Player Matchup

Artemis
Artemis
Silver V
BuildingDoor20
Artemis
Silver V
Level 109
God Stats
33W - 33L
1,401 SR
Queue Stats
69W - 99L
577 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
CryonicBasil720
Baron Samedi
Silver V
Level 104
God Stats
14W - 16L
1,465 SR
Queue Stats
168W - 214L
588 MMR
Solo
Mulan
Mulan
Silver V
FrivolousRain3
Mulan
Silver V
Level 99
God Stats
56W - 44L
1,344 SR
Queue Stats
424W - 512L
539 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,403 SR
568 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,297 SR
682 MMR
Achilles
Achilles
Silver IV
DaddyFatSackks00
Achilles
Silver IV
Level 83
God Stats
7W - 7L
1,425 SR
Queue Stats
113W - 137L
795 MMR
Party 1
Ishtar
Ishtar
Bronze II
NicholaSs_86
Ishtar
Bronze II
Level 67
God Stats
0W - 2L
1,248 SR
Queue Stats
506W - 750L
506 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
RefinedGravemind
Morgan Le Fay
Silver IV
Level 51
God Stats
8W - 36L
1,216 SR
Queue Stats
80W - 136L
745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
10,366
740
8,680
13,667
5,527
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
CryonicBasil720
Baron Samedi
16
2 / 3 / 11
10,649
761
10,500
14,644
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 1 / 4
12,066
862
18,160
20,391
25,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeBake KujiraKuzenboNe ZhaHera

VS

Bans
BacchusDanzaburouSobekBastetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,887
706
12,590
17,870
25,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
13
1 / 4 / 4
9,112
651
4,874
11,771
5,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RefinedGravemind
Morgan Le Fay
14
0 / 7 / 5
9,308
665
16,492
15,226
7,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Baron Samedi
CryonicBasil720
Baron Samedi
2
3
11
2.5
L
4
4
0
1
W
11
1
4
13
L
Ishtar
1
4
4
0.75
L
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
33,956
48,702
Taken
44,867
38,856
Mitigated
38,976
18,265
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,680
3,476
0
3,024
13,667
5,527
2,033
5,289
8,069
0
47,773
W
Baron Samedi
CryonicBasil720
Baron Samedi
10,500
451
1,922
6,458
14,644
8,109
255
7,638
6,553
42,762
0
L
12,590
723
382
3,292
17,870
25,695
0
3,381
14,463
1,740
17,368
W
18,160
1,414
0
6,861
20,391
25,220
365
4,640
14,817
688
44,427
L
Ishtar
4,874
3,438
0
338
11,771
5,490
0
2,579
9,192
0
22,901
L
Morgan Le Fay
RefinedGravemind
Morgan Le Fay
16,492
1,359
0
675
15,226
7,791
0
4,908
10,307
53,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
28,307
170
Minions Killed
129
0
Camps Cleared
0
742,294
Distance Traveled
751,712
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,366
740
63
5
0
227,290
3
W
Baron Samedi
10,649
761
68
5
0
242,089
1
L
Achilles
9,887
706
16
1
0
270,487
0
W
Mulan
12,066
862
39
3
0
272,915
0
L
Ishtar
9,112
651
48
3
0
227,489
0
L
Morgan Le Fay
9,308
665
65
5
0
253,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role