Player Matchup

Martichoras
Martichoras
WhoIsJordan08
Martichoras
Level 108
God Stats
8W - 2L
1,525 SR
Queue Stats
218W - 234L
1,501 Elo+
Party 1
Chang'e
Chang'e
bigant901
Chang'e
Level 143
God Stats
3W - 2L
1,715 SR
Queue Stats
197W - 201L
1,504 Elo+
Party 1
Tyr
Tyr
dankheme
Tyr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 95L
1,510 Elo+
Solo
Cernunnos
Cernunnos
skullseye
Cernunnos
Level 86
God Stats
7W - 6L
1,500 SR
Queue Stats
255W - 276L
1,461 Elo+
Party 1
Agni
Agni
theboss_guy2
Agni
Level 127
God Stats
0W - 1L
1,752 SR
Queue Stats
129W - 131L
1,564 Elo+
Solo
Team Averages
Level 117
1,599 SR
1,508 Elo+

VS

Team Averages
Level 130
1,412 SR
1,540 Elo+
Sylvanus
Sylvanus
ItsJustLugar
Sylvanus
Level 142
God Stats
1W - 2L
1,300 SR
Queue Stats
65W - 76L
1,569 Elo+
Solo
Hachiman
Hachiman
KommonCents
Hachiman
Level 198
God Stats
6W - 5L
1,260 SR
Queue Stats
388W - 410L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OfficerKrupke00
Morgan Le Fay
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
363W - 382L
1,524 Elo+
Party 2
Sobek
Sobek
YubNubbin
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,511 Elo+
Solo
Ganesha
Ganesha
iiCruNk
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 173L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
WhoIsJordan08
Martichoras
17
2 / 2 / 14
9,143
762
17,950
13,120
6,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
bigant901
Chang'e
18
5 / 2 / 9
9,771
814
15,434
17,736
8,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 6
8,541
712
7,736
16,744
14,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
skullseye
Cernunnos
14
1 / 4 / 9
8,200
683
10,029
13,087
5,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 6 / 8
9,831
819
15,698
14,070
5,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsJustLugar
Sylvanus
13
1 / 4 / 8
8,461
705
6,978
18,064
19,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
KommonCents
Hachiman
18
9 / 5 / 7
11,032
919
18,800
13,377
7,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
OfficerKrupke00
Morgan Le Fay
18
8 / 3 / 9
10,361
863
23,157
13,163
8,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
YubNubbin
Sobek
15
1 / 4 / 11
9,130
761
4,883
17,717
25,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
iiCruNk
Ganesha
17
0 / 2 / 18
9,980
832
9,150
15,248
20,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
18
Kills
19
19
Deaths
18
46
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ItsJustLugar
Sylvanus
1
4
8
1.25
W
Hachiman
KommonCents
Hachiman
9
5
7
2.5
W
Morgan Le Fay
OfficerKrupke00
Morgan Le Fay
8
3
9
4.17
L
Martichoras
WhoIsJordan08
Martichoras
2
2
14
4.5
W
Sobek
YubNubbin
Sobek
1
4
11
1.63
L
Chang'e
bigant901
Chang'e
5
2
9
4.75
L
3
5
6
1.2
W
Ganesha
iiCruNk
Ganesha
0
2
18
4.5
L
Cernunnos
skullseye
Cernunnos
1
4
9
1.38
L
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,847
Damage
62,968
74,757
Taken
77,569
40,776
Mitigated
81,702
33,612
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ItsJustLugar
Sylvanus
6,978
1,191
9,255
5,339
18,064
19,123
330
7,851
10,213
11,158
0
W
Hachiman
KommonCents
Hachiman
18,800
7,921
1,962
1,635
13,377
7,568
651
5,126
8,251
0
37,950
W
Morgan Le Fay
OfficerKrupke00
Morgan Le Fay
23,157
3,549
1,018
1,164
13,163
8,698
1,101
7,518
5,645
48,312
0
L
Martichoras
WhoIsJordan08
Martichoras
17,950
4,219
1,134
2,689
13,120
6,272
74
8,093
5,027
0
36,104
W
Sobek
YubNubbin
Sobek
4,883
269
1,235
4,219
17,717
25,767
225
6,218
11,499
5,924
0
L
Chang'e
bigant901
Chang'e
15,434
905
12,844
9,943
17,736
8,324
90
9,371
8,365
27,357
1,349
L
7,736
871
1,495
1,809
16,744
14,931
0
8,648
8,096
0
12,062
W
Ganesha
iiCruNk
Ganesha
9,150
1,101
1,331
2,813
15,248
20,546
834
3,643
11,605
19,066
1,299
L
Cernunnos
skullseye
Cernunnos
10,029
3,395
380
579
13,087
5,277
0
9,390
3,697
0
22,008
L
15,698
976
759
1,980
14,070
5,972
0
8,343
5,727
24,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
48,964
143
Minions Killed
131
0
Camps Cleared
0
1,103,577
Distance Traveled
1,097,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,461
705
16
1
0
184,472
0
W
Hachiman
11,032
919
58
5
0
212,366
0
W
Morgan Le Fay
10,361
863
52
4
0
200,551
0
L
Martichoras
9,143
762
48
4
0
227,378
0
W
Sobek
9,130
761
4
0
0
249,872
0
L
Chang'e
9,771
814
46
4
0
250,295
0
L
Tyr
8,541
712
11
1
0
198,459
0
W
Ganesha
9,980
832
1
0
0
250,707
0
L
Cernunnos
8,200
683
19
2
0
214,084
0
L
Agni
9,831
819
19
2
0
213,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role