Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jay_Gunz_27
Mulan
Level 147
God Stats
2W - 0L
1,907 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Artio
Artio
MVHITMAN
Artio
Level 141
God Stats
63W - 61L
1,449 SR
Queue Stats
272W - 282L
1,477 Elo+
Solo
Scylla
Scylla
Maximum_Mango115
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,290 Elo+
Party 1
Nut
Nut
stilldark
Nut
Level 141
God Stats
102W - 105L
1,491 SR
Queue Stats
257W - 244L
1,486 Elo+
Solo
Team Averages
Level 147
1,569 SR
1,435 Elo+

VS

Team Averages
Level 154
1,540 SR
1,494 Elo+
Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BigDawgKen24
Anubis
Level 157
God Stats
3W - 2L
1,650 SR
Queue Stats
567W - 577L
1,558 Elo+
Solo
Ganesha
Ganesha
FoolishOldMan
Ganesha
Level 157
God Stats
105W - 110L
1,642 SR
Queue Stats
736W - 754L
1,590 Elo+
Solo
Hou Yi
Hou Yi
I GOJO I
Hou Yi
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,312 Elo+
Solo
Nut
Nut
ShadoVV01f
Nut
Level 161
God Stats
2W - 6L
1,409 SR
Queue Stats
34W - 43L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
5 / 0 / 3
7,176
1,435
4,362
2,837
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 1 / 3
6,683
1,337
6,108
6,101
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
MVHITMAN
Artio
11
0 / 0 / 5
5,940
1,188
5,301
7,495
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 1 / 6
6,260
1,252
6,753
2,630
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 4
6,352
1,270
3,637
2,293
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

386

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 4 / 2
5,697
1,139
2,599
6,782
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
11
1 / 2 / 1
6,596
1,319
4,988
5,777
2,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
11
0 / 2 / 2
6,190
1,238
4,016
8,338
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
I GOJO I
Hou Yi
10
0 / 0 / 0
5,229
1,046
235
479
141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 1
6,300
1,260
4,915
7,015
5,712
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
8
Kills
2
2
Deaths
8
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
3
6.5
L
Hel
 
Hel
0
4
2
0.25
L
Anubis
1
2
1
0.75
L
Ganesha
0
2
2
0.5
L
Hou Yi
I GOJO I
Hou Yi
0
0
0
0
W
3
1
3
4.5
W
Artio
MVHITMAN
Artio
0
0
5
2.5
W
0
1
6
3
L
1
0
1
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
16,753
21,356
Taken
28,391
9,680
Mitigated
18,724
6,541
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,362
3,594
0
583
2,837
1,044
0
1,181
1,656
0
10,168
L
Hel
 
Hel
2,599
185
1,695
2,230
6,782
2,523
0
3,294
3,366
6,518
0
L
Anubis
4,988
475
0
1,357
5,777
2,753
0
2,100
3,636
26,576
0
L
Ganesha
4,016
513
0
1,653
8,338
7,595
0
3,162
5,005
11,010
0
L
Hou Yi
I GOJO I
Hou Yi
235
220
0
262
479
141
0
315
164
0
351
W
6,108
1,168
0
1,580
6,101
3,154
0
4,750
1,351
102
8,139
W
Artio
MVHITMAN
Artio
5,301
319
1,012
3,366
7,495
3,926
0
3,227
4,268
16,818
80
W
6,753
254
0
0
2,630
608
0
1,911
719
18,208
0
L
4,915
2,407
0
375
7,015
5,712
0
3,277
3,591
0
8,963
W
3,637
1,428
0
0
2,293
948
0
534
1,759
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
30,012
99
Minions Killed
96
8
Camps Cleared
2
538,460
Distance Traveled
378,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,176
1,435
11
2
2
116,952
0
L
Hel
5,697
1,139
24
5
1
73,229
0
L
Anubis
6,596
1,319
57
11
0
97,998
0
L
Ganesha
6,190
1,238
0
0
0
102,346
0
L
Hou Yi
5,229
1,046
0
0
0
12,669
0
W
Mulan
6,683
1,337
7
1
1
99,409
0
W
Artio
5,940
1,188
20
4
1
108,387
0
W
Scylla
6,260
1,252
37
7
0
107,308
0
L
Nut
6,300
1,260
15
3
1
91,870
0
W
Nut
6,352
1,270
24
5
4
106,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role