Player Matchup

Erlang Shen
Erlang Shen
BeadyB
Erlang Shen
Level 119
God Stats
1W - 2L
1,571 SR
Queue Stats
44W - 38L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
F1N4L BL4Z1K3N
Xbalanque
Level 159
God Stats
15W - 11L
1,667 SR
Queue Stats
223W - 216L
1,492 Elo+
Party 3
The Morrigan
The Morrigan
Serenebeast1
The Morrigan
Level 128
God Stats
0W - 3L
1,284 SR
Queue Stats
141W - 131L
1,567 Elo+
Party 2
Charon
Charon
SquareOnix
Charon
Level 68
God Stats
3W - 4L
1,230 SR
Queue Stats
96W - 97L
1,526 Elo+
Party 2
Ix Chel
Ix Chel
XxDo4l1ToXiCkxX
Ix Chel
Level 147
God Stats
7W - 8L
1,627 SR
Queue Stats
171W - 173L
1,495 Elo+
Party 3
Team Averages
Level 124
1,476 SR
1,530 Elo+

VS

Team Averages
Level 108
1,534 SR
1,482 Elo+
Neith
Neith
HittingOrb
Neith
Level 123
God Stats
17W - 8L
1,672 SR
Queue Stats
193W - 169L
1,574 Elo+
Party 1
Arachne
Arachne
MrBonyPantsGuy
Arachne
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 380L
1,603 Elo+
Party 1
Bellona
Bellona
Revenant1031
Bellona
Level 6
God Stats
33W - 34L
1,500 SR
Queue Stats
54W - 67L
1,376 Elo+
Party 1
Ganesha
Ganesha
YourSigmaChad
Ganesha
Level 134
God Stats
3W - 4L
1,500 SR
Queue Stats
444W - 423L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
draw_enovel
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeadyB
Erlang Shen
13
0 / 1 / 2
7,801
520
9,434
15,388
18,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
F1N4L BL4Z1K3N
Xbalanque
15
0 / 0 / 0
8,644
576
5,126
4,213
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Serenebeast1
The Morrigan
12
2 / 4 / 0
6,761
451
9,262
12,790
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
SquareOnix
Charon
12
1 / 3 / 1
7,521
501
5,736
12,837
10,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,845
456
8,565
8,157
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 0 / 3
8,993
600
12,508
10,530
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
4 / 1 / 2
7,789
519
8,325
16,882
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Revenant1031
Bellona
13
1 / 2 / 0
7,686
512
6,709
15,454
19,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
13
0 / 1 / 7
7,410
494
4,431
14,656
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
draw_enovel
Jing Wei
15
0 / 0 / 0
7,892
526
809
6,394
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
12
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BeadyB
Erlang Shen
0
1
2
1
L
Xbalanque
F1N4L BL4Z1K3N
Xbalanque
0
0
0
0
W
Neith
7
0
3
8.5
W
4
1
2
5
W
Bellona
Revenant1031
Bellona
1
2
0
0.5
L
The Morrigan
Serenebeast1
The Morrigan
2
4
0
0.5
L
Charon
SquareOnix
Charon
1
3
1
0.5
L
1
4
0
0.25
W
Ganesha
0
1
7
3.5
W
Jing Wei
draw_enovel
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
32,782
53,385
Taken
63,916
39,760
Mitigated
45,493
15,214
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BeadyB
Erlang Shen
9,434
4,988
0
5,406
15,388
18,364
0
315
15,073
0
56,292
L
Xbalanque
F1N4L BL4Z1K3N
Xbalanque
5,126
1,347
0
2,698
4,213
1,806
738
482
3,731
0
90,351
W
Neith
12,508
4,696
0
3,833
10,530
4,831
2,886
7,500
3,030
0
77,676
W
8,325
5,822
0
5,727
16,882
8,110
951
5,737
11,145
0
75,356
W
Bellona
Revenant1031
Bellona
6,709
2,834
0
4,145
15,454
19,350
0
1,520
13,934
0
51,696
L
The Morrigan
Serenebeast1
The Morrigan
9,262
1,951
0
1,813
12,790
5,557
0
1,345
11,226
48,247
3,103
L
Charon
SquareOnix
Charon
5,736
689
0
2,053
12,837
10,848
0
1,385
11,452
31,728
0
L
8,565
1,087
1,584
1,660
8,157
3,185
0
904
7,253
50,712
0
W
Ganesha
4,431
202
0
3,968
14,656
10,641
701
6,687
7,969
27,281
0
W
Jing Wei
draw_enovel
Jing Wei
809
562
0
2,952
6,394
2,561
0
589
5,805
0
62,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
39,770
445
Minions Killed
463
0
Camps Cleared
0
1,401,931
Distance Traveled
1,432,949
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,801
520
93
6
0
279,515
0
L
Xbalanque
8,644
576
154
10
0
263,761
3
W
Neith
8,993
600
145
10
0
246,478
0
W
Arachne
7,789
519
98
7
0
322,073
0
W
Bellona
7,686
512
92
6
0
275,195
0
L
The Morrigan
6,761
451
82
5
0
281,427
2
L
Charon
7,521
501
29
2
0
294,252
5
L
Ix Chel
6,845
456
87
6
0
282,976
0
W
Ganesha
7,410
494
7
0
0
328,191
2
W
Jing Wei
7,892
526
121
8
0
261,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role