Player Matchup

Chang'e
Chang'e
BasedNuWa
Chang'e
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 1
Athena
Athena
BlackLightsning
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1
Anhur
Anhur
HomeShots2528
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
Homecat2528
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,441 Elo+
Party 1
Sobek
Sobek
NOKNewber
Sobek
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,441 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,462 Elo+

VS

Team Averages
Level 133
1,425 SR
1,562 Elo+
Chernobog
Chernobog
ButtWhisk
Chernobog
Level 155
God Stats
9W - 18L
1,280 SR
Queue Stats
615W - 612L
1,399 Elo+
Solo
Cabrakan
Cabrakan
Darkness741
Cabrakan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
Kyojinnthebrave
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,694 Elo+
Party 2
Hun Batz
Hun Batz
Ominzski
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,694 Elo+
Party 2
Ix Chel
Ix Chel
Weisheit
Ix Chel
Level 159
God Stats
5W - 8L
1,344 SR
Queue Stats
332W - 329L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BasedNuWa
Chang'e
16
1 / 7 / 8
9,118
608
12,074
18,209
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 7 / 6
10,573
705
9,504
21,003
26,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 4 / 6
10,518
701
15,390
19,855
9,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Homecat2528
Erlang Shen
16
3 / 8 / 7
10,188
679
16,911
27,430
32,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
NOKNewber
Sobek
15
1 / 7 / 9
9,130
609
6,473
21,041
18,676
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ButtWhisk
Chernobog
20
11 / 3 / 17
12,437
829
28,965
15,682
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Darkness741
Cabrakan
16
1 / 6 / 22
11,001
733
5,769
18,434
23,679
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
19
10 / 2 / 13
12,440
829
13,711
15,008
16,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Ominzski
Hun Batz
18
8 / 3 / 19
11,792
786
30,768
15,530
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Weisheit
Ix Chel
20
3 / 0 / 25
11,589
773
17,970
11,100
6,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
14
Kills
33
33
Deaths
14
36
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BasedNuWa
Chang'e
1
7
8
0.71
L
3
7
6
0.86
W
Chernobog
ButtWhisk
Chernobog
11
3
17
6.5
W
Cabrakan
Darkness741
Cabrakan
1
6
22
2
L
6
4
6
2.25
L
Erlang Shen
Homecat2528
Erlang Shen
3
8
7
0.81
W
Ao Kuang
10
2
13
8.25
L
Sobek
NOKNewber
Sobek
1
7
9
0.79
W
Hun Batz
Ominzski
Hun Batz
8
3
19
5.83
W
Ix Chel
Weisheit
Ix Chel
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,352
Damage
97,183
107,538
Taken
75,754
95,922
Mitigated
65,675
33,354
Healing
27,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BasedNuWa
Chang'e
12,074
1,316
4,506
3,821
18,209
8,017
0
5,479
12,443
21,137
847
L
9,504
1,682
1,763
1,073
21,003
26,697
0
7,030
13,799
20,472
0
W
Chernobog
ButtWhisk
Chernobog
28,965
13,334
1,464
3,916
15,682
8,227
2,279
5,394
9,926
0
64,450
W
Cabrakan
Darkness741
Cabrakan
5,769
740
760
2,059
18,434
23,679
230
6,948
11,135
10,161
0
L
15,390
8,733
2,083
6,534
19,855
9,625
0
6,230
13,285
0
44,597
L
Erlang Shen
Homecat2528
Erlang Shen
16,911
7,561
1,528
6,604
27,430
32,907
0
9,639
17,432
0
20,674
W
Ao Kuang
13,711
3,766
0
4,222
15,008
16,513
1,653
5,378
9,283
19,503
131
L
Sobek
NOKNewber
Sobek
6,473
624
2,569
2,873
21,041
18,676
0
6,460
14,441
10,462
93
W
Hun Batz
Ominzski
Hun Batz
30,768
6,142
1,470
2,709
15,530
10,739
2,431
5,818
9,371
0
45,442
W
Ix Chel
Weisheit
Ix Chel
17,970
1,326
7,512
3,375
11,100
6,517
982
3,933
7,113
35,456
2,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
59,259
121
Minions Killed
167
0
Camps Cleared
0
1,223,480
Distance Traveled
1,281,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,118
608
26
2
0
250,226
0
L
Athena
10,573
705
12
1
0
245,897
0
W
Chernobog
12,437
829
63
4
0
245,659
0
W
Cabrakan
11,001
733
8
1
0
212,854
0
L
Anhur
10,518
701
68
5
0
243,826
0
L
Erlang Shen
10,188
679
7
0
0
241,198
0
W
Ao Kuang
12,440
829
20
1
0
200,171
0
L
Sobek
9,130
609
8
1
0
242,333
0
W
Hun Batz
11,792
786
46
3
0
296,587
0
W
Ix Chel
11,589
773
30
2
0
325,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role