Player Matchup

Sobek
Sobek
Bubba_UnderDog
Sobek
Level 89
God Stats
8W - 8L
1,580 SR
Queue Stats
100W - 74L
1,451 Elo+
Party 1
Arachne
Arachne
ItssBigTrent
Arachne
Level 39
God Stats
7W - 4L
1,277 SR
Queue Stats
127W - 106L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
Sasukelly
Xbalanque
Level 100
God Stats
9W - 10L
1,440 SR
Queue Stats
82W - 85L
1,351 Elo+
Solo
Chaac
Chaac
bgeezy721
Chaac
Level 64
God Stats
1W - 1L
1,740 SR
Queue Stats
22W - 17L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
lIHeemIl
Nu Wa
Level 34
God Stats
2W - 1L
1,845 SR
Queue Stats
101W - 92L
1,385 Elo+
Party 2
Team Averages
Level 65
1,577 SR
1,416 Elo+

VS

Team Averages
Level 105
1,512 SR
1,483 Elo+
Hades
Hades
AldenofAstora
Hades
Level 105
God Stats
15W - 8L
1,617 SR
Queue Stats
42W - 50L
1,351 Elo+
Solo
Set
Set
MYNFT
Set
Level 95
God Stats
3W - 2L
1,390 SR
Queue Stats
192W - 187L
1,529 Elo+
Solo
Martichoras
Martichoras
PlayboiiMiltt
Martichoras
Level 120
God Stats
13W - 8L
1,755 SR
Queue Stats
147W - 133L
1,526 Elo+
Solo
Sol
Sol
TheGrimGolem
Sol
Level 88
God Stats
3W - 3L
1,194 SR
Queue Stats
113W - 121L
1,515 Elo+
Solo
Cabrakan
Cabrakan
bloodyportrait
Cabrakan
Level 117
God Stats
11W - 15L
1,606 SR
Queue Stats
69W - 85L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,649
443
3,565
15,999
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Arachne
ItssBigTrent
Arachne
13
4 / 2 / 2
7,333
489
7,686
16,420
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Sasukelly
Xbalanque
12
2 / 3 / 3
7,050
470
9,204
13,022
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
bgeezy721
Chaac
11
0 / 4 / 2
6,597
440
4,933
15,739
12,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nu Wa
lIHeemIl
Nu Wa
13
0 / 3 / 2
6,756
450
5,366
6,238
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,887
592
8,189
8,521
5,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Set
MYNFT
Set
14
6 / 3 / 0
8,248
550
10,026
16,559
10,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
PlayboiiMiltt
Martichoras
14
3 / 0 / 5
8,748
583
10,179
8,242
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 5
7,268
485
9,355
10,301
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
12
2 / 2 / 9
8,190
546
3,129
11,458
14,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
17
17
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
1
5
4
0.6
L
Arachne
ItssBigTrent
Arachne
4
2
2
2.5
W
Set
MYNFT
Set
6
3
0
2
W
Martichoras
PlayboiiMiltt
Martichoras
3
0
5
5.5
L
Xbalanque
Sasukelly
Xbalanque
2
3
3
1.17
W
2
2
5
2.25
L
Chaac
bgeezy721
Chaac
0
4
2
0.25
W
Cabrakan
2
2
9
3.25
L
Nu Wa
lIHeemIl
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
40,878
67,418
Taken
55,081
41,395
Mitigated
37,001
18,386
Healing
21,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
736
678
5,741
8,521
5,156
1,033
2,591
5,930
61,337
4,326
L
3,565
250
183
5,167
15,999
14,094
0
6,996
9,003
18,942
0
L
Arachne
ItssBigTrent
Arachne
7,686
4,924
0
5,270
16,420
7,564
0
2,482
13,938
0
57,824
W
Set
MYNFT
Set
10,026
4,995
0
3,730
16,559
10,198
93
965
15,594
0
64,819
W
Martichoras
PlayboiiMiltt
Martichoras
10,179
4,127
0
3,225
8,242
3,912
1,156
1,211
7,031
0
68,066
L
Xbalanque
Sasukelly
Xbalanque
9,204
4,792
0
3,020
13,022
4,580
177
4,478
8,544
0
46,360
W
9,355
3,624
0
4,140
10,301
3,673
1,863
2,204
8,097
52,788
1,058
L
Chaac
bgeezy721
Chaac
4,933
995
0
4,182
15,739
12,995
0
4,002
11,737
0
42,825
W
Cabrakan
3,129
872
594
3,815
11,458
14,062
357
1,960
9,498
21,886
76
L
Nu Wa
lIHeemIl
Nu Wa
5,366
1,558
0
564
6,238
2,162
0
2,967
3,271
47,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
41,341
330
Minions Killed
386
0
Camps Cleared
0
1,379,172
Distance Traveled
1,379,933
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,887
592
103
7
0
258,276
0
L
Sobek
6,649
443
15
1
0
258,423
0
L
Arachne
7,333
489
86
6
0
311,295
4
W
Set
8,248
550
86
6
0
316,991
0
W
Martichoras
8,748
583
97
6
0
241,922
6
L
Xbalanque
7,050
470
72
5
0
263,309
3
W
Sol
7,268
485
71
5
0
278,719
0
L
Chaac
6,597
440
74
5
0
261,909
0
W
Cabrakan
8,190
546
29
2
0
284,025
1
L
Nu Wa
6,756
450
83
6
0
284,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role