Player Matchup

Sun Wukong
Sun Wukong
BasedFury
Sun Wukong
Level 128
God Stats
13W - 7L
1,524 SR
Queue Stats
279W - 278L
1,513 Elo+
Solo
Heimdallr
Heimdallr
RaspyKumeleon
Heimdallr
Level 157
God Stats
5W - 4L
1,378 SR
Queue Stats
168W - 156L
1,543 Elo+
Party 1
Bastet
Bastet
SANDDR0P
Bastet
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
56W - 50L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
SadButSkinny
Ah Puch
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 70L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
TheHentiaSquid
Ne Zha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,586 Elo+
Party 2
Team Averages
Level 137
1,523 SR
1,562 Elo+

VS

Team Averages
Level 95
1,500 SR
1,507 Elo+
Yu Huang
Yu Huang
DayWalking
Yu Huang
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 281L
1,535 Elo+
Solo
Agni
Agni
GendoWasRight
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,638 Elo+
Party 3
Cernunnos
Cernunnos
HugableJewBear
Cernunnos
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 131L
1,297 Elo+
Party 4
Kumbhakarna
Kumbhakarna
JNava8
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,565 Elo+
Party 3
Cthulhu
Cthulhu
LilFrijol
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BasedFury
Sun Wukong
15
5 / 1 / 7
8,424
842
13,551
11,008
10,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
RaspyKumeleon
Heimdallr
15
4 / 1 / 7
8,459
846
8,743
8,084
4,294
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bastet
SANDDR0P
Bastet
11
1 / 2 / 6
6,898
690
4,220
7,314
7,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
SadButSkinny
Ah Puch
16
1 / 1 / 11
8,185
819
11,582
5,738
2,663
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 2 / 6
7,785
779
9,220
8,776
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DayWalking
Yu Huang
14
1 / 1 / 4
7,441
744
7,817
6,376
3,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 5 / 3
6,856
686
4,214
8,343
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
HugableJewBear
Cernunnos
16
4 / 1 / 1
8,467
847
12,113
9,142
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
JNava8
Kumbhakarna
12
0 / 2 / 3
7,535
754
2,526
12,029
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
LilFrijol
Cthulhu
14
0 / 4 / 2
7,499
750
7,063
14,964
15,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
13
Kills
6
7
Deaths
13
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BasedFury
Sun Wukong
5
1
7
8.5
L
Yu Huang
DayWalking
Yu Huang
1
1
4
3
L
1
5
3
0.5
L
Cernunnos
HugableJewBear
Cernunnos
4
1
1
4.5
L
Kumbhakarna
JNava8
Kumbhakarna
0
2
3
0.75
L
Cthulhu
LilFrijol
Cthulhu
0
4
2
0.25
W
Heimdallr
RaspyKumeleon
Heimdallr
4
1
7
7.5
W
Bastet
SANDDR0P
Bastet
1
2
6
2
W
Ah Puch
SadButSkinny
Ah Puch
1
1
11
6.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,316
Damage
33,733
40,920
Taken
50,854
29,293
Mitigated
40,758
17,653
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BasedFury
Sun Wukong
13,551
1,144
1,531
2,748
11,008
10,880
0
4,322
6,686
414
24,341
L
Yu Huang
DayWalking
Yu Huang
7,817
882
952
469
6,376
3,253
0
1,362
5,014
16,897
0
L
4,214
262
0
1,005
8,343
3,509
0
1,667
6,676
10,963
0
L
Cernunnos
HugableJewBear
Cernunnos
12,113
6,978
1,453
3,631
9,142
4,543
141
1,927
7,215
0
29,057
L
Kumbhakarna
JNava8
Kumbhakarna
2,526
67
607
2,390
12,029
13,638
0
2,490
9,539
2,957
750
L
Cthulhu
LilFrijol
Cthulhu
7,063
43
1,081
1,196
14,964
15,815
0
3,930
11,034
19,511
1,720
W
Heimdallr
RaspyKumeleon
Heimdallr
8,743
6,316
2,073
3,318
8,084
4,294
225
3,789
4,295
0
21,665
W
Bastet
SANDDR0P
Bastet
4,220
812
773
1,451
7,314
7,466
69
3,514
3,800
0
5,837
W
Ah Puch
SadButSkinny
Ah Puch
11,582
216
670
1,805
5,738
2,663
0
3,786
1,952
24,179
794
W
9,220
1,219
1,750
1,534
8,776
3,990
0
4,410
4,366
0
18,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
37,798
118
Minions Killed
147
0
Camps Cleared
0
1,029,576
Distance Traveled
1,073,783
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,424
842
25
3
0
230,319
0
L
Yu Huang
7,441
744
30
3
0
202,681
0
L
Agni
6,856
686
10
1
0
189,824
0
L
Cernunnos
8,467
847
66
7
0
202,208
0
L
Kumbhakarna
7,535
754
5
1
0
239,096
0
L
Cthulhu
7,499
750
36
4
0
239,974
4
W
Heimdallr
8,459
846
22
2
0
189,344
0
W
Bastet
6,898
690
2
0
0
191,798
0
W
Ah Puch
8,185
819
47
5
0
204,283
2
W
Ne Zha
7,785
779
22
2
0
213,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role