Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JueneteGod
Yemoja
Level 85
God Stats
2W - 4L
1,335 SR
Queue Stats
36W - 27L
1,595 Elo+
Party 3
Anubis
Anubis
Ne1vA
Anubis
Level 63
God Stats
10W - 5L
1,635 SR
Queue Stats
114W - 161L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheDarkGaming
Tsukuyomi
Level 165
God Stats
2W - 1L
1,393 SR
Queue Stats
59W - 48L
1,577 Elo+
Party 3
Team Averages
Level 105
1,473 SR
1,528 Elo+

VS

Team Averages
Level 130
1,619 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AlexRiera58
Poseidon
Level 142
God Stats
8W - 2L
1,749 SR
Queue Stats
292W - 289L
1,485 Elo+
Party 2
Susano
Susano
Rayjack
Susano
Level 180
God Stats
1W - 1L
1,945 SR
Queue Stats
52W - 58L
1,483 Elo+
Party 2
Izanami
Izanami
Rubio247
Izanami
Level 69
God Stats
3W - 5L
1,732 SR
Queue Stats
64W - 66L
1,584 Elo+
Solo
Surtr
Surtr
chemo743111
Surtr
Level 104
God Stats
1W - 5L
1,168 SR
Queue Stats
9W - 16L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 0 / 0
9,106
700
10,425
10,152
4,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
 
Anhur
12
1 / 3 / 1
6,738
518
4,596
9,977
3,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
JueneteGod
Yemoja
12
2 / 1 / 1
7,226
556
4,197
9,131
6,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ne1vA
Anubis
13
0 / 2 / 2
7,240
557
3,236
6,737
3,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
TheDarkGaming
Tsukuyomi
12
1 / 2 / 3
6,698
515
8,525
11,279
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 5
6,066
467
6,628
11,925
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
AlexRiera58
Poseidon
14
3 / 1 / 1
7,313
563
5,443
6,035
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Rayjack
Susano
12
4 / 1 / 2
6,633
510
4,780
12,444
4,702
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Rubio247
Izanami
13
1 / 1 / 3
7,067
544
8,704
9,728
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 0
5,623
433
4,909
11,731
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
8
8
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
0
6
W
Anhur
 
Anhur
1
3
1
0.5
L
Sylvanus
 
Sylvanus
0
2
5
1.25
L
Poseidon
AlexRiera58
Poseidon
3
1
1
3.5
W
Yemoja
JueneteGod
Yemoja
2
1
1
2.5
W
Anubis
Ne1vA
Anubis
0
2
2
0.5
L
Susano
Rayjack
Susano
4
1
2
5
L
Izanami
Rubio247
Izanami
1
1
3
2.5
W
Tsukuyomi
TheDarkGaming
Tsukuyomi
1
2
3
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
30,464
47,276
Taken
51,863
22,666
Mitigated
25,440
21,265
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,425
1,351
155
5,501
10,152
4,909
505
485
9,209
73,524
2,677
W
Anhur
 
Anhur
4,596
2,641
0
2,798
9,977
3,203
0
2,234
7,743
0
49,446
L
Sylvanus
 
Sylvanus
6,628
2,079
1,918
3,640
11,925
10,334
0
3,577
8,348
17,451
0
L
Poseidon
AlexRiera58
Poseidon
5,443
1,349
0
570
6,035
1,980
0
3,158
2,877
59,088
0
W
Yemoja
JueneteGod
Yemoja
4,197
562
497
2,837
9,131
6,901
0
2,502
6,605
23,064
0
W
Anubis
Ne1vA
Anubis
3,236
72
0
3,397
6,737
3,377
0
3,335
3,112
59,741
1,582
L
Susano
Rayjack
Susano
4,780
792
0
5,372
12,444
4,702
0
1,894
10,550
0
37,882
L
Izanami
Rubio247
Izanami
8,704
5,829
0
2,096
9,728
3,345
0
435
9,293
0
72,803
W
Tsukuyomi
TheDarkGaming
Tsukuyomi
8,525
1,885
0
6,080
11,279
4,276
0
3,276
7,838
0
55,320
L
4,909
2,098
0
3,480
11,731
5,079
0
8,698
3,033
441
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
32,702
464
Minions Killed
371
0
Camps Cleared
0
1,262,262
Distance Traveled
1,284,681
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,106
700
127
10
0
217,431
3
W
Anhur
6,738
518
87
7
0
236,593
0
L
Sylvanus
6,066
467
25
2
0
232,541
4
L
Poseidon
7,313
563
106
8
0
258,990
1
W
Yemoja
7,226
556
39
3
0
271,563
0
W
Anubis
7,240
557
117
9
0
225,754
2
L
Susano
6,633
510
70
5
0
328,655
0
L
Izanami
7,067
544
123
9
0
258,831
1
W
Tsukuyomi
6,698
515
94
7
0
310,921
0
L
Surtr
5,623
433
47
4
0
205,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role