Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EmperorBlack
Bacchus
Level 118
God Stats
2W - 1L
1,735 SR
Queue Stats
38W - 28L
1,582 Elo+
Party 1
Hera
Hera
IllusoryCash138
Hera
Level 145
God Stats
1W - 2L
1,285 SR
Queue Stats
144W - 119L
1,562 Elo+
Party 1
Ymir
Ymir
Mawi_1708
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Oldojer
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,539 Elo+

VS

Team Averages
Level 106
1,623 SR
1,583 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Lennykek
Ishtar
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 84L
1,532 Elo+
Solo
Geb
Geb
Minasuske
Geb
Level 146
God Stats
2W - 0L
1,871 SR
Queue Stats
63W - 16L
1,774 Elo+
Party 2
Surtr
Surtr
Swampfox241
Surtr
Level 127
God Stats
1W - 1L
1,566 SR
Queue Stats
76W - 42L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
xBUSH WOOKIEo
Baron Samedi
Level 15
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 5 / 8
8,396
700
4,715
17,798
20,039
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
EmperorBlack
Bacchus
13
3 / 5 / 5
8,394
700
8,749
13,035
11,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 2
9,192
766
12,052
9,130
4,862
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
15
1 / 6 / 6
8,075
673
6,410
21,030
22,525
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Oldojer
Heimdallr
13
1 / 5 / 8
7,917
660
6,443
10,041
5,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 2 / 13
10,681
890
19,186
9,849
4,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Lennykek
Ishtar
18
7 / 1 / 13
10,762
897
15,330
8,421
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 17
9,738
812
8,263
12,407
11,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 4 / 8
9,541
795
11,769
13,376
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Baron Samedi
xBUSH WOOKIEo
Baron Samedi
15
2 / 3 / 17
9,268
772
11,577
10,403
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
10
Kills
25
25
Deaths
12
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
8
0.8
W
Janus
 
Janus
8
2
13
7.25
L
Bacchus
EmperorBlack
Bacchus
3
5
5
1.1
L
5
4
2
1.5
W
Ishtar
Lennykek
Ishtar
7
1
13
13.5
L
Ymir
1
6
6
0.67
W
3
2
17
5.75
L
Heimdallr
Oldojer
Heimdallr
1
5
8
1
W
5
4
8
2.25
W
Baron Samedi
xBUSH WOOKIEo
Baron Samedi
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
66,125
71,034
Taken
54,456
64,618
Mitigated
37,163
18,165
Healing
21,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,715
550
3,130
4,454
17,798
20,039
0
8,621
9,177
8,380
595
W
Janus
 
Janus
19,186
1,599
726
2,586
9,849
4,318
745
6,468
3,063
47,657
886
L
Bacchus
EmperorBlack
Bacchus
8,749
256
680
1,644
13,035
11,608
0
7,315
5,720
13,756
393
L
12,052
2,243
2,592
1,249
9,130
4,862
0
7,131
1,999
23,195
364
W
Ishtar
Lennykek
Ishtar
15,330
10,593
1,017
2,336
8,421
4,235
4,400
4,383
3,978
0
31,641
L
Ymir
6,410
695
645
2,854
21,030
22,525
0
9,877
11,153
17,061
0
W
8,263
298
1,867
3,157
12,407
11,705
733
5,243
6,775
14,297
0
L
Heimdallr
Oldojer
Heimdallr
6,443
3,150
430
487
10,041
5,584
0
6,083
3,958
0
20,051
W
11,769
4,051
543
3,127
13,376
9,952
967
6,465
6,650
204
23,405
W
Baron Samedi
xBUSH WOOKIEo
Baron Samedi
11,577
327
2,854
3,339
10,403
6,953
740
7,268
2,842
21,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
49,990
113
Minions Killed
145
0
Camps Cleared
0
930,813
Distance Traveled
1,098,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,396
700
20
2
0
192,691
0
W
Janus
10,681
890
62
5
0
220,755
0
L
Bacchus
8,394
700
12
1
0
180,829
0
L
Hera
9,192
766
22
2
0
191,762
0
W
Ishtar
10,762
897
42
4
0
239,537
0
L
Ymir
8,075
673
30
3
0
179,692
0
W
Geb
9,738
812
6
1
0
231,449
0
L
Heimdallr
7,917
660
29
2
0
185,839
0
W
Surtr
9,541
795
18
2
0
205,905
0
W
Baron Samedi
9,268
772
17
1
0
201,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role