Player Matchup

Anubis
Anubis
Abyotic
Anubis
Level 62
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Tiamat
Tiamat
Borna44
Tiamat
Level 18
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Cernunnos
Cernunnos
OverlordMelon
Cernunnos
Level 30
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Ymir
Ymir
Utkarsh11
Ymir
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Scylla
Scylla
WordyScrub
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Team Averages
Level 32
1,400 SR
1,331 Elo+

VS

Team Averages
Level 41
1,413 SR
1,401 Elo+
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 40
God Stats
203W - 194L
1,410 SR
Queue Stats
423W - 415L
1,508 Elo+
Solo
Heimdallr
Heimdallr
FableOldGod
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
FearSomeJack505
Ao Kuang
Level 26
God Stats
58W - 37L
1,426 SR
Queue Stats
518W - 556L
1,340 Elo+
Party 2
Set
Set
PsycommanderBD
Set
Level 45
God Stats
73W - 82L
1,445 SR
Queue Stats
180W - 192L
1,401 Elo+
Solo
Anubis
Anubis
volslaarum
Anubis
Level 88
God Stats
3W - 2L
1,284 SR
Queue Stats
47W - 56L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abyotic
Anubis
13
2 / 7 / 0
7,853
436
6,049
13,047
5,711
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Borna44
Tiamat
14
1 / 7 / 1
7,977
443
5,269
12,666
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
OverlordMelon
Cernunnos
12
1 / 5 / 0
7,313
406
6,208
12,641
4,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 3 / 1
7,048
392
2,261
12,457
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
WordyScrub
Scylla
10
0 / 13 / 0
6,287
349
2,877
14,624
3,232
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClownPrinceBucky
Sun Wukong
16
4 / 1 / 5
9,216
512
6,702
12,629
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
FableOldGod
Heimdallr
16
4 / 1 / 6
9,901
550
12,763
9,898
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
16
8 / 2 / 6
10,223
568
9,315
16,757
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
10 / 0 / 3
10,960
609
9,244
13,545
9,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
volslaarum
Anubis
17
9 / 1 / 11
11,283
627
14,194
12,794
6,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
35
35
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abyotic
Anubis
2
7
0
0.29
L
Tiamat
Borna44
Tiamat
1
7
1
0.21
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
4
1
5
6.5
W
Heimdallr
FableOldGod
Heimdallr
4
1
6
7
W
Ao Kuang
8
2
6
5.5
L
Cernunnos
OverlordMelon
Cernunnos
1
5
0
0.2
W
10
0
3
11.5
L
Ymir
0
3
1
0.17
L
Scylla
WordyScrub
Scylla
0
13
0
0
W
Anubis
volslaarum
Anubis
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
52,218
65,435
Taken
65,623
30,137
Mitigated
40,254
7,557
Healing
28,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abyotic
Anubis
6,049
252
0
2,752
13,047
5,711
0
5,853
7,003
46,429
0
L
Tiamat
Borna44
Tiamat
5,269
1,226
0
1,329
12,666
6,273
135
3,607
8,900
43,149
127
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
6,702
1,445
105
2,319
12,629
11,682
1,506
3,185
9,444
0
57,733
W
Heimdallr
FableOldGod
Heimdallr
12,763
7,485
0
6,030
9,898
5,046
2,352
2,179
7,719
0
87,148
W
Ao Kuang
9,315
3,018
0
6,694
16,757
7,433
679
3,765
12,992
53,322
4,393
L
Cernunnos
OverlordMelon
Cernunnos
6,208
2,468
0
1,612
12,641
4,303
134
1,718
10,801
0
50,129
W
9,244
4,542
0
5,612
13,545
9,294
0
1,156
12,389
0
115,332
L
Ymir
2,261
693
0
1,852
12,457
10,618
66
1,562
10,596
13,754
0
L
Scylla
WordyScrub
Scylla
2,877
1,360
0
12
14,624
3,232
0
10,641
3,983
20,621
0
W
Anubis
volslaarum
Anubis
14,194
1,877
0
8,098
12,794
6,799
1,466
5,990
6,724
87,095
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
51,583
257
Minions Killed
596
0
Camps Cleared
0
1,625,215
Distance Traveled
1,707,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,853
436
65
4
0
291,293
2
L
Tiamat
7,977
443
66
4
0
325,176
0
W
Sun Wukong
9,216
512
70
4
0
323,809
0
W
Heimdallr
9,901
550
124
7
0
291,679
2
W
Ao Kuang
10,223
568
105
6
0
352,702
0
L
Cernunnos
7,313
406
75
4
0
411,725
0
W
Set
10,960
609
156
9
0
405,509
0
L
Ymir
7,048
392
19
1
0
359,399
0
L
Scylla
6,287
349
32
2
0
237,622
0
W
Anubis
11,283
627
141
8
0
333,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role