Player Matchup

Hou Yi
Hou Yi
Gold I
Enormus_Uud
Hou Yi
Gold I
Level 186
God Stats
6W - 7L
1,438 SR
Queue Stats
221W - 211L
1,719 MMR
Solo
Chiron
Chiron
Gold II
GodsWillCrumble
Chiron
Gold II
Level 186
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 46L
1,688 MMR
Solo
Thor
Thor
Gold I
KnocKkOuT
Thor
Gold I
Level 168
God Stats
1W - 3L
1,242 SR
Queue Stats
77W - 79L
1,635 MMR
Solo
Yemoja
Yemoja
Platinum V
ReTTion11
Yemoja
Platinum V
Level 159
God Stats
3W - 6L
1,794 SR
Queue Stats
185W - 182L
1,684 MMR
Solo
Tyr
Tyr
Gold II
Santigame138141
Tyr
Gold II
Level 83
God Stats
12W - 16L
1,518 SR
Queue Stats
55W - 43L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,498 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,602 SR
1,587 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold V
Nite24
Vulcan
Gold V
Level 128
God Stats
2W - 2L
1,705 SR
Queue Stats
65W - 58L
1,466 MMR
Party 1
Shiva
Shiva
Platinum IV
purplerex
Shiva
Platinum IV
Level 142
God Stats
3W - 1L
1,681 SR
Queue Stats
145W - 138L
1,787 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
shiftyschefft
Sylvanus
Platinum V
Level 141
God Stats
4W - 3L
1,625 SR
Queue Stats
564W - 559L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 1 / 0
4,460
496
2,726
6,507
2,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 1 / 0
5,543
616
4,550
6,109
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
0 / 1 / 3
4,819
535
2,514
7,388
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
ReTTion11
Yemoja
5
0 / 1 / 0
4,003
445
1,061
3,873
2,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 0
6,185
687
2,717
6,795
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothKukulkanGaneshaAchilles

VS

Bans
MercuryLokiThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 2
5,324
592
4,545
5,534
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
 
Da Ji
10
2 / 2 / 2
5,321
591
3,814
5,338
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Nite24
Vulcan
10
1 / 0 / 1
5,685
632
3,358
3,290
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
purplerex
Shiva
9
0 / 1 / 0
4,494
499
2,946
5,927
4,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
shiftyschefft
Sylvanus
8
0 / 2 / 1
4,537
504
2,552
6,678
4,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
4
4
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
W
Da Ji
 
Da Ji
2
2
2
1.5
L
Hou Yi
0
1
0
0
L
4
1
0
4
L
Thor
0
1
3
1.5
W
Vulcan
Nite24
Vulcan
1
0
1
1.5
L
Yemoja
ReTTion11
Yemoja
0
1
0
0
L
1
0
0
1
W
Shiva
purplerex
Shiva
0
1
0
0
W
Sylvanus
shiftyschefft
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,568
Damage
17,215
30,672
Taken
26,767
13,015
Mitigated
14,921
11,089
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,545
2,255
0
1,471
5,534
2,047
0
696
4,838
0
42,804
W
Da Ji
 
Da Ji
3,814
1,017
0
520
5,338
2,127
0
172
5,166
0
32,375
L
Hou Yi
2,726
1,666
0
2,612
6,507
2,252
0
1,004
5,503
0
30,368
L
4,550
2,125
137
2,078
6,109
1,923
0
2,051
3,892
0
36,732
L
Thor
2,514
994
0
1,138
7,388
2,732
0
1,813
5,413
0
36,450
W
Vulcan
Nite24
Vulcan
3,358
771
0
856
3,290
1,120
38
0
3,290
39,902
0
L
Yemoja
ReTTion11
Yemoja
1,061
325
300
1,473
3,873
2,181
0
654
3,219
7,098
506
L
2,717
232
0
3,351
6,795
3,927
0
0
6,795
0
54,417
W
Shiva
purplerex
Shiva
2,946
683
0
2,304
5,927
4,860
0
0
5,927
0
30,872
W
Sylvanus
shiftyschefft
Sylvanus
2,552
775
374
2,098
6,678
4,767
0
189
6,489
19,546
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
25,361
290
Minions Killed
274
0
Camps Cleared
0
826,987
Distance Traveled
938,289
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,324
592
68
8
0
177,602
0
W
Da Ji
5,321
591
61
7
0
194,710
0
L
Hou Yi
4,460
496
52
6
0
155,488
0
L
Chiron
5,543
616
67
7
0
166,202
1
L
Thor
4,819
535
64
7
0
184,173
0
W
Vulcan
5,685
632
68
8
0
201,894
1
L
Yemoja
4,003
445
21
2
0
119,420
2
L
Tyr
6,185
687
86
10
0
201,704
4
W
Shiva
4,494
499
46
5
0
198,379
2
W
Sylvanus
4,537
504
31
3
0
165,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role