
6,419
2,632
0
670
5,669
26,250
0
W
King Arthur
thegame1Arturpro
King Arthur
5,315
281
0
500
11,366
9,680
0
4,597
6,613
0
25,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
39,317
213
Minions Killed
183
0
Camps Cleared
0
1,059,137
Distance Traveled
972,597
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,262
726
44
4
0
177,066
0
W
Da Ji
9,555
956
22
2
0
219,797
0
W
Kukulkan
8,728
873
97
10
0
210,275
0
W
Xing Tian
8,322
832
14
1
0
214,349
2
W
Nut
7,599
760
36
4
0
190,580
0
L
Poseidon
7,901
790
29
3
0
177,024
0
L
Charon
8,439
844
38
4
0
192,005
5
L
Osiris
7,812
781
21
2
0
235,665
0
L
Scylla
7,903
790
51
5
0
190,837
0
W
King Arthur
7,907
791
44
4
0
224,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role